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What's a Heroic Opportunity?
I mean I have an ability that starts one, but I have no idea ...
An HO is a sort of combo that leads to an extra attack, heal or other event.
As a monk, my HO solo will lead to three possibilities: sky cleave (single damage), crushing anvil (AOE damage) or hero's armour (mit increase against normal damage, the rare event).
It's a three step combo, you first start the HO by clicking the ability that starts it (don't recall the name of this, you get it at lvl 5), then you'll see symbols in the circle, you should have at least one ability that is flashing, this means that these abilities will continue the chain, after the first one, you should have to use another (again, all possibilities will be flashing) which finishes the chain and you get the result of the HO.
Usually two regular ones and one rare event that even at my lvl is still interesting.
Group HO's are quite interesting, done properly you will do a fair amount of damage, or get a good group heal. If you want to focus on this anyway, I've never bothered with it and in all my groups we all just clicked away really. The end result will differ depending on who starts the HO and who continues it, not everyone will have an ability to continue it.
I can't recall exactly when the HO's became a waste of time (apart from the rare event), but it's been like this for some time. Half the time, my melee attacks are better. Which is a shame, perhaps they should include a way to improve the HO's.