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New to EQ2 QuestionsFollow

#1 Jul 20 2007 at 5:51 AM Rating: Decent
K So I played EQ1 for 5 years as an enchanter then a cleric in one of the best guilds in the game. Then i played WoW since its launch as a Prot Warrior in an endgame raiding guild. But now im bored and need some advise. I played EQ2 when it was first launched for a week or so and have a 21 Froglock Templar. (I havnt played Eq2 in like 2 years) I Was wondering if EQ2 is worth going back to, are there still guilds raiding and how are the servers in general.. also can someone give me a good PVE server with guilds that still raid on them where i ca start again... Ill prolly make an Illionist, i really enjoyed being an Enchanter in EQ, Are Illionists in demand for raiding and grouping.? someone give me some insite please.
#2 Jul 20 2007 at 7:14 AM Rating: Good
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14,454 posts
If you loved Norrath in EQ1, it's worth checking out EQ2 again. Much has changed since its infancy and all for the better.
Yes there are plenty of decent raiding guilds out there. I myself am in a wonderful, well respected, casual raiding guild that still holds in the top ten of raiding guilds for our server (Blackburrow.) There are hardcore raiding guilds, casual raiding guilds, etc.

As for best PVE server, we all have our preferences, but I would say head over to the official boards and check out the server communities.
As for any class being in demand, it all depends on the guilds you're looking at. Illusionists are wonderful in raids. Personally, I would suggest going with what you like and worrying about who needs what later. Every class has an important role in raiding and can add something needed.
#3 Jul 21 2007 at 1:49 AM Rating: Decent
EQ2 is an amazing game with a ton for everyone. I myself, LOVE to Raid, on a very regular bases. I also run a raiding Guild on Oasis. And i know we for one, need an Illusionist bad, I also agree that you really do need to pick what you enjoy, and go with it the rest will come.

If you do happen to look at Oasis, and like to Raid as an illusionist, Look me Up :D

Find what ya want and go with it the rest will come! ;)

~Denor
#4 Jul 24 2007 at 10:58 PM Rating: Decent
38 posts
IDK if you want all this crap but I was in your same position so I am going to give you exactly what I put in my blog on myspace.

EQ2 vs. WOW (and deciding)

Graphics - By far EverQuest 2 graphics are much better than WOW. EQ2>WOW

Loading - WOW has hardly any load time. There are instances that have loading but I can't recall any other kind of loading. WOW was also much faster on load times than EverQuest 2 because of the huge difference in graphics on the two games, EverQuest 2 can take as
long as up to 3 minutes and you have loading with every zone you want to go to. WOW>EQ2

Mounts - WOW has at least three choices for mounts per race. EverQuest 2 has 2 different colour mounts for the highest level only and then 2 with a fancier look to them of the same 2 colours. I don't
like the colours of the fastest horses at all. I wish the Misty Mustang Whistle, a second best mount, was just as good as the higher ones. EverQuest 2 also has two other different kinds of mounts, a flying carpet and some kind of animal but you have to have a quest in order to get them. The horses you can get at any level as long as you have the money. EverQuest 2 mounts you also can fight while on it as any class and or race. You are also allowed to use mounts in any city or zone in EverQuest 2. So overall, I think that EverQuest 2 mounts are better just because of the ability to buy at any level. EQ2>WOW

LFG - I like the WOW looking for group interface better
. You can either join the LFG channel or do the LFG finder on that game. EverQuest 2's LFG seems to be a little bit more difficult to find what you are looking for. WOW> EQ2

PVP - WOW player vs. player was quite interesting. If you were on a PVP server anyone can attack you anytime. If you chose a Normal server, in order to be attacked or to attack anyone else, you have to select a "duel". Otherwise you can enter an "Arena" or a "Que" for a battlegroup for three different places beginning at level 10. You will not lose EXP or money in this process. Your items will not even be damaged. EverQuest 2 player vs. player servers are horrible! You die non-stop against all kinds of twinks and it will take you many hours to finish a few quests. They also are able to loot your money and items and damage your armour. I am unsure of the "Arena" in EverQuest 2 so far. Even in instances you are eligable to be attacked and have to rez outside of the zone from another player of the different alliance. WOW > EQ2


Alliance vs. Horde WOW you either pick one or the other. Certain races are distinguished this way. EverQuest 2, you start off picking one or the other and then by level 10 you can chose to "Betray" and start a questline to go to the other faction and be accepted. EQ2>WOW

Groups - WOW groups are 5 people. Those five people need at least one healer and one main tank. Most everyone knows to assist the main tank and pretty much the group will stay alive as long as they aren't trying anything much higher than they are. EQ2 groups consist of 6 people. At first I thought that people have no order in EverQuest 2 and go around killing but I just learned myself that you target the MT in the group and it will direct you to their target. I am now changing from thinking WOW regular non raid groups are not as good as this game. IDK bout raids on EQ2 I am only level 20.
EQ2>WOW

Instances - WOW instances only allow 1 group at a time. You will not see any other people outside of your group inside the instance you are in. Many groups can go to the instance at the same time but it is another "zone" for it. Kind of hard to explain. Same place but different "zone". EverQuest 2 instances many groups at once go in and there is a limit to how many players total inside. That way, you are fighting for the things you want to kill and if a named spawns, all the groups are trying to tag it
first. WOW>EQ2

Tradeskills - WOW tradeskill leveling up is very easy. You can go up to 225 until you hit level 35 and then from there on you can train again and go to 375 at the highest. EverQuest tradeskills are very hard compared to WOW. They have levels just like your character and when you are actually making something it will take a few minutes and you might fail. There is no failing in WOW tradeskills. But sometimes your skill point won't go up so in WOW you may have to make something twice. I actually hated the EverQuest 2 trade right away. Now I am starting to like it. It is more of a reality for tradeskills. EQ2>WOW

Mail System - WOW mail just recently became instant but before that money was always instant. EverQuest 2 mail is never instant so that one is obvious. WOW>EQ2

Auction House WOW auction house was simple. You type in the name or look up by slot. EverQuest 2 auction house has advanced looking option which you can look for certain stats, slots, class, ect. I really like that aspect. The auction house on WOW makes you put down a deposit so you would sell the item for 10g and the total would be something like 10g50silver but the buyer would only see 10g for the price listing. When someone would buy it off of you, you get that deposit of 50 silver back in your mailbox plus the 10g someone bought the item for. EverQuest 2 auction house you put a price of 3g for the listing of the item and you then search for it to see where you are on the scale for this item and it will say 3g60silver to buy it. On the bottom of the screen it will tell you 10 percent is the tax which the seller will not get
back. They will still only get 3g. I am not fond of that. WOW auction house you also just put an item up in the box as many times as you want. You could have 100 auctions at one time if you chose. EverQuest 2 auction house selling is different. If you don't own an apartment in the game you get 1 slot. You have to put a bag in that slot and then put your items in the bag until it fills up. I don't like that either. If you do own an apartment, one room, you get one more slot for another bag. If you own an even bigger apartment, 3 bedrooms, you would get 3 slots total and so on. If you can deal with that then I would say that the search for the EverQuest 2 auction house is much easier since you get the advanced option without add-ons. EQ2>WOW.

Overall I believe WOW has 1 more point that EQ2 in these stats of PERSONAL OPINION. But that one point does NOT mean that I would ever go back to WOW. I think the points that EQ did get, are overall better.

GL I hope you enjoy your game choice.



Edited, Jul 25th 2007 8:35am by Ninna
#5 Jul 25 2007 at 6:42 AM Rating: Decent
***
1,141 posts
Dear Ninna,

You hurt my head.

Signed,

Striveldt
#6 Jul 25 2007 at 7:08 AM Rating: Excellent
Yeah, Ninna. Lay off the text coloring. Should be used for emphasis, not the whole post.

Additionally:
Ninna wrote:
Instances - WOW instances only allow 1 group at a time. You will not see any other people outside of your group inside the instance you are in. Many groups can go to the instance at the same time but it is another "zone" for it. Kind of hard to explain. Same place but different "zone". EverQuest 2 instances many groups at once go in and there is a limit to how many players total inside. That way, you are fighting for the things you want to kill and if a named spawns, all the groups are trying to tag it first. WOW>EQ2


I'm not sure that you understand the difference between an instance and a persistent zone. Instances in EQ2 are zones that only allow one group at a time to enter. If a second group enters the zone a new and seperate "instance" of that zone is spawned just for that group with it's own set of mobs etc. There is no competition for spawns in an instance. EQ2 has a mix of both instances and persistent hunting zones that any number of people can share and hunt and compete in.

Pretty nice analysis for the rest of your post though.
#7 Jul 25 2007 at 9:21 AM Rating: Decent
38 posts
Lol. Sorry I didn't mean to hurt anyone's head! You brought something up that I don't know anything about and I would love to learn more if you could. "Persistent zone". When I wrote the paragraph on Instances I was thinking that Wailing Caves was an instance. But am I seeing that it is a "Persistent zone"? I guess I assumed it was an instance because there are bosses inside and you pretty much need a group to go in there and complete it and I have never heard of a "Persistent zone". How will I know which one is which and what level is the lowest instance in EQ2? I'm not exactly sure what the word persistent is referring to so I am feeling very lost. Are "Persistent zones" preparing me for instances? This reply was written the best I could but I am not good at wording what my real questions are so I hope you get the jist.

Can I do two colour still? I will keep it small for the second! Lol.

BTW - WOW has an instance called Wailing Caverns for 16-22 levels. EQ2 came out first so I think they should be
able to say something!!! They aren't really taking the EQ2 name but it is pretty close!
#8 Jul 25 2007 at 9:28 AM Rating: Excellent
Ninna wrote:
Lol. Sorry I didn't mean to hurt anyone's head! You brought something up that I don't know anything about and I would love to learn more if you could. "Persistent zone". When I wrote the paragraph on Instances I was thinking that Wailing Caves was an instance. But am I seeing that it is a "Persistent zone"? I guess I assumed it was an instance because there are bosses inside and you pretty much need a group to go in there and complete it and I have never heard of a "Persistent zone". How will I know which one is which and what level is the lowest instance in EQ2? I'm not exactly sure what the word persistent is referring to so I am feeling very lost. Are "Persistent zones" preparing me for instances? This reply was written the best I could but I am not good at wording what my real questions are so I hope you get the jist.


Persistent is just another way to say "not an instance". Examples of persistent zones would be the Commonlands, East Freeport, Antonica, Nektulos Forest, Wailing Caves, etc. These are zones that are always available and anyone can zone in and hunt and other players can be in the same zone and you may have to compete with other players for zone resources/mobs. An "instance" is a zone that doesn't really exist in the technical sense of the word until you zone your group in. The instance is "spawned" specifically for your group when you enter and your group are the only players that can be in your iteration of that instance. Examples of instanced zones are Shattered Vale, Estate of Unrest, Den of the Devourer, Bastion of Flames. I think the lowest level instances would probably be Valley of the Rogue Magi and Shattered Vale, which both can be completed solo in your late teens.
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