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EQII vs WoWFollow

#1 Jan 07 2007 at 5:30 PM Rating: Decent
I've been meaning for ages to try out EQII, but just haven't gotten around to it. I used to be an avid WoW player and logged entirely way too many hours playing it! Knowing how I get sucked into these games I've been shying away from them lately, but I'd really like to get back into it... my only issue of course is finding the time. I'm trying to get the opinions of people who have played countless hours on both WoW and EQII that could give me an idea of how they compare in the long run. The last thing I want to do is spend the time getting into a new game only to find out it's really not what I was looking for once the subtleties of the game start to come out. So, on that note, to those experts on the two games out there:

How do they compare?
What did you like/dislike about each?
To someone who is already familiar with WoW, would you suggest playing the new content for WoW or getting into EQII instead?

Cheers guys, and thx for any info!

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#2 Jan 07 2007 at 6:45 PM Rating: Decent
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Hmm what i liked with wow is i could get to 60 even tho i had 5 hour of playtime per week at most.
The game is pretty much repeating the same narrow content over and over again once you reach 55-60 if you dont have the time to raid so it became extremely boring. Also the community is very bad, its like a giant kindergarden and peopel fear to join pickup group because the game is so easy that incompetent dont have to get better to succeed.

To you it comes to 10 level of new content, and probably another 2 years of waiting for the next expansion.

On the other side, you have 70 level of new content and plenty of other things to achieve if you get to the limit, like housing, and heritage quest etc.

I dont see why you couldnt do one after the other. In that case id go wow first then EQ2.

In anycase, if you want a feel of eq2, there is a free demo at www.everquest2.com



#3 Jan 07 2007 at 6:48 PM Rating: Decent
I played EQ for 7 years, WoW since the second month it was out and EQ2 concurrent.

From a woman's perspective:

Major differance I can see is that in WoW you can spend a little time and do signifigint leveling and accomplisment in quests. It is easy to pick up and go. Eq is still a very hard time sink if you want to really get into it.

I got use to the cartoon aspect of WoW and really liked the terrain- absolutely beautiful.

EQ2 is rather monocromatic, dull, other than a few places. I'm there mainly for old friendships and the RP.

The biggest bad thing about EQ2 is you had better have a good rig or you are screwed. All the eye candy is gone its a chore to play and with lots of Link deaths. Lag is still an issue and in WoW the only real time I see lag is when some other server goes down, a new big patch or in small confines with a very big dragon *grin*.

EQ2 still has "zones and zoneing"- bummer. WoW doesn't, other than dungeons.

Cheers for the tradskills in EQ2 and they could have done better..or should I say more in WoW and they didn't. It got the short shaft.

Dancing in WoW- sexsaay
Dancing in EQ2- stupid, really really stupid.

I'm there for the people, playing with friends and my husband. I like both and am getting the expansion/s for both. I'm sure I will be 70th on WoW (60 now) in a much sorter time than I will reach 70th (from 60th) on EQ2 playing the same as I always do.

But naturally this is my opinion.
#4 Jan 07 2007 at 10:41 PM Rating: Decent
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The thing I HATED about wow was it was all equip based. You will always have to have good equip but in eq2, its not a little less important than your skill. the better you are at your job, the better you will do. Another big thing I love about eq2: NO LOOKALIKES. How many people have you seen in wow that look EXACTLY like YOU?! I met, and recorded, 17 people with the exact same char model as me. 17. Those are just the ones I noticed. yeah, about the tradeskills in "eq2 v. wow", eq2 is better by far. people in the 70's wear crafted Items in EQ2, not to mention its a lot ore involved and rewarding. As for pvp, wow was better IMHO, I loved it. But it also stinks when gear, in a lot of situations, is all that counts. Now, the graphics dont look monochromatic to me at ALL in eq2, its very beautifully done and very diverse. I love how it looks, especially with the moon in the sky (the shattered luclin).


my overall thoughts equate to this:
WoW has many positive qualities, but is not in depth enough, or mature enough, for many adult players. Eq2 has that depth and maturity.
#5 Jan 08 2007 at 2:36 AM Rating: Good
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WoW is an amazing solid game. Great class balance, fun quests, great casual play. There is a reason why it has 7+ million subscribers and has become a pop culture phenomenon. The problem is that new content is slow to come out and their isnt all that much to do.

EQ2 had a rough launch but has become an amazing game in its own right. The combat is a little faster paced than WoW. The game has lots more meat to it. More quests, more advancement, more stuff to do in general.

In the end it is a matter of personal preference. As someone who has played end game in both WoW and EQ2 I have to say that EQ2 takes the cake. Just flat out more to do. The end game content in EQ2 so far exceeds the amount of content in WoW that it is not even funny. After playing EQ2 and WoW I have to say the combat in WoW seems slow as molasses compared to EQ2. The third and most important difference for me is Community. WoW has good people, no doubt. However the vast majority of players are halfwitted mouth breathers. EQ2 has turds but the vast majority of players are good people. Subtle but vital difference.
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Bode - 100 Holy Paladin - Lightbringer
#6 Jan 08 2007 at 7:06 AM Rating: Decent
Hi there

I played first EQ for 2 or 3 years. Loved it, was my first MMORPG. But damn it was a hard game to play.

Then played WOW for 1 year now (still playing). Loved the UI, the graphic, the french translation (compared to EQ translation which is hell).

Now coming back slowly to EQ2 (trial). I'm loving it. Too bad EQ2 needs a really really big machine to have good graphics, otherwise the game isn't as beautiful.

Anyway, seems EQ2 has greatly involved since it first came out, and I'm really sure it will be much more roleplay oriented than WOW (which was fun too, but how many childish behavior did I meet there ? tooo much).

WOW is OK if you have a small machien and not so much time to spend. But be prepared to get to lvl 60 in less than 20 days of timeplay.

EQ2, I guess, is OK if you have the machine and the time to handle this.
#7 Jan 08 2007 at 3:22 PM Rating: Decent
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I was going to post this in my own thread, but for some reason, I couldn't, so here goes:



Hello! I hail from the WoW boards. After reading a post from bodhi, I became some what curious as to how EQ2's endgame compares to WoW. I do not want to open a flame war here, because as I said, I am simply curious as to what EQ2 has to offer via the endgame and how it can be compared to WoW. What does EQ2 have at endgame that WoW doesn't and vice versa?

Please don't use this thread as a podium to BASH wow, but I do realize that many of you simply may not like WoW and may be biased towards EQ2 (after all, this IS an EQ2 forum). This is fine by me.

Thanks for listening :)


p.s. I've also been hearing the EQ2's combat is faster paced than WoW's. Is this really true? In both PVE and PVP?

I was under the impression that WoW's combat is pretty fast paced as is, though I came from FFXI, which is a snail of a game to play at times.

But if EQ2's combat is fast, does that mean that WoW's combat is sort of slow, or only by comparison? I only played very little of EQ2s trial, which I know doesn't warrant much of an opinion of the game, but I didn't find the combat to be extremely fast paced. How fast is a typical boss encounter?

Perhaps I'm viewing WoWs combat as being really fast because as of right now, PVP in wow is pretty fast and is based on burst damage.




Edited, Jan 8th 2007 6:17pm by Webjunky
#8 Jan 08 2007 at 9:36 PM Rating: Good
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Remember all those features in FFXI that were neat in concept but were turned into such massive timesinks that they killed the game? Imagine them done right. I guess that is the best way to sum it up.

-Epic Quest lines at end game that actually have a story. Quests that aren't impossible to do, but are still challenging. Quests that give loot on par with raid gear.

-Alternate Advancement. Doing quests, discovering new locales, beating named monsters all give Achievement XP. You level achievement and earn points which can be used to increase character abilities, much like Talent Points in WoW (Kind of). Currently their are over 100 levels of Achievement a player can earn.

- Spells/Combat arts. Much like FFXI you have to buy spells. When you level you earn base spells, but can buy/farm upgrades. For example lvl 70 spell at Apprentice 1 may only do 'x' amount of damage, at Master it does 'x+500' damage. At first I was worried about this, but it is a great way to increase characters without pushing the level cap up.

-Crafting. EQ2 crafting just beats WoW. You level crafting. Each item you create gives xp, as you level up you get new recipes. Their are 70 levels of crafting. If you are a crafting nut this is the game for you. If you dont like crafting you can skip it but it is nice to know its their.

-Raids. Two expansions worth of lvl 70 raid content. Such a breathe of freshs air after WoW.

There is more but you get the jist, there is just much more in the way of advancing and fleshing out your character once you reach the level cap. I feel like I actually have a character rather than just another Shaman, Lock or Pally.


I had played MMO's for years and thought WoW was fast, I mean a game of AB has you mashing buttons like a ****. However compared to the amount of work I have to do in a EQ2 raid environment it seems like WoW is slooow.

First off I can use combat arts while I am moving. If you are using a timed melee in wow and move it stops. I could never go back to that. Next I just plain have more moves to do. As an assassin I have 4 backstab moves, 2 deaggros, a hate transfer spell, 3 dots, a stun, 4 ranged attacks, 2 aoes, a poison debuff, def/mit debuff, and a number of other moves. It puts a rogues to shame. Crazy amount of button mashing, add jousting, and group interaction and it is a blast. Group encounters are much more entertaining. Tanks have better group aggro spells so you can find yourself doing multiple mobs at once which gets the heart pounding as well.

As for PvP. Well eq2 pvp is a little more intense. Killing other players gives you XP and Status. So you could hunt people for levels. Also you any money the person has on them drops (you can place money in bank in town so you dont have to worry about going broke). Their is a problem come end game raiding in that it is harder to raid when you only have good/evil type classes, compared to PvE where you can use both.

Oh and here is a vid, not the greatest but if you look you can see how the guy is mashing his buttons during pvp.

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Bode - 100 Holy Paladin - Lightbringer
#9 Jan 09 2007 at 5:58 AM Rating: Decent
hello there all!

i played eq for 6 years then moved to wow when eq just turned into a 8 hour raid sink. i played wow for 12 months ( so no veteran ) then i tried eq2 i have to say first of i love eq2.

eq was a love of mine, it was my first mmorg and gives me fond memories and friends.

WoW was and still is a great game, there is no arguing that, i just prefer eq2.

the reasons why?

first of with a good machine the graphics and scenary can be stunning. WoW is good but a little cartoon orientated for me ( bad for me but dont mean its a bad thing )

eq2 has much more to do, many quests/tradeskills and AAs then there is player housing which becomes a little obsessive :) but adds a lot to the game.

another great thing is the guild levelling, its great to complete quests/writs and have your guildys thank you for advancing the guild.

things i like/dislike about WoW? i love the pick up and play, i hate my 10 year old son being a better pvp than me :( i love the no zoning ( but would love more zoning in eq2, work that one out lol ) loved the questing, hated getting to level 60 so soon and running out of things to do.

pvp was more fun in WoW where in eq2 its more intense and skilful.

WoW was fun and a great game that for me, just ran dry.

eq2 has the depth i like without the time sink of eq1.

hope you can get some idea from the posts we have put down :)
#10 Jan 09 2007 at 3:38 PM Rating: Decent
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Thanks for the answers Bodhi :)
#11 Jan 09 2007 at 8:30 PM Rating: Decent
telilfalconeye wrote:
i love the no zoning ( but would love more zoning in eq2, work that one out lol


They diffenitely need to make Kelethin a seperate zone. I'm just waiting for the game to skip and then see my toon reappear dead on the Faydark floor.
#12 Jan 09 2007 at 8:56 PM Rating: Good
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221 posts
I haven't gotten to end game on EQ2 but I will say this: If the lower end/medium zones are a hint of what is to come, It will take me forever to even complete 1/3rd of the content. I went to 22 in Antonica before I even discovered HALF of it. I spent 10 levels in a zone and only uncovered about 48-52% of it, I havn't even dreamed of doing the all the quests. I did however get to end game wow and sit around allot. It was pretty boring and backing up what Bohdi said: slow. It was easier, and much better for the PvP (hands down, especially with arena now.). But yet again, an MMO is not just the game, it's the people. There where some nice people in wow, especially on my RP server but it wasn't in depth enough for ME. You might be different, if your looking for a casual game stick to wow, get some rl friends and do PvP and get ranks in Arena. (which is fun as hell IMO).


Sub-Reply to Bhodi: Nice movie, the song is "Liberi Fatali" is the Latin choral opening to the Square Co., Ltd. computer role-playing game Final Fantasy VIII. It was composed by Nobuo Uematsu, and is considered one of his masterpieces. It was arranged by Shiro Hamaguchi, and the lyrics were written by Kazushige Nojima and Taro ********** It is also notable for being fully orchestrated, unlike most video game music at the time. This was in fact the first time Square had used a fully orchestral piece in one of its games.

Liberi Fatali translates to "Fated Children." However, it is worth noting that the line Fithos lusec wecos vinosec is actually an anagram of "succession of witches" and "love." "Fated Children" also likely refers to the main characters of the game.

Furthermore, the written words at the beginning foreshadow an important conversation between the two main characters, Squall Leonhart and Rinoa Heartilly – though only the lines, "Why?" and "For what?" are actually Rinoa's.

Edited, Jan 9th 2007 11:57pm by spoonofthebeast
#13 Jan 10 2007 at 5:08 AM Rating: Decent
Quote:
Sub-Reply to Bhodi: Nice movie, the song is "Liberi Fatali" is the Latin choral opening to the Square Co., Ltd. computer role-playing game Final Fantasy VIII. It was composed by Nobuo Uematsu, and is considered one of his masterpieces. It was arranged by Shiro Hamaguchi, and the lyrics were written by Kazushige Nojima and Taro Yamash*ta. It is also notable for being fully orchestrated, unlike most video game music at the time. This was in fact the first time Square had used a fully orchestral piece in one of its games.

Liberi Fatali translates to "Fated Children." However, it is worth noting that the line Fithos lusec wecos vinosec is actually an anagram of "succession of witches" and "love." "Fated Children" also likely refers to the main characters of the game.

Furthermore, the written words at the beginning foreshadow an important conversation between the two main characters, Squall Leonhart and Rinoa Heartilly – though only the lines, "Why?" and "For what?" are actually Rinoa's.


Thanks for the info here! Hearing that song just makes me want to play the game again, apart from FF VII my favourite. (although not that many people care much about it oddly enough)
#14 Jan 10 2007 at 1:28 PM Rating: Decent
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2,342 posts
I currently play both, and have been in both since they launched, have branched of my guild in both, but have put significantly more time into EQ2.

There are lots of good things about both, but from my personal perspective, let me start with my biggest complaint about EQ2.

Racial identity is basically non-existent in EQ2. There are only three cities (were only two until Faydwer launched), and many different races can start in each of them. There is no “This is *my* city” feeling like you get in WoW. The two original cities are both built by humans, and have a typical human feel to them. Even the racial districts generally look the same with only a few touches to attempt a token “racial” appearance. Probably the only one with a major race specific look and feel is Baubleshire, the district of Qeynos where the Halfling and Gnome population lives. It looks like a little slice of stereotypical “house built into a grassy mound” community that would make Bilbo and Frodo proud.

All races can be any class, even the “good” or “evil” races, which can defect to the other faction to become a class only available to that faction. The Fae, though they currently can not defect, will be able to in a few months when they implement their special defection quest.

Racial abilities, aside from the Fae’s ability to float to the ground rather than fall to their deaths, are often shared with other races and offer no uniqueness. There’s no War Stomp, Will of the Forsaken, or similarly extraordinary reason to pick one race over another. It’s purely esthetic, and by the end game, not even the starting stats play any factor in your racial choice.

I hold out hope that racial cities will return to Norrath at some point in EQ2, but for now, the only thing close is Kelethin, but even that is shared between several races and is not exclusively the realm of the Fae.

I guess my other complaint would be that there is no way to “flag up” in EQ2 unless you’re on a PvP server. People can walk into your city and slaughter your guards, but there’s nothing you can do about it. I think I might actually care more about the cities if they would get attacked and I could defend them. As is, they’re just a place to sell, buy, bank, craft and camp.


Aside from that, though, I prefer EQ2. The lore is far more in depth, well thought out, and covers multiple MMOs (though the Devs have stated that not all from the PS2 MMO EQoA is canonical). Of course, unless you played EQ1, there are going to be a lot of inside jokes and nostalgic nods to the old game that you won’t get. The same can be said for WoW, though, where people who didn’t play the RTS games go in largely ignorant of the lore.

Combat, in my opinion, is much more fun in EQ2 because you have so many more options with your characters. True, it’s usually not until 40th level or so that you really see your full compliment of spells and combat arts, but once you’re there it’s amazing how many hotbars you need to store them all at the ready.

Of course the graphics are vastly superior in EQ2 in terms of resolution, lighting, texture quality, and polygon count. The down side to this, though, is that you really need a hulk of a machine to make EQ2 look its best. If you have the horsepower though, EQ2 even outshines most single player games in terms of graphical quality.

You’ll hear a lot of people bash EQ2’s customer support, but I personally have never had a bad experience with them. Just be polite and well spoken. You’ll get good service in return.

Hmm… what else. How about content? EQ2 has had three expansion, three adventure packs (low cost, mini expansions), and many, many free instance zones and quest chains added since launch. The most recent expansion was itself nearly the size of the original release. If you crave a lot of new stuff on a pretty regular basis, you’ll like EQ2 a lot more than WoW.

Of course, if you want PvP, forget it... stick with WoW. WoW is the king of PvP, hands down, no room for debate. <nod>
#15 Jan 10 2007 at 1:41 PM Rating: Good
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FFVIII, FFIX and FFX all kind of were duds IMO.

FFVIII had a whiney emo main character and a convoluted story about a witch from the future cause trouble. FFIX had a main character with a tail (why?) and a convoluted story about a bad guy from another world. FFX had a whiney emo main character who was from a fake world with a ok story.

Not that they were awful. They had their moments and I played them all the way through. FFVIII had amazing music that is for sure. Still a far cry from FF2(US),3(US), Tactics or VII.

I am working my way through XII and enjoying it as well
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Bode - 100 Holy Paladin - Lightbringer
#16 Jan 10 2007 at 2:41 PM Rating: Decent
Quote:
I am working my way through XII and enjoying it as well


Sigh, about two more months before it is released here [:sad:]

Can't wait, after having to wait for so very long.

FF II, was that the one re-released as FF VI later on? They changed some numbers, that I know. That one I liked a lot too, but the VII is still the best imo. The IX was indeed not very good, and not merely for the tail. Hardly any story, nor a very good one, and the game was played in about 40 hours or less, all of it. That would hardly cover a quarter of any other FF game.

#17 Jan 10 2007 at 4:30 PM Rating: Decent
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FFXIII was one of my favorites, especially because of the person dynamics, the story wasn't convoluted, it was just Asian influenced (I can find some scource links to ancient laonese writings for it). The main character wasn't emo, just kinda hated working for a kid who didn't know what she was doing. Now, a story that didn't make any sense was the FF with the light warriors, I believe that was 1 or 2, just showing up. No introduction, no need to prove themselves, but everyone knows they are the light warriors.

Um, sorry for the tangent. 9 I didn't really like the story or the art, but the reason he had a tail was because he came from a dimension where people had tails, as did the bad guy (same dimension).

As a reply to the token race thing, I highly disagree, willow wood looks distinctively elvish, as for Evil races, Im not sure. Another point is that not all races get the same or deviant racials, Woodelfs get a nice 2%+ to crit with range, and a stealth, and yadda yadda yadda, for all races. Now, the reason I had such a bad time with wow was that alliance and horde where unbalanced at certain points. I hated playing alliance for PvE and Horde for PvP, because thats where the racials where.

In fact, it is because of the racials I quit, I saw how hard they shafted drienai in racials and how nice the BE ones where. So basically, you get a nice, even, PvP environment, its just one more thing to take from the game to keep it from bogging down, wich IMO is a good thing.

As for problems with SoE's GMs, this is what I have deduced from dealing with them on an irregular basis for the past 6 years. Imagine playing Russian roulette with really bad customer service being the bullet, and good service being not killed. Now imagine there not always just being one bullet. right.

Edited, Jan 10th 2007 7:29pm by spoonofthebeast
#18 Jan 11 2007 at 8:28 AM Rating: Decent
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I've played only 3 mmorpg, eq2 is currently the most solid i've seen out of matching what I want in one (other than bland landscapes and FPS issues regardless of hardware).
#19 Jan 11 2007 at 8:59 AM Rating: Decent
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Willow Wood is a few buildings with a tree or two. I fail to see how that is decidedly elven, especially when the buildings themselves are not of a unique architecture.

My point here is that there are precious few dwellings in EQ2 where you can walk in and say “Yup… such and such race lives here” without first doing a cursory census of the population. If you didn’t play EQ1, perhaps you don’t know what I’m talking about.

Also, if you review what I said about racial abilities…

“Racial abilities, aside from the Fae’s ability to float to the ground rather than fall to their deaths, are often shared with other races and offer no uniqueness.”

I did not say that all races got the same skills, I said that there is generally at least one other race that shares those skills. Care for an example? The Ratonga aggro reduction racial skill is carbon copied by the Gnomes. I believe Iksar improved swimming is copied from the Frogloks, racial stealth is shared by the Dark Elves and Iksar also… the list goes on and on. There are few, if any, racially defining skills other than the Fae’s innate feather fall. I find that it detracts from the enjoyment of the game.

Perhaps having something special for each race, including your own city, is more important to me because I’m an RPer. I don’t want to be more uber than the other guy, I just want to have more flavor in my racial decision.
#20 Jan 11 2007 at 9:22 AM Rating: Decent
Quote:
My point here is that there are precious few dwellings in EQ2 where you can walk in and say “Yup… such and such race lives here” without first doing a cursory census of the population. If you didn’t play EQ1, perhaps you don’t know what I’m talking about.


Actually, I'ld say that this is quite logical. Only two cities remained after the Cataclysm, it is logical that they would only show clear signs of the races that lived there before. Especially Freeport would be logical as a brutal tyrant will not allow any sort of free spirit.

#21 Jan 11 2007 at 12:41 PM Rating: Decent
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Which came first? The chicken or the egg? ;)

It’s the same situation here…

Which came first? The lore about the apocalypse or the need to justify having all of the races in a world that was only big enough for two cities and that, due to technical limitations at the time, was split up into islands accessed by bells rather than open zone lines (which we began seeing in DoF)?

Point being, you can argue that it makes sense given the lore, but until you can prove that the lore was written first and the development deliberately underachieved to appease the lore, the argument doesn’t have much weight.

Of course, no one has that proof outside of SOE, and they’ll likely not be quick with providing it even if it exists. My personal belief, cynic that I am, is that a great majority of the lore is written to cover technical limitations met during development.

For example… the original asset files for Stormhold are named Befallen in the EQ2 folder. What happened there? Most likely they realized they didn’t have a logical place to put Befallen, or that if they put it off of Commonlands, it would leave Antonica without a dungeon to match Fallen Gate. The answer? Make stuff up! Interesting lore though it is, they clearly went to a lot of trouble to justify Stormhold’s existence, and to establish a reason for things such as the Bone Bladed Claymore being there and not Befallen.

If only they had bothered to change the file names :P
#22 Jan 11 2007 at 10:13 PM Rating: Decent
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It's all down to personal opinion and I happen to disagree with you. The problem with using willow wood as a "racial" home is that its basically a refugee camp. Now that Gfay is back, you can go to the original WE home and see their heritage and decide that it is indeed elven/fae. Now, I believe that the ogre home resembles oggok if I recall correctly (correct me if I'm wrong). As for identity, you should play on a RP server if thats what you seek, you'll meet allot of like minded people in that department.

/edit: I see you play i the RP server (overlooked it) so your complaint is valid untill SoE does something :P.

Edited, Jan 12th 2007 5:09am by spoonofthebeast
#23 Jan 12 2007 at 4:47 AM Rating: Decent
i think we oucl pick holes in any lore we read.

if soe really changed befallen to stormhold so antonica had a dungeon that rivalled fallen gate then all i can say is well done soe. yes it may go against lore but i would rather have a game that worked and lore written around it then a game that was strictly to lore but maybe didnt work so well. cl having 2 similar dungeons and ant none? no logic in that and very bad for the gaming community.
dont get me wrong i love RP i have grown up with it but as i get older i understand the need to concntrate on making the game first. this is not a book we play it is a game and needs to be a game first.

i agree though that i would love my wood elf ranger to have something that no other race had. something to make wood elves different than all other races.

just an opinion remember so please look at this message as it was meant :)
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