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#1 Dec 07 2006 at 7:17 PM Rating: Decent
Does any mage class get teleport spells like they did in EQ1?
#2 Dec 08 2006 at 8:18 AM Rating: Good
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Unfortunately, no. Conjurers do get a high level spell called Call of the Hero, which enables the caster to teleport a groupmate across a zone to the casters location. Limitation is that both people need to be in the same zone and grouped. 8 minute re-use timer. Good way to get a new member down to the bottom of a dungeon where everyone else is.

I believe Druids get a Port of some sort, able to go to certain places across zones.

Scouts get Escape, a quick spell that teleports the Scout and groupmates to a safe location in the zone, usually at the entrance. A good way to get out of a sticky situation. 15 minute (I think) re-use timer. There is a radious limitation so if groupmates get too far away, they will not get teleported out.

There are other ways to get around:
- Call of Qeynos/Overlord. Your personal teleport-home spell that everyone gets. Once you complete a short quest, you can recalibrate the destination of that spell to be where ever you want.
- Return To Splitpaw. Requires purchasing Splitpaw Saga adventure pack. After completing a series of quests, you get a teleport shard that takes you to the Splitpaw caverns in southwest Thundering Steppes. From there you can pop out into TS.
- Maj Dul. Requires Desert of Flames Expansion. After some quests, you get a mirror that will teleport you back to Maj Dul. From there you can take a carpet to the DoF docks, then another carpet to Qeynos.
- Shimmering Citadel (I think). Requires Desert of Flames adventure pack. After quests, you get a mirror that teleports you to Shimmering Citedel, a floating island tower. From there you can teleport back down to the surface and carpet-hop back to Qeynos.

And don't forget the usual flying griffons, carpets, horses, and Spirit of the Wolf buffs you can use to increase your travel speed.
#3 Dec 12 2006 at 9:36 AM Rating: Decent
My lvl 52 Wizard has a teleport spell to the spires in Greater Faydark. I am not sure if there are other spells for other zones.
#4 Dec 12 2006 at 9:40 AM Rating: Decent
Wizards and Warlocks get 3 port spells. One is for Greater Fay, one is for Antonica (spires to tt) and last is in Commonlands.
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