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GameSpy's State of the Game for EQIIFollow

#1 Jul 21 2006 at 9:56 AM Rating: Good
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1,885 posts
Review is here.
#3 Jul 21 2006 at 10:59 AM Rating: Decent
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599 posts
Blizz nearly TKO'd SOE in the first 20 seconds of round 1, SOE took a few more on the chin during rounds 2-3 then stood up and regained it's composure. SOE deserved to have the financial snot kicked out of it. New MMOG gamers don't want to spend 15 hours skilling 2H Pierce at 58 or 100 hours gaining and/or changing a dragon faction ala EQ1. I don't care what EQ2 used to be like, it's a bloody blast now.

EQ2 stands poised to win the next round, too bad the crowd has gone home.
#4 Jul 21 2006 at 12:11 PM Rating: Good
Drama Nerdvana
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20,674 posts
They quote me in that article:


"The game has improved greatly, come on back and test it out for a month." -- griffiths

My EQ2 forum handle.
____________________________
Bode - 100 Holy Paladin - Lightbringer
#5 Jul 21 2006 at 12:19 PM Rating: Good
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1,885 posts
/lifts_up_shirt_exposing_belly

Woohoo! Can you autograph this?! :)
#6 Jul 21 2006 at 12:26 PM Rating: Decent
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991 posts
We on the boards are in the midst of celebrities. First, Tut gets his definition published and then Bodhi gets quoted.

/swoon

Edit: I just noticed that SR's post got removed. Hmmm...bannination?

Edited, Jul 21st 2006 at 1:29pm EDT by Mearyk
#7 Jul 21 2006 at 12:37 PM Rating: Good
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20,674 posts
Mearyk wrote:
We on the boards are in the midst of celebrities. First, Tut gets his definition published and then Bodhi gets quoted.

/swoon

Edit: I just noticed that SR's post got removed. Hmmm...bannination?

Edited, Jul 21st 2006 at 1:29pm EDT by Mearyk


Danalog just came in and nuked all 133 posts SR has ever made in the EQ2 forum :).
____________________________
Bode - 100 Holy Paladin - Lightbringer
#8 Jul 21 2006 at 12:45 PM Rating: Good
Quote:
Danalog just came in and nuked all 133 posts SR has ever made in the EQ2 forum :)

Hmmmmm... cleansing fire much?
#9 Jul 21 2006 at 12:46 PM Rating: Good
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7,466 posts
bodhisattva wrote:
Mearyk wrote:
We on the boards are in the midst of celebrities. First, Tut gets his definition published and then Bodhi gets quoted.

/swoon

Edit: I just noticed that SR's post got removed. Hmmm...bannination?

Edited, Jul 21st 2006 at 1:29pm EDT by Mearyk


Danalog just came in and nuked all 133 posts SR has ever made in the EQ2 forum :).


I wonder how long until he posts again and then gets those nuked probably. In the meantime though

PARTY!

Smiley: chugSmiley: chug
Smiley: chugSmiley: chug
Smiley: cookieSmiley: cookie
Smiley: cheeseSmiley: cheese
#10 Jul 21 2006 at 1:04 PM Rating: Good
Drama Nerdvana
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He is sooooo gonna rant on some forum about how the 'moral majerty' is holding him back from telling the truth to the masses

Smiley: lol
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Bode - 100 Holy Paladin - Lightbringer
#11 Jul 21 2006 at 1:07 PM Rating: Good
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7,466 posts
bodhisattva wrote:
He is sooooo gonna rant on some forum about how the 'moral majerty' is holding him back from telling the truth to the masses

Smiley: lol


I hope he does it on the asylum Smiley: lol

that will be interesting.
#12 Jul 21 2006 at 1:10 PM Rating: Decent
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991 posts
Tomec the Wise wrote:
bodhisattva wrote:
He is sooooo gonna rant on some forum about how the 'moral majerty' is holding him back from telling the truth to the masses

Smiley: lol


I hope he does it on the asylum Smiley: lol

that will be interesting.


Talk about falling on deaf ears. It must be Bush's fault.
#13 Jul 21 2006 at 1:19 PM Rating: Good
Drama Nerdvana
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20,674 posts
I worked with a Shadowrelm type once.

Nice enough guy or so it seemed, bout 50 years old. We were chatting one day and he started putting out crazy political views etc about how Bush blew up the world trade center. He went on and stated that he posts on a Writers Forum on some site and how everyone there calls him crazy.

The kicker was he started going on how all the people on the forums that respond to him are probably gov't agents sent to police the internet. It's a shame that Danalog deleted all of sr's posts because today he made a claim that all the people on the EQ2 forums who are saying good things about EQ2 are probably SOE employees.

Smiley: lol
____________________________
Bode - 100 Holy Paladin - Lightbringer
#14 Jul 21 2006 at 1:33 PM Rating: Good
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1,885 posts
/shoves_the_thread_back_on_track

um...state of the game? :)

Edited, Jul 21st 2006 at 2:36pm EDT by TutanBriarpaw
#15 Jul 21 2006 at 1:38 PM Rating: Good
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20,674 posts
TutanBriarpaw wrote:
/shoves_the_thread_back_on_track

um...state of the game? :)

Edited, Jul 21st 2006 at 2:36pm EDT by TutanBriarpaw


I tried the 7 day offer about 12 months ago and absolutely detested everything about eq2. I picked up game in April and have fallen in love with it. SOE has done a hell of a job revamping the game.

Class balance and end game crafting need to be addressed but for the most part good job all around.
____________________________
Bode - 100 Holy Paladin - Lightbringer
#16 Jul 21 2006 at 2:34 PM Rating: Good
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14,454 posts
Since release, you can tell Sony has done a lot to listen to their community and try to implement what the majority has asked for. In the beginning, once you got past the spit and polish, the game was fundamentally flawed, not to mention boring. But the past several months have seen changes, while not necessarily drastic, have made a huge impact on game play. I really enjoy logging on now and seeing what Im going to be doing that day.

Now if only I can get my hands on a newer computer that can play the game a little more smoothly on balanced when raiding, and Id be a happy happy girl
#17 Jul 21 2006 at 2:40 PM Rating: Good
DSD wrote:
Now if only I can get my hands on a newer computer that can play the game a little more smoothly on balanced when raiding [...]


Likewise. I even get the torture of building my sister a new PC once her divorce is finalized...only to hand it over while crying inside once I'm finished with it. I just might have to extend the "testing phase" to a month or two. Smiley: sly
#18 Jul 21 2006 at 2:48 PM Rating: Good
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1,885 posts
I was not too happy about the recent Summoner nerf, as I have a much harder time fighting. But I guess I was never meant to be so uber anyway.

I'm not a big fan of things getting easier. It seems that many concepts of gameplay were first created to give the game a specific tone and feel. However, gamers either expected EQ1-style play (since the same name) or wanted things easy like WoW.

I'm glad to see social-agro mobs, as it makes the game a bit more challenging. I used to cower and cringe in certain EQ1 zones when I'd hear, "Train to zone!", making me look for an immediate hiding spot.

Not a tradeskiller much, so I don't know how much of an impact that has had.

Not a fan of double-exp-vitality bonus either. Although in the higher levels it doesn't matter much, since I get .1% to .2% per kill. Now THAT's some slow exp gain. :) But it's worth mentioning that while in a recent Halls of Fate group (heroic zone in KoS with a big nasty dragon), I got 95% exp, a ding, and 2 AA's.

Okay, so I complain about things being easy yet I'll take the goodies. /sigh I admit, I'm shallow like that. :)
#19 Jul 21 2006 at 3:36 PM Rating: Decent
I started this game when it was released. After the first couple of weeks, I got sick of it and went for WoW. After about 4 months it got boring so I checked out EQ II again, which by then was altered and I liked it. But for some reason, Sony decided to undo some changes and wrecked it again. Back to WoW, but that was still quite boring.

The final changes were almost perfect, the game is very enjoyable, has plenty of things to do (lots of zones, quests, ...) and is just plain fun (they do need to create more for starting players, the island is quite boring after the second time you play it.).

Things are fairly easy now, the changes in aggro were quite a surprise the first time I experienced them though lol, but that change was very much needed. There is no point in creating large zones (small in number so everyone had to go there) and allowing for almost no solo playing in them as for instance TS was in the beginning.

The new expansion is going to be fun, can hardly wait for it!
#20 Jul 21 2006 at 4:10 PM Rating: Good
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14,454 posts
Prior to release, EQ2 was hyped up so much to EQers that it was going to be a different game. While in some parts it was, when it was released, take away the shiny pretty things and it was EQ again. Those who had gotten tired of grinding for hours a night only to recieve 10% xp with a full group, started noticing the same thing at lvl 20 in EQ2. When you realized you had another 30 lvls to go, adding in the hell levels there always seems to be, why bother switching from one game to the other when they were the same?

EQ was and still is a great game. But why have two that were almost identical in game play? Then WoW came out and showed that you could have the options of soloing AND grouping, with more emphasis on soloing. This was great when you didnt have as much time to sit around lfg, but it did get boring. Soloing all the time except for instances just did not induce the ability to meet and make new friends.


EQ2, after a long time, was finally made a hybrid from both games. There seems to be still a slight advantage for grouping, but there is not so much a lack of soloing as there had been both at launch and in EQ1. Im not wasting my time in POK anymore waiting for friends to log on in order to do something. I can effectively solo until others pop on.


As for bonus xp, just wait until the 50's. I swear Sony likes the 50's to be their hell levels. Without the bonus xp I would have gotten frustrated much more often. I do agree in the lower levels it makes the leveling insane, but it does een out later.

There is still a lot I think that can be done with the game. But thats the beauty of MMOs compared to video games. Its a constant evolution, always changing with the tides of time and gamers.
#21 Jul 22 2006 at 1:30 AM Rating: Default
I definatly like the fact that leveling doesn't take as long, but I definatly no longer take any level 50, and therefor especially level 20 seriously anymore. Hell, I don't even take a level 70 seriously.

The part of the horrors of EQ1 that made it so sucky to grind also made it that much better to level. They also made it that much worse to die! Litterally by the time you were 35-40 if you couldn't hold your own you'd never get past a death rate that would stop you from ever getting any exp gain... perfect!

Well, not really...

It's definatly nice that this is no longer the case. It's definatly nice that .2% a kill is considered "a little." Killing white nameds in Wall of Slaughter (last regular grinding spot I had at 68 before I died) had me clocked at 12,000 enemies to kill to level as I dinged from 67 to 68. While this was based on the last exp gained, and this number did fluxuate a bit, it averaged not too far from this.

Doing some quick algebra and you get .0083% a kill. HORAY!

Now obviously theres alot of bad things about. But at least you know someone whos level 69 did a hell of alot of work. And when you're talking losing 7-8% on a death that makes you wanna play better.

But you've all heard me rant before. I definatly find EQ2 a more relaxed game. I'm glad it is the way it is and I wish SOE the best with it. I definatly appreciate WOW's competition though... keeps em sharp. =)
#23 Jul 22 2006 at 3:02 PM Rating: Decent
Quote:
it has nothing to do with how long it takes to level and everything to do with having something meaningfull to do when you do play BESIDES grinding your way to the top. WoW could increse the xp necessary to level 20 fold and they would still be on top as long as they incresed the number of quests players could do by the same amount, and increased the number of instanced dungons and zones to explore for any given level as well.


Have you even played both games??

A serious question as you are seriously talking out of your **** for the moment.

WoW has fewer quests, with rather limited rewards for those quests too. There are few quests to be done that give items that are better than the ones that are dropped or crafted, apart from a couple of charms that are very handy and usually take a long time to get.

A beginning player in EQ can get a lot of great things (armour, weapons, food, ...) from the quests in the city. I cannot say the same of WoW, not even close.

#24 Jul 22 2006 at 4:07 PM Rating: Good
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7,466 posts
Zieveraar wrote:
Quote:
it has nothing to do with how long it takes to level and everything to do with having something meaningfull to do when you do play BESIDES grinding your way to the top. WoW could increse the xp necessary to level 20 fold and they would still be on top as long as they incresed the number of quests players could do by the same amount, and increased the number of instanced dungons and zones to explore for any given level as well.


Have you even played both games??

A serious question as you are seriously talking out of your **** for the moment.

WoW has fewer quests, with rather limited rewards for those quests too. There are few quests to be done that give items that are better than the ones that are dropped or crafted, apart from a couple of charms that are very handy and usually take a long time to get.

A beginning player in EQ can get a lot of great things (armour, weapons, food, ...) from the quests in the city. I cannot say the same of WoW, not even close.


Wait wait wait... SR has posted something that ISN'T out of his **** before?

/isshocked

Everyone knows SR only plays D&D, because he could never get a party in any other game even though NO ONE ELSE HAS THAT PROBLEM.

You'd think getting all his posts nuked by admins would be enough of a warning to him that he isn't wanted here. Keep it up and watch the BAN times roll.
#25 Jul 22 2006 at 7:24 PM Rating: Decent
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1,246 posts
Danalog is my hero Smiley: inlove
#26REDACTED, Posted: Jul 25 2006 at 7:56 PM, Rating: Sub-Default, (Expand Post) WoW has fewer quests, with rather limited rewards for those quests too.
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