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EQ2 on PS3 or 360?Follow

#1 Jan 30 2007 at 2:21 PM Rating: Decent
Are there any plans to release this game on the PS3 or 360?

Thanks.
#2 Jan 30 2007 at 2:34 PM Rating: Good
I don't think it's likely but why would you want to play it there anyway? IMHO it would be like going to the movies and watching with one eye closed and your fingers in both ears!

After all, it ain't a shooter! EQ2 is a deep and complex game with a huge subset of commands using a broad selection of buttons and controls. Limiting yourself to a hand controller just doesn't make sense to me...
#3 Jan 30 2007 at 3:01 PM Rating: Good
You wont be limited to just a hand controller, USB keyboards should work. They do for EQOA and Phantasystar universe.

Now as far as porting to 360, I doubt it. Microsoft is the enemy of Sony. I also doubt it will be on the PS3, though more likely. I dont know how well a game that taxes high end pc's will play on a console.
#4 Jan 31 2007 at 5:40 AM Rating: Decent
My machine is kind of old and can barely run EQ2. No big deal. I have been playing FFXI on the 360 and love it. I was just hoping that they would release EQ2 on the PS3 because I hate upgrading my system all the time. Basically, it is a word processor/poster maker (Example Poster)

Anyway, thanks all.

Oh, it would probably play really well on the PS3 as it won't have the overhead of Windows, etc.

Thanks.
#5 Jan 31 2007 at 5:52 AM Rating: Decent
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99 posts
Only downfall I see is...how would you send tells and whatnot with a controller? The consoles I beleive would run Eq2 smooth like glass but...you would be limited to having to push an arrow around and selecting different options. Opposed to just hitting I, J, P, CTR-R and such shortcuts. I would see getting a keyboard/mouse almost neccesary cause I wouldn't want to play Eq2 with no ability to output text. Main reason I'd love to play something like eq2 on console is just because the graphics would be lovly. I know ive seen such titles like Gears of War and those graphics are faaar smoother at their level than i know my pc could run it.

This excludes you crazy people who have duel core with nvidia 8x series cards though :p Those systems will probably smoke a console lol.
#6 Jan 31 2007 at 6:00 AM Rating: Decent
Logitech makes a keyboard controller and I use it on my PS2 to play FFXI and love it (yea ... I play that on the 360 and PC as well). So, I think we are good to go.

Sony ... make it happen.
#7 Jan 31 2007 at 9:50 AM Rating: Decent
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99 posts
Only problem is it would suck if 10 of our guild members raiding can't connect to ventrilo because they're on a friggen PS3 :p
#8 Jan 31 2007 at 11:02 AM Rating: Good
you're all missing an important point. And that is that the computer used in a console (like a PS or an Xbox) is based around an "average" quality machine - the CPU and MOBO are bare bones, the vid card is so-so, the ram is bare minimum, - there is nothing exceptional about anything in them. They are designed & built to lose the least amount of money for the parent company (who will ultimately make a profit on all the games you buy) then mass produced and as such they will never be anything special.

Why is this a problem? Because EQ2 is an exceptional game that when run on a top of the line machine will yield an unbelievably beautiful graphical world.

I just got a new machine and am now running a gig of graphics card memory (along with 2GB of fast ram and a dual-core CPU) and the world (in extreme settings) is astounding. I noticed last night that while standing outside in the rain, my armor was glistening! By God, I was WET!!! Why would I want to look at that world on a low rez TV monitor using last years technology?

If you wanna play HALO or GTA then more power to you but don't try and convince me to lower my standards. I say the game doesn't belong on a console.
#9 Jan 31 2007 at 11:56 AM Rating: Decent
I disagree. I understand what you are saying, but you are also segregating a lot of gamers who do not have top of the line PCs. FFXI players can play cross platforms. Why not EQ2? To some of us it is not only the graphics that matter, but the gameplay. You don't need a $5000 machine to enjoy great gameplay. I still play FFXI on the PS2 every now and then and love it. Sure it looks best on the 360, but still it is the gameplay I enjoy.

I understand the Ventrilo thing, though. That would be bad. I feel that point, man.
#10 Jan 31 2007 at 1:37 PM Rating: Decent
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2,342 posts
Why can FFXI players play on either one?

Absolutely dead simple answer.

It was *designed* for consoles, released there first, and ported to PCs later. The PC version even retained the consollitis afflicted UI from the PS2 build, and personally I found that UI so cumbersome to use on a PC that it killed my interest in the game.

It generally doesn’t work so well going in the other direction, from PC to console. Look at Doom 3 for example. The game had to be shortened, trimmed and heavily tweaked to cram it onto the Xbox. EQ2 would have to be similarly mangled to fit it onto a PS3, and in doing so you create a disparity between version, ensuring that you physically can not link up PS3 players with PC players.

If you’re not familiar with what I’m talking about, take as an example most multiplayer games where you must all be on the same patch version to play together.
#11 Jan 31 2007 at 2:34 PM Rating: Decent
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801 posts
Have you seen the visuals on a PS3 or 360 on an HDTV? And the games that are out now don't even use all the power the PS3 has to offer. Consoles might have fair to middling components, but the entire system is dedicated to gaming, especially to graphics, and the console equivalent of the OS, what little there is, is all in RAM. Look at how much your in-game performance improves on a Windows PC when you shut down all the unnecessary apps running in your system tray and what-not, now imagine shutting down everything that isn't directly related to the game you're playing.

That said, I'm not a big fan of console GAMES in general. They're way too twitch oriented and childish. If EQ2 ever came out on the PS3 we'd be flooded with teenagers and Norrath would start feeling a lot like Aseroth...


Edited, Jan 31st 2007 4:41pm by Lydiaele
#12 Feb 01 2007 at 5:44 AM Rating: Decent
That may be, but at least I didn't sleep with Lumberg.

Okay, that was a bad quote, but I am still hoping the release it onto the PS3.

I did not know that FFXI was designed for consoles. It wasn't released on a console for two to three years after it's PC release. Do you have a link to this information?

This has been fun, people. May we console players invade your PC world soon. Only then will you understand that the twitch players will not even go near EQ2 and that you will not be flooded with annoying people. You will probably get raided and not like the feeling of demise which will be inflicted upon you from the likes of ... well not me. I will probably craft and kill stuff.
#13 Feb 01 2007 at 10:04 AM Rating: Decent
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2,342 posts
The quality of the graphics has absolutely nothing to do with making a game run on a console or not. There are many, many more logistical factors in the big picture than “oh yeah it’ll look good”.

For one, there is a factor of storage space and the ever growing install size of MMOs as more and more expansions launch. For two, there’s the inerrant tendancy for all MMOs to cause tremendous hard drive fragmentation over the course of frequent patching. This is easy to address on the PC, but last I checked, consoles don’t have defragmentation software to address the performance hit that comes from exacerbated seek times due to file dispersion.

Worse, though, is the logistics have having to provide the various expansions on two different forms of media, in two different install styles. As I said before, Final Fantasy was designed to work on the PS2 from the ground up. It was ported to the PC. Taking a game that is designed for a PC style installation, maintenance and content delivery, and porting it to a console is a completely different animal.

Plus, in a recent interview, SOE said there are no plans and likely never will be any plans to bring EQ2 to PS3. They are flatly not interested due to the issues I’ve brought up.

Bottom line, supporting two entirely different platforms would extend development time of content tremendously without providing any extra content. For the relatively small percentage of people who want to play EQ2, and would rather drop $600 on a console than buy a PC for a little more, it is just not good business sense to go to the trouble.
#14 Feb 01 2007 at 10:25 AM Rating: Decent
Do you have a link to this information that states FFXI was developed for the PS2? It came out two or three years earlier on the PC than on the PS2. Why?

I am picking up what you are putting down about the defrag issue. As of yet I have had no problems with the 360 or the PS2 with FFXI.

Where is this interview with Sony? Can you state some of your sources, please? It would be nice to check them out and draw our own conclusions.
#15 Feb 06 2007 at 9:11 AM Rating: Decent
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297 posts
Quote:
Do you have a link to this information that states FFXI was developed for the PS2? It came out two or three years earlier on the PC than on the PS2. Why?


I don't have a link but I remember the release well. It was released on the PS2 about year before the PC... in Japan. It was then released on the PC in the US (which at the time our MMO market was PC only, so this would seem to make sense, from a marketing perspective, if you're targeting the US MMO crowd with your game), then followed by the PS2 release in the US, followed by the 360 release.

You are correct if just viewing it in terms of the US but it was a huge game with many patches and even an expansion (Rise of the Zilart came with my box at release) before it even hit the US.

The other reason a lot of people didn't like the fact it was a port to the PC is because it always meant that graphics had to be dumbed down to fit in the memory footprint of a PS2, not a (much) more powerful PC. Why do you think there were only 6 or 7 different mob types in a zone? It was always attributed to limitations of the PS2.

In my opinion, I'd prefer them to stick with a platform and be able to develop the best game for that platform as opposed to having to hit a lowest common denominator. No matter what the game, which is why I feel it's best to leave EQ2 where it's at, on the PC.
#16 Feb 10 2007 at 2:29 PM Rating: Decent
SOE Has declared that they want many of their titles ported to PS3.

Something a lot of you may not realize is that the HDTV 1080p mode is 1920x1080, a resolution above what I'd imagine a lot of people play at (I have an ATI X1900XTX in my system and only play at 1600x1200). To be able to play EQ2 on my 55" television with more resolution and screen real-estate than my PC is something to look forward to, to be sure.

The PS3 supports both USB keyboards/mice and Bluetooth (wireless) ones, so there's no problem for input - I would assume it would have both a "console" control scheme, and a "Standard" one.

FFXI plays like a console game because it was designed for the PS2, back in a day when getting a keyboard/mouse for it would be an unwelcome thing. USB Keyboards and mice are now "the standard", and Bluetooth mice/keyboards are very popular due to laptops.

EQ2 will be *wonderful* to play on the PS3.
#17 Feb 10 2007 at 4:28 PM Rating: Decent
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99 posts
meh, I still say the ones with PS3's playing Eq2 would be difficult as they can't connect to ventrilo, teamspeak or any common PC voice communication. That can be such a vital factor in raids too. :\
#18 Feb 10 2007 at 6:11 PM Rating: Decent
Im sure their would be a built in or downloadable team speak or vent program.

Just about every PS2 game that had a multiplayer online function had voice chat and I doubt they wouldn't give a ps3 game it.

Edited, Feb 10th 2007 9:19pm by SefanaPPO
#19 Feb 11 2007 at 9:26 AM Rating: Decent
If they did I would hope the servers ever together like Final Fantasy XI.


Main reason I didn't ever use my copy of Phantasy star Universe was because of the server split.

And PSU sucks. I played the Beta version and was sick of the game the second day.



I would LOVE to see EQII on PS3.

It would be the only reason so far to buy a PS3 in my book.

I play FFXI on PC and Xbox360, normally Xbox360 because I like to sit in bed more relaxed for the many long hours of that game. 7 hours to look for a party on any DD job, oh joy.


I would also like to see Vanguard, and Neverwinter Nights on PS3.
#20 Feb 11 2007 at 11:36 AM Rating: Decent
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99 posts
Guy that made Ventrilo is someone from my T2K quake 3 clan. I don't think he will ever feel like making Ventrilo available for consoles :p Thats only reason I think they wont have it. I could be wrong though =)

Thing is, just cause it has a "voice chat" program doesn't mean anything. Everyone on PC's uses Ventrilo for the most part. If a ps3 doesn't have ventrilo theres no talking to your guild on ventrilo. They have voice communication but it is a seperate program that what PC's connect to use. So you still would be alone. So lets say the consoles get Teamspeak made for them. So maybe 4 people in the guild have consoles. You think the rest of the 50 members will switch from ventrilo to teamspeak for you or the 50 members will just ***** at you cause you can't talk with the rest of the guild...:p Just in all the games i've seen from PC exported to console...they kind of 'dumbed' down aspects of the game, since a console to a PC is like a gokart to a toyota.


I just don't see Eq on a console to be given a shot by serious players. Maybe it would be fun to grind up to 70 on a console :\ Besides, everyone who wants to is saying they will buy a keyboard and mouse. Much better off looking into the technology to export your video output nicly onto your big screens, since that seems to be what people would get a kick out of with Eq2 on a console - using the super big display. This option would also be alot cheaper...if you have a video card that supports it :\






Edited, Feb 11th 2007 2:48pm by Dakkotaa

Edited, Feb 11th 2007 2:49pm by Dakkotaa
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