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Enemy Mastery Abilities (GU31 preview)Follow

#1 Jan 24 2007 at 11:55 AM Rating: Excellent
From the GU #31 Preview
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Well, we have an interesting change in store for Enemy Mastery abilities (like Skeleton Master's Strike or Gnoll Master's Rage). Instead of learning many, many different abilities, each of which is good against one particular kind of target, you will instead learn one Master ability than can be used against any of the types of creatures that you have mastered! Less time spent searching for the right button; more time spent killing things and taking their stuff – that's our motto!

In addition, the way that you master different types of creatures – and gain the ability to do grievous bodily harm to them – is changing as well. Previously, you were granted the choice of one Mastery ability out of a small set when you reached certain levels. Now, however, you will instead learn to master your foes by completing the existing Lore and Legend quests that teach you about that particular enemy. When Game Update 31 launches, your existing Mastery abilities will be removed and any enemies for whom you have completed Lore and Legend quests will be added to the valid targets for your new, unified Mastery ability.

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I like this a lot. I think that this is a much more intuitive way for the Mastery Strike/Rage to work and I think that the ability will now actually get used more than it was before. I think people tended to neglect it or forget to use it due to having to switch it out for different encounters or dig through your spellbook for ones you haven't used in awhile.

Additionally, this means that in the near future we will see L&L quests implemented into the game for the newer EoF enemies that currently do not have them (bugbear, kobolds, brownies, wolves, clockworks, etc.). Good times

What do you think about this? Will you use your mastery strikes more now? Will this drive you to finish all the L&L's that you never completed before?
#2 Jan 24 2007 at 12:19 PM Rating: Decent
Good thing I've done all the L&L quests so far. If this goes live, some of the body parts are going to go through the roof, some are bad already but once more people are going to want to finish the quests...

It's a pretty good idea I'ld say, one spell for all the mobs you encounter instead of having to spend almost an entire bar to line them all up.

#3 Jan 24 2007 at 12:45 PM Rating: Good
One spell to rule them all... oh, my!

Seriously though, I like this change a lot. It never made sense to me that at a certain point in time you suddenly became proficient at killing a certain type of mob even though you might never have seen one of them before!

I guess it was kinda like the "racial hatred" choice given to rangers in the old AD&D system. In that system, when you first rolled up your character you got to choose the one critter you hated more than any other and always got a bonus (+4 irrc) when rolling against that type of monster.

I'm sure it will cause problems with body part prices on the broker but what the heck! You could always go out and kill the mobs yourself... I mean there are several "items" that are updates instead of drops so you need to kill them anyway! So if you choose to buy the parts instead of find them... well, then it's all on you right?
#4 Jan 24 2007 at 1:19 PM Rating: Decent
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599 posts
Sounds like a great idea. As usual, broker prices will spike for three to four weeks and then settle back down, no big deal really.
#5 Jan 24 2007 at 2:04 PM Rating: Decent
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99 posts
hm, I havn't done many L&L quests but, thank goodness I got a master strike for all my enemies. It's called Ball of Lava and it only takes 9 seconds to shoot again :D


honestly that would be f'in sweet! I don't even know what my master strikes are cause i have 9 in a row I hardly use. When I think sometimes im facing an enemy that I have a master strike for - i'll just go clicking accross my bar, lol.

I like this idea..
#6 Jan 24 2007 at 9:56 PM Rating: Decent
this has been something i have used /feedback for a few times. At last its coming! Great
#7 Jan 25 2007 at 3:55 AM Rating: Decent
30 posts
This is truly excellent and I can not wait. But to respond to: "I mean there are several "items" that are updates instead of drops so you need to kill them anyway!" Let take my Lore quest for the lowly Centaur, I killed over 200 to get the”item” updates and in all that time I did not get a Centaur hand but I got 9 Centaur eyes. What a sweet deal the hand cost me 6 gold and the eyes sale for more then 20 gold on the broker.
#8 Jan 25 2007 at 8:04 AM Rating: Decent
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801 posts
I use my Master Strikes whenever possible because they're my highest damage spells by far. Mine also have nice slow and debuff elements that help on the long fights. It will be nice to have one for Orcs and the other really commmon MoB's I didn't choose before.

I hope they keep the damage the same. Usually there's a tradeoff when they make things easier...

I've done a lot of the L&L quests, but not all. I think I actually still need to do zombies, even though undead are my favorite targets. The starter for that one is deep in Nek Castle and I don't get in there much. One nice thing is since the launch of EoF there are low level versions of many MoB's that didn't exist before, like bixies. You can get L&L parts from any level no matter how gray. It goes really fast when you can gather a pack of them and AOE or one shot them one at a time while the rest kill themselves on your imbued armor procs.

Edited, Jan 25th 2007 10:07am by Lydiaele
#9 Jan 25 2007 at 2:54 PM Rating: Decent
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2,342 posts
I like it. And I’ve already done every L&L except Naga and Cyclops so I’m all good.

Never again will someone have to admit to taking Aviak mastery over Droag. :P
#10 Jan 26 2007 at 6:42 AM Rating: Decent
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991 posts
I love this change. I always thought the current system was extremely flawed, not to mention I have completed a lot of the L&L's. Good work SOE.

Jontom wrote:
But to respond to: "I mean there are several "items" that are updates instead of drops so you need to kill them anyway!" Let take my Lore quest for the lowly Centaur, I killed over 200 to get the”item” updates and in all that time I did not get a Centaur hand but I got 9 Centaur eyes. What a sweet deal the hand cost me 6 gold and the eyes sale for more then 20 gold on the broker.


To this I respond: How can you expect to "master" something by only killing 200 of the type? Hell, you don't even get a title at 200. Keep killing until you find it. That's the way to go, or so I think.

Lyd wrote:
I think I actually still need to do zombies, even though undead are my favorite targets. The starter for that one is deep in Nek Castle and I don't get in there much.


Zombie L&L is in FG. Here is the link. This is one of the easiest ones to complete. I chose Antonica for my slaughter. Resltless Caltorsites spawn in groups of 4 and they are all triple-down arrows. Plus, there are A LOT of them and they spawn fast. By the time you are done clearing them all, the first lot you fought are back up.
#11 Jan 27 2007 at 5:30 AM Rating: Decent
27 posts
i have to agree this is the way to go for it. ive heard some whining from those that dont want to do the L&L's, but this seems to be the way to make it actually applicable. personally i still have 5 left to go, lol. but they should be easy enough to get, and i will definitely be working on them as soon as possible. for me personally, nightblood and evil eye were the worst two to date for the updates on them. but as exp is exp and drops are drops, i never minded using these as something to level with.
#12 Jan 27 2007 at 9:04 PM Rating: Decent
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636 posts
Lol yep im a little happy that they are going to do this too :) i will probably do L&Ls more and use my master strikes lol
#13 Jan 29 2007 at 2:32 PM Rating: Decent
I don't know. It sounds good but it could also be flawed. I think some of the L & L books are just too difficult to get to unless you are in a group. Take for example the Lizard book. So for that it's a great idea.

But on the other hand completing some of those L & L takes forever. I have yet to complete the Shadow L & L with any of my toons and it's certainly not for trying.

But I won't be going anywhere and will learn to cope. Hey, the first time they made changes on the mastery attacks took a long time to get used to and I survived.

Zoo
#14 Jan 30 2007 at 7:06 AM Rating: Excellent
zoobecca wrote:
I don't know. It sounds good but it could also be flawed. I think some of the L & L books are just too difficult to get to unless you are in a group. Take for example the Lizard book. So for that it's a great idea.

But on the other hand completing some of those L & L takes forever. I have yet to complete the Shadow L & L with any of my toons and it's certainly not for trying.

But I won't be going anywhere and will learn to cope. Hey, the first time they made changes on the mastery attacks took a long time to get used to and I survived.

Zoo


Think of it this way..how many mastery strikes are you missing out on because you have to choose from 1 out of 3 or 4 every 10 levels or so? Quite a lot. You don't even get to use half of the mastery strikes available at the moment. Now, even if a few of the L&L's might be a pain in the rear to obtain or complete, you will still likely have a lot more of them finished or at least obtainable than you currently have master strikes from the choice options. So while the odd L&L here and there may be a chore to obtain or to finish, your ******* of mastery strikes will likely be larger with this change right out of the gate.
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