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Getting comfortable with the EQ2 environmentFollow

#1 Apr 08 2006 at 9:07 PM Rating: Decent
Hello,

My name is Cameron, and I am an undergraduate enrolled in a course on virtual worlds at Trinity University in San Antonio, Texas. Our class has been playing Everquest II for the past four months.

As part of an ongoing research project, I would like to speak with people over the age of 18 about their thoughts about what strategies help one become a proficient player that is acclimated to and comfortable with the game environment. I am interested in what practices contribute to how one learns to navigate and participate in the game world with ease and enjoyment. Additionally, I’m curious about what areas of the game players often find most difficult or least enjoyable and how they are a turn off and impede enjoyment of the game.

These interviews could take place via e-mail, in-game, or over an anonymous instant messaging connection. I will preserve the anonymity and confidentiality of all participants.

If you are willing to be interviewed about your thoughts on how you adapted to the virtual world of Everquest II, please contact me at:

mmoresearch@gmail.com

I understand that the gaming community is bombarded with survey requests that never lead anywhere. This request is different. Our class is committed to sharing its research findings. At the end of the semester, all student papers and presentations will be linked to the course web site and made available to anyone with an Internet connection.

For more details about our course and the research project, visit:

http://www.trinity.edu/adelwich/worlds/faq.html

Thanks in advance for your time.

Cameron
#2 Apr 11 2006 at 7:35 PM Rating: Decent
I shared information on your class project with a couple of departments at my campus. Our school just began offering a course in creating computer games. I think it's really facinating that any school would offer such a course and is certainly a sign of the times.

Remember when people weren't available by phone 24/7/365 and especially in a public john?

Remember when people met and began dating through meeting at friends, work, school, or even the laundromat and not through an on-line dating service, blog or game?

Remember when families lived near each other and not across the country? (most of you here are probablly too young to remember this)

Remember when web wacking had nothing to do with **** and everything to do with spiders and cobwebs?

Remember when our youth weren't all obese or on the fringe of obesity because they didn't sit on their cans playing on the computer all day?

Remember when playing army meant you were in the ditches and behind real trees and not virtual trees?

Enough, no more remember whens. My apologies for hijacking this posting. I think it's a very interesting study into our society and would love to see the end results.

Zoo
#3 May 08 2006 at 4:38 PM Rating: Decent
Hi all, I'm wrapping up my research but wanted to see if there was any more interest in participating from Allakhazam members. :)

I've included the list of questions, so feel free to reply in post or in an email to me. I've kept the number of questions low so as to make this survey brief for you to complete. Please include any examples and elaborate on specific situations that seem applicable. Feel free to include any additional thoughts or opinions you have -- my goal is not to bind you to the exact questions but for the questions to serve as a guide for you to elaborate on your own experiences.

You may email your responses to:

mmoresearch@gmail.com

Anonymity will be maintained. I will gladly to share the results of my research with you at the completion of my project. Again, thank you very much for participating.


Interview questions:

1. How long have you been playing massively multiplayer online games and, in particular, Everquest II?

2. How would you describe your comfort and proficiency within the EQ2 world?

3. What methods and strategies do you use to become a proficient player in the game world?

4. Are the controls and interface a hindrance to game play and feeling comfortable in the game world? How so?

5. How has your proficiency in game benefited from the ability to experimenting multiple times across repeated encounters with mobs/duels/crafting/etc?

6. How does the game narrative help you understand game play or improve your proficiency and comfort in the game environment?

7. How do social encounters with other players help you become a proficient and learned player in the game?

8. How has your proficiency in game benefited from out of game sources such as reading forums / guides / etc?

9. What areas in the game have posed the greatest hindrance to mastering the game or even impeded the enjoyment of playing?

10. Is it your opinion that people must possess a natural or innate ability to become proficient in MMO games or can anyone potentially master the environment?

11. Describe a situation or experience in Everquest II where you felt you learned something new about how to play more proficiently either materially in fighting or crafting or socially.


Thanks again,

Cameron
#4 May 08 2006 at 5:54 PM Rating: Decent
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1,246 posts
For many years we've all believed that being a couch potato (or a PC potato) is one of the major causes of the obesity epidemic.

Well, in Australia at least, that myth has been well and truly busted by new research. Our under 18's are actually getting more exercise now than years ago. The real problem is overeating, mainly garbage (junk food) masquerading as food, and fizzy drinks.

Of course that doesn't say anything about the over 18's though Smiley: smile
#5 May 10 2006 at 2:10 PM Rating: Good
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1,625 posts
Couple glasses of wine and a rising crust pizza habit has made me weigh in at 210. I am 6ft 1" and am fairly active. Problem with me is that I come home from a 10hour day job and don't feel like doing anything except eating and drinking.

Need to get down to my fighting weight through proper eating habits. Playing CPU games hasn't made me fat, my diet has.

Edited, Wed May 10 15:17:54 2006 by bubspeed
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