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Please help with Class choiceFollow

#1 Nov 21 2007 at 1:14 PM Rating: Decent
Greetings all!

I'm returning to the franchise that started my MMORPG Addiction. Although, I have a little problem deciding what class I really want to make my new main. Back when EQ2 went live, I played a Brigand. Right now he's level 34 but I don't really like how SOE implemented DPS classes. Anyway, I plan on playing A Sarnak because I've always wanted to play as one since the first time I saw them in LOIO back in the original EQ.

Which brings me to my topic. I'm having trouble deciding what I want to play. Since Sarnaks are evil by nature, I'm crossed between playing an Inquisitor, Defiler, Warden, or Fury..

Here's a brief history with the types of characters I've played in recent MMO's. In EQ 1, my main was a Druid. I played shortly before Kunark went live and enjoyed my Druid until it became frustrating trying to find a group once reaching level 50, this is when I switched to a Warrior for grouping purposes but that class was just so bleh boring! Anyway, I enjoyed and loved my druid. Soloing was alot of fun and I remember many people used to rant and rave at how over powerful Druids were simply because we got root and snare to stack, Wolf form to kite, and Great DoTs, decent DD's,etc. Now in EQ2, unfortunately there are two different types of Druids. I'd like to know which one is better at soloing, produces more damage, heals better, and most importantly which is most needed for grouping and raiding?

In Vanguard I played a Shaman. This class was pretty similar to Druids in EQ1, but with more flavor. "Phoenix" Shammies in VG were basically the top healers, which I was, whereas in EQ, Druids were just a backup secondary type healer. Now, not only did Shammies recieve good healing spells, they also got a few nice Wards which pretty much made us almost unkillable. Our DD's were weak, but our DoT's were pretty good, combined with a couple half decent Melee attacks. How different are Defiler's in EQ2 compared to Shammies in Vanguard? Which class would be more beneficial, group desireble, and fun to play, Shaman or Druid? And what are the benefits of playing A Defiler over a Warden/Fury?

Last but not least, I threw in the Inquisitor because they seem very similar to what Clerics in EQ1 were, also similar to how Inquisitors in Vanguard are, except that VG's Inquisitors could actually melee pretty decent, I meant in terms of healing prowess. Now, I always thought of playing a Plate Wearing Cleric Class as my main, but back in EQ 1, Clerics were incredibly boring but very very needed simply because not many people played them due to how *snore snore* boring they were. I understand Cleric's playstyle has changed greatly over the years in recent MMO's with Vanguard going a D&D type of route with Clerics by making them pretty good at melee as well as good in healing, buffing, etc. The only problem I see with them right now in EQ2 is, I'm sure it will probably be more fun and exciting soloing as a Defiler, Warden, or Fury. But in groups Inquisitors may be wanted more since I'm guessing they are the best at "healing" if you don't decide to go Battle Cleric,,is this correct?

So, I'd greatly appreciate any help, suggesstions, and advice you have to give on the Pro's and Con's of these 4 classes. Your opinions and advice will help me decide which route I want to go for my Sarnak.

Thanks!

#2 Nov 21 2007 at 2:06 PM Rating: Decent
Well, I can tell you this. As an inquisitor you will be much more desirable to the uneducated masses. I have found that many people don't think of Druids and Shamans as "true healers" much the same way as they don't think of anyone but a Guardian as a "true tank." It is sad but a fact as far as I'm concerned. Not sure if this makes a difference in your choice, but something to consider regardless.

#3 Nov 21 2007 at 6:49 PM Rating: Decent
Yea thats true. Some people still think EQ2 druids and shamans are just like they were in eq1 lol.
#4 Nov 22 2007 at 5:29 AM Rating: Decent
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355 posts
In general, the lighter the armour the more powerful at healing. But the lighter the armour, the easier you fall, especially against groups.

So it depends what you want to do. Mainly group/raid, go for Warden/Fury (cloth/leather armour). Mainly solo, go for Inqusitor/Defiler (plate/chain armour).

In the end, it's whatever takes your fancy. Having a look at the spell lists for each may give you an idea which one best fits your style.
#5 Nov 22 2007 at 6:29 AM Rating: Decent
Yes, armor choice is important too. Also, if you compare level 60 friend heal spells, you'll see that Shamans can actually heal a friend the most, but they have to sacrifice some of their own health. As for healing a group, it is probably druids. In general, Shammies get more wards, Druids buffs/debuffs, and Clerics are more "straight heal." Never been a healer, so I could be off.
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