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Armor for the MassesFollow

#1 May 01 2007 at 11:31 AM Rating: Decent
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Well, not quite for the masses, really only for the tanks, and there lies the question.

I have managed to struggle up to lvl63 as an armorer, and until recently, I have had a difficult time making a profit. Lately I have been having great success selling full suits of cobalt vanguard, and I'm slightly confused on one point.

Why is Vanguard the only line of armor that sells? Shouldn't the Devoute line be selling for all of the plate wearing healers, what about the chain for the scouts?

I have, in the past, crafted full sets of the the Devoute line, and the Chain, but that stuff sells really slowly and the profit margin is so small that it's really not worth the time.

I'm curious what others have experienced on other servers. Do you have a hard time making profit? What is your profit margin (I can see close to 110% at times)? Do you invest in armor types other than Vanguard?

I realize that the "bots" do a good job of ******** up the price of hard metals (well every rare harvest really) but I have been careful to purchase only when the pricing is to my advantage. So at times, I just wait and wait and wait until I see a break in the market and then buy everything I can. Mind you, I used to harvest everything myself, but that was extremely time consuming and the rares were few and far between. Now-a-days I use my savings to invest, what do you do?
#2 May 01 2007 at 12:09 PM Rating: Excellent
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Bearing in mind I do not have an armorer...

In my experience the market fluxes a lot. I won't sell any Mastercrafted anything for weeks and weeks, then suddenly it's like the whole server dinged 62 (or 52, or 42) and I can't keep the stuff in stock, regardless of what it is.

It has a lot to do, also, with where and how the customers are leveling at the time and what kind of drops they got on the way there.

Tier 6 Mastercrafted, I think you'll find, is a temporary stop on the gear progression ladder for most raiders.
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#3 May 01 2007 at 12:45 PM Rating: Decent
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I have a 58 armorer myself. I find I make a decent profit, though nothing to brag about. I never ever put armor up on the broker anymore, rare or otherwise. I have put up rare steel armor in the past, both chain and vanguard and it sits for a long time. Eventually, like Cal said, it will all sell at the same time. Go figure. I usually broadcast in the level 20-29 and 30-39 channels to make non-mastercrafted armor for the up coming tier (feyiron and fulginate, respectively). I imbue for free and only accept donations. I usually make between 15 and 30g depending on the player.

As for your question regarding the different suits, I have never ever had a request for them. I have even suggested suits for the player when I see their class and they politely decline. I believe it has something to do with the fact that the "new" armor cannot be imbued. People really like that imbue for some reason. Furthermore, the "new" armor, aside from a select few pieces, looks exactly like the already existing stuff. Now, if the devs would throw up some kind of set bonus on the "new" armor, that would make it more enticing. Until those changes are made, it's vanguard and chain all the way.

Edited, May 1st 2007 4:48pm by Mearyk
#4 May 01 2007 at 12:56 PM Rating: Excellent
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Mearyk wrote:
Furthermore, the "new" armor, aside from a select few pieces, looks exactly like the already existing stuff.


I'll disagree with that... My Xegonite Melodic looks like nothing else.... I have giant purple hooters in it.

Set bonuses would be nice!
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#5 May 01 2007 at 1:31 PM Rating: Decent
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Quote:
People really like that imbue for some reason.


I guess that explains it, although it really doesn't make a whole lot of sense to me.

The Devoute Line has +STA +WIS +INT (I think) and it's meant for the plate wearing healer, much the same way the Melodic Line is meant for Scouts(?). The Imbue only works for a small percentage of hits that you receive, and to me, it should be more interesting to have the wis/int bonus to boost the DPS. I mean really, shouldn't the MT be taking all the hits (other than the AoE's) and thereby nullifying the imbue that the plate wearing healer has on the Vanguard line? I guess the solo healer would be drawn to the Vanguard...but my guess is that the wis/int bonus would actually be more effective for DPS in the long run.

Calthine, I have been trying to ride the wave as it were, and my profits increased once I was in a position to use excess income for armor futures (rare hard metals). I am dreading T7 profit margins, as I have been informed that nobody wants that stuff since Raids require Uber gear.

It's not really a problem, I make enough money to buy what I need/want, but I have been wondering why folks don't buy the armor that was designed for their class.
#6 May 01 2007 at 4:52 PM Rating: Excellent
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I've found often when "everyone says" nothing is selling it's because they aren't persistent on the market. The other error I think maxed crafters make is only selling T7. Sure, it has a higher profit margin, but I regularly look for holes in the lower-Tier markets and fill 'em. And make money :)

PS - my main is wearing Mastercrafted class-specific Chain. Don't for get the chain market! And be sure to advertise yourself available for custom work. Lots of people go that way to save money.

Edited, May 1st 2007 8:53pm by Calthine
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#7 May 01 2007 at 6:44 PM Rating: Decent
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Calthine wrote:
Mearyk wrote:
Furthermore, the "new" armor, aside from a select few pieces, looks exactly like the already existing stuff.


I'll disagree with that... My Xegonite Melodic looks like nothing else.... I have giant purple hooters in it.

Set bonuses would be nice!


I can't speak for the Xegonite, but I can tell you that the fulginate reverent and melodic looks exactly like the fulginate chain. The only difference in that Tier is the brigandine.

All that said, I love my armorer. I wouldn't change for the world.
#8 May 02 2007 at 12:01 AM Rating: Excellent
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Yeah, I love my Weaponsmith, which reportedly is the most neglected tradeskill class, lol.
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#9 May 02 2007 at 5:02 AM Rating: Decent
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A lot of the negativity I have seen surrounding tradeskilling doesn't concern the process. It's the people manning the keyboard. Too many folks think that tradeskilling should be the road to quick riches. This mentality seeps into the masses and people start complaining that their tradeskilling class is worthless. I hate that thought process. Oh well. I am not going to go on a rant here.
#10 May 02 2007 at 6:43 AM Rating: Excellent
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Mearyk wrote:
A lot of the negativity I have seen surrounding tradeskilling doesn't concern the process. It's the people manning the keyboard. Too many folks think that tradeskilling should be the road to quick riches. This mentality seeps into the masses and people start complaining that their tradeskilling class is worthless. I hate that thought process. Oh well. I am not going to go on a rant here.


Eh, rant away. I'm not terribly fond of the "Hey, this is, like, work or something, gimme level 70 and a billion plat already" people, myself.
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#11 May 02 2007 at 8:25 AM Rating: Decent
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Noooo, please don't rant. We've been having such a nice conversation!)

I agree, I wouldn't trade my armorer for anything at this point or any point along the way. I started with an armorer basically so I wouldn't have to buy all of that expensive armor...sheesh the prices these guys charge for armor! hehe

I think I'm gonna try the alternate suits of armor again and see what happens. I bought the rares at a good price so even if I have to cut the pricing down, it'll still be worth it. Additionally, I need to get out and adventure more anyway, so waiting for the stuff to sell should be a nice distraction from crafting.

I never intended to make a zillion gp, but that would be nice..."Hey where's my billion plat...I've been doing this for like...weeks now, and I still haven't become Uber rich, WTH". lol

#12 May 02 2007 at 8:44 AM Rating: Decent
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I won't rant...yet.

Here's my thought process. If I find a rare that I or a guildie do not need, I will make armor that I believe will sell. I don't care about profit because I didn't spend anything aside from the fuel to get the piece in the first place. If it sells, great. If it doesn't, that's fine, too. I'm not losing anything in the process.

The real kick in the pants comes when I have to buy a rare to make money. I don't like charging outrageous prices for my armor, so if I have to buy a rare for 40g and sell one piece for 50g to make a profit, I get kind of gunshy. To me, it isn't worth making the armor for such a small profit and there is no way in hell I am going to charge 80g for a piece of Mastercrafted armor. That is why I usually make armor on donations only. Sometimes you get lucky and people feel generous. Other times they give you a little more than fuel cost. In the end, though, I can live with that. I get to see people happy with the armor I just made them and I get to take in a few extra coins for minimal work.

Edited, May 2nd 2007 12:46pm by Mearyk
#13 May 02 2007 at 9:14 AM Rating: Decent
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I don't have any problems with selling armor for huge prices. It's how I make my money, which I then turn aroung and spend on items that I want from the broker. I do try to keep in mind resonable prices...for example...50gp for steel armor is, IMO, way to expensive for the average player.

However, when it comes to being hired to make armor, if I get enough to cover my investment...fuel, componants, and 10 minutes of my time, it's all good. A few gold over cost, has always been fair in my mind. Sometime I can even trade services, have them make me something in return. I figure if they spent the time to seek out an armorer...and I have the time...meh, it's more xp's for me.

#14 May 02 2007 at 9:58 AM Rating: Decent
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Volstrum wrote:
I don't have any problems with selling armor for huge prices. It's how I make my money


I think this is where I differ from a lot of the crafters out there. I am not going to sit here and tell you I don't want to make a profit, but in all honesty, I don't really care if I make a profit. I enjoy the tradeskilling process more so than the numbers game on the broker. I could spend my entire playing career harvesting materials and completing writs. I know. I'm sick, but that is why this game is great. Two people can derive two completely different levels of enjoyment out of the same exact game mechanic. Gives me those warm fuzzy feelings.

/hugglez all around
#15 May 02 2007 at 11:52 AM Rating: Excellent
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Mearyk wrote:
Volstrum wrote:
I don't have any problems with selling armor for huge prices. It's how I make my money


I think this is where I differ from a lot of the crafters out there. I am not going to sit here and tell you I don't want to make a profit, but in all honesty, I don't really care if I make a profit. I enjoy the tradeskilling process more so than the numbers game on the broker. I could spend my entire playing career harvesting materials and completing writs. I know. I'm sick, but that is why this game is great. Two people can derive two completely different levels of enjoyment out of the same exact game mechanic. Gives me those warm fuzzy feelings.

/hugglez all around


I suspect you're not as different as you think. I make good money because I keep my special order rates affordable. I give good service at decent prices and I get a lot of referrals and return business.

I keep stuff on the broker and make better margins per item there, but I really think most my profits come from having affordable, friendly service!
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#16 May 04 2007 at 4:22 PM Rating: Decent
Part of the changing market conditions are due to Crafters that get a new Recipe book and make 1 pristine of each recipe for the Crafting Bonus.
Then seeing all this Stuff in their bags, just dump it on the Broker Board.
Buyers look for a good deal like they got last time, not knowing the price they want is the price for a piece of armor that doesn't really sell well.

As to why vangard sells it's the IMBUE BABY !!!
Thats why most of my extra Income goes to making or buying ADORNMENTS
If all things are equal then that 5% chance from the Imbue or Adornment, might mean the difference between a Chest or Revive Sickness.
Because if every piece of armor you wear helps a little every now and then, IT ADDS UP (over the long run).
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