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What do you want from the next expansion?Follow

#1 May 14 2008 at 8:40 AM Rating: Excellent
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What do you want from the next expansion?
Raise the level cap:7 (8.0%)
Expand mid-level content:37 (42.0%)
More raids:3 (3.4%)
More instances:8 (9.1%)
More solo content:31 (35.2%)
Who cares? I'm just waiting for the Next Big MMO(tm):2 (2.3%)
Total:88


Edited, May 14th 2008 2:59pm by Calthine

Edited, Jun 24th 2008 1:15am by Calthine
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#2 May 14 2008 at 10:01 AM Rating: Excellent
Expand the mid-range. With all the servers getting top-heavy, people are going to want to start playing new toons in greater number to keep things fresh. The low end is already huge and blows by pretty quickly, but there is a big 40-60'ish "rut" where solo'ing is boring and efficient exp grouping is limited to endless Runnyeye groups. A lot of people abandon alts when they get to the middle-game. Give them new reason to play through it. Maybe toss in a couple new high level instances so that the end-gamers who don't like to alt don't get their panties in a twist.
#3 May 14 2008 at 10:36 AM Rating: Decent
I was in doubt between more solo content (combined with group content naturally, but more can be better!) and the mid range expansion.

I have say that there's a fair amount of mid range as it is, but it would be a sort of bottleneck compared to the beginning and end range.

They did add a fair mid range with the Faydwer expansion, but they added nothing whatsoever to it with the Kunark one. I'ld say that this was a missed opportunity, but then the older zones would most likely be a lot more deserted than how they are now.
#4 May 18 2008 at 3:57 PM Rating: Decent
I'd really enjoy it if there was more mid range for the Sarnak to have room with. At the moment, they sort of have their own Isle which carries you thru lvl 20, then your kinda stuck going to Butcherblock and to foreign lands. Once you get close to 70, then you reappear in Sarnak waters again. Where's the middle to this race's story? There has to be more. Also, what about a race of reptillians that are good aligned? Just a thought.
#5 May 27 2008 at 4:03 AM Rating: Decent
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73 posts
I was torn....mid level content or solo. Voted mid level but glad to see that solo has plenty of votes too. Please, don't raise the level cap again, I need breathing room to enjoy what we have now.
I sure wish there were choices like more housing, esp non-status manors in Qeynos, or guild housing. Also would like to see expanded item number in housing wihtout having to buy a pocket expander which costs more than buying a manor on my server. More furniture variety, and the real biggy...ability to
    sit
and
    lie down
on furniture.
#6 Jun 03 2008 at 8:59 AM Rating: Decent
We've already got entire continents dedicated to high levels. The last Five expansions have 112 zones for levels 45 and above while creating only 5 zones for exclusively 40 and below. My character is 39, wasn't able to play for nearly 2 years due to a deployment, when I left I was disappointed with the amount of mid level content, now I come back and I'm just blown away by the pitiful amount. No wonder so many left for WOW or other games like LOTR Online. I tried LOTR online for about 2 months but came back because I loved EQ1 (remember when people thought EQ1 was lopsided toward high end content). Hah, check out the first 5 expansions for EQ1 and notice that there was not a 95-5% disparity between the lower level to mid level zones vs the high level zones. It's pitifully obvious that the next expansion should be almost exclusively mid level stuff given the last 5 were all 95% high level. Lets see a shift, after all it's ridiculously moronic to have a world filled with war where 90% of the civilizations/factions are skilled lvl 50 and above characters while 10% are weak, actually it only makes sense if it is the other way around as how would the 10% survive?


Edited, Jun 4th 2008 4:10pm by JimmyHHH
#7 Jun 06 2008 at 10:17 PM Rating: Decent
Curious... why is every race two-legged in every mmo (that i'm aware of)? Centaur playable race, or something totally new? It would take a bit of fiddling with the armor slots and appearences of gear, but i think it could be done. The griphons might be a challenge to pull off with something like that, but my nephew plays and he suggested maybe they could add a carriage graphic or something to that effect for the griphon rides. Just an idea, and probably too much effort to merit, but i think it'd be sweet.
#8 Jun 11 2008 at 6:20 AM Rating: Decent
2 x Yayyyy for mid-level content. I'm a 3 year old level 52 and still in no hurry to race to End Game.. so its all about the mid-level content for me :)
#9 Jun 11 2008 at 7:25 AM Rating: Excellent
Phantasmagoric wrote:
Curious... why is every race two-legged in every mmo (that i'm aware of)? Centaur playable race, or something totally new? It would take a bit of fiddling with the armor slots and appearences of gear, but i think it could be done. The griphons might be a challenge to pull off with something like that, but my nephew plays and he suggested maybe they could add a carriage graphic or something to that effect for the griphon rides. Just an idea, and probably too much effort to merit, but i think it'd be sweet.


It's mostly a logistical issue. You're right - how would they ride griffons? What would you do for mounts in general? How about swimming? Geometric spacing issues would also become present (mob aggro distance due to larger frames, doorways and tunnels, lag for larger model in raids, etc.) Also the designers would have to make remodels of all all existing worn items to have them fit/look right on a centaur. I'm not saying that these challenges can't be overcome, but there likely aren't enough folk clamoring for such an addition to make the not insignificant amount of effort worth it.
#10 Jun 20 2008 at 5:56 AM Rating: Decent
Hey Hey

Well I voted for more instances and would have voted for more raids as well. I am at a loss of words for people that want more solo content, for the most part all of ROK is solo content. RoK seemed to be filled with quests for the sake of quests, and if you enjoy doing new dungeons you had to quest your way to the mid 70's to first ventrue in to CoA.

The game need more interesting Dungeons , I think Maidens , and to a lesser degree Vaults are excelent examples. They required you to think how to take down a boss.

What I would like to see is no LvL cap and a raise from 140 AA to 280 AA. And make the AA interesting as a raiding warlock there is only one path for me to follow. Give the game some consequense, and i do not mean a death penalty , but choices, if you are friendly with one faction, you are KOS with another. People do not have to have Everything... Oh on a side note MULTIPLE MOB ENCOUTERS !!!!!!

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