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commands and stuffFollow

#1 Feb 19 2008 at 1:57 AM Rating: Decent
I am just wondering if there are /commands for every action in the game. Things such as inspect,examine...all that stuff that shows up when you right click something. If anyone knows of a place that will show me all of the possible ones i would highly appreciate it. Or a legal UI that allows me to set those to quick keys or something...
#2 Feb 19 2008 at 7:41 AM Rating: Excellent
Compiled from various sources:

Chat
/shout - zonewide shout
/ooc - zonewide out-of-character chat
/auction - zonewide auction channel (for selling or purchasing items)
/g or /gsay - chat within your current group
/r - chat within your current raid
/reply - replies to your last tell
/brb - you tell everyone around you that you will brb
/tell (/t) <player> <message> - sends <message> to <player>
/telltarget (/tt) - initiates a /tell to your current target
/filter - toggles the chat obscenity filter on or off

Miscellaneous/Utility
/friend <player> - adds/removes <player> from your friend list
/ignore <player> - adds/removes <player> from your ignore list
/log – toggles logging on or off. When on, all chat text and in-game text that appears in your text window is logged to a character-specific log file in your EQ2 directory
/played - displays how long your current play session has been as well as the total time you have played this character. Never let your wife see the output of this command.
/time - displays in-game followed by real time
/showhood & /showhelm - toggle the visibilty of headgear on your character
/bubble_fontsize <#> - change the text size in chat bubbles to <#>
/dis - Toggles combat experience on/off
/motd - shows the game message of the day
/mood <mood> - Emotes "Player appears <mood>!" and sets your facial expression to match <mood>. <mood> can be afraid, angry, happy, none, sad, or tired.
/sit - sit down
/stand - stand up
/camp (optional: desktop) - Your player sits for 20 seconds before returning you to the character select screen. The optional desktop flag ("/camp desktop") closes the EQ2 client completely when your 20 second campout timer expires.
/exit - quits out of EQ2 immediately
/quit - returns you to the character select screen
/yell - breaks the combat encounter of an encounter you have targetted and yells for help (players within a 100" radius will see an emote)
/con - considers target and reports how strong your target is
/pizza - Used to send you to Pizza Hut's website. Then it was changed to the EQ2 special edition preorder page. Not quite sure where it sends you now...
/random <#, #-#> - generates a random number from 1 to whatever # you specified, or between two numbers that you specified (Ex: "/random 100" gives you a random # from 1-100, "/random 25 50" gives you a random number between 25 and 50). Can be shortened to /ran
/list_houses - lists the houses that you own, with ID #
/relinquish_house <ID#> - Gives up ownership of your house with <ID#>. All items remaining in the house are lost.
/kill - suicide
/em <action> - emotes <action> (Ex: "/em gives a paladin a wedgie." will emote "Stugein gives a paladin a wedgie." to any nearby players.

Groups and Raids
/invite <player/target> - invites <player/target> to join your group
/makeleader <player/target> - makes <player/target> the leader of your group
/raidinvite <groupleader> - invites <groupleader>'s group to join your raid
/leavegroup, /leave - leaves your group
/leaveraid - causes your group to leave a raid
/kickfromgroup <player/target> - kicks <player/target> from the group
/kickfromraid <groupleader/player/target> - kicks a player from the raid. If the targetted player is a groupleaders it kicks their entire group
/disband <player/target> - Same as /kickfromgroup
/follow <player/target> - you will automatically follow <player/target>. Independant movement on your part causes you to stop following. If the player you are following gets too far away (they are a lot faster or you get stuck on an object) you will stop following.
/assist <player/target> - causes your target to switch to what <player/target> was targetting at the time you issued the command

Character Status
/anon - anonymous: hides class/level/etc
/role - roleplaying: hides class/level/etc but keeps guildname visible
/afk <message> - Sets AFK status. Folks sending you a /tell will receive <message> as a reply. If ::message:: is not set, /tellers will receive a generic AFK message.
/lfg - Opens the LFG (Looking for Group) interface window

Who
NOTE - All /who command variants are limited to 100 maximum returns on the results
/ - List players in current zone
/who all - Lists all players on the server who meet a given criteria (Shadowknight, Alchemist, Armorer, good, evil, level#, level range (min_level_# max_level_#), etc.). Remove the "all" to run the query against just players in your current zone.
/who all GM - brings up a list of in game customer service reps
/whotarget - runs a /who on your target

Chat Channels
/tellchannel <channelname> - Sends a message to <channelname>
/# - Sends a message to the specified channel number
/joinchannel <channelname> - joins a chat channel (or creates the channel if doesn't exist)
/leavechannel <channelname/#> - leaves a channel
/leaveall - leaves all chat channels
/channellist - lists all the chat channels you are currently in, including channel numbers
/whochannel # - lists all users in the specified channel number

Guild
/guild invite <player/target> - invites <player/target> to join your guild *
/guild kick <player/target> - kicks <player/target> from your guild *
/guild promote <player/target> - promotes <player/target> to the next guild ranking as defined on the proper tab in the guild window. *
/who all guild - lists all guild members online
/gu or /guildsay - sends a message to the guild-only chat channel
/guild motd <message> - sets the message that guild members see when they log in. *
* - Command requires officership or special member privileges

Pet Commands
/pet attack - command pet to attack your target
/pet backoff - command pet to stop attacking its current target
/pet stayhere - command pet to stand still and not to follow you
/pet followme - command pet to resume following you
/pet report - pet reports its health in percentage form
/pet guardme - sets your pet's behavior to "follow me and attack anything that harms me"
/pet guardhere - pet will guard its current location
/pet who - pet will announce its master
/pet getlost - dismiss/kill your pet

Feedback/Customer Service
/typo - allows you to submit spelling mistakes noticed in NPC speech, quests, books, etc. for correction
/bug - launches the bug report window
/feedback - launches the feedback window for giving suggestions and ideas to the dev team
/report <player> - reports a player to the GMs, along with a log of the last several lines of chat text involving that player.
/petition - launches a browser window to the SOE ticketing/customer service interface for you to submit a trouble ticket

Misc
/target <name> - sets your target to <name>
/target_self - targets yourself
/target_group_member <#> - targets the group member in group window slot <#>
/usea <spell/skill name> - begins casting the spell or skill desginated. Issuing this command while a spell/skill cast is in progress will queue the spell/skill in the command until the first is finished.
/toggleautoattack - Toggles melee attack on/off
/togglerangedattack - Toggles ranged/bow attacks on/off

Emotes (Alpha order)
/agree
/applaud
/attention
/beckon
/beg
/blow
/boggle
/bonk
/bounce
/bow
/brandish
/bye
/cackle
/cheer
/chuckle
/confused
/crazy
/cringe
/sob
/curse
/curtsey
/cut
/dance
/doh
/double
/duck
/flex
/flirt
/flourish
/flustered
/frustrated
/full
/gag
/giggle
/glare
/grumble
/gut
/happy
/hear
/heart
/heel
/heck
/hello
/listen
/look
/moon
/neener
/no
/nod
/notworthy
/peer
/point
/ponder
/pout
/raise
/rofl
/royal
/rude
/sad
/salute
/sarcasm
/scheme
/scold
/scratch
/scream
/see
/shake
/shame
/shimmy
/shiver
/shrug
/sigh
/smile
/smirk
/sneer
/snicker
/sniff
/speak
/square
/squeal
/stare
/stinky
/stretch
/sulk
/swear
/tantrum
/tap
/taunt
/thank
/threaten
/thumbs
/violin
/wave
/whistle
/whome
/wince
/wink
/woo
/yawn
/yeah

% codes - You didn't ask, but useful for macro creation anyhow
%t - returns your current target
%m - returns your target's pet's name (if they have one)
%s - returns your target's subjective gender-specific pronoun (he, she, it)
%o - returns your target's objective gender-specific pronoun (him, her, it)
%p - returns your target's possessive gender-specific pronoun (his, her, its)
%r - returns your target's race
%g - returns your target's gender

Hope this helps. If you've noticed any I missed, let me know. There aren't any that I know of specifically for object interaction like you describe, unless that interaction uses a skill that is in your spellbook and the object is targetable, in which case you could use "/usea <skill name>" with the object targetted. "gather" and "investigate" are two that I know can be used in this method.

Edited, Feb 19th 2008 10:49am by Stugein
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