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#1 Apr 07 2006 at 6:22 PM Rating: Decent
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I'm sure that its been asked many times... However, I was wondering from those who are crafting guru's, which crafts tend to generate the most coin profits? I understand that all crafts can make good profits, especially if you get all supply's yourself. I have started Sage on my necromancer, but that is mainly for my characters benefit for spells. I have made a designated ALT, just for profit crafting. I was thinking about Jewelery, as it has the ability to supply gear for ALL classes. Please share your thoughts, expericences, etc! I'd like experienced crafters opinions, before I choose! Thanks in advance~!
#2 Apr 09 2006 at 12:16 PM Rating: Good
That would depend entirely on your server. Back before merger, when my mains were on Toxxulia, I made a very good living with a tailor, a woodworker and a provie. In fact, sales room was so valuable, I used to vendor all the drops I got because I could make much more money by saving the boxes for my tailored goods, (and food and weapons).

After moving to Najena, I found that dropped goods sold much better than my crafted leather and cloth, there was almost no market for wooden weapons and food/drink were fairly cheap. Could be the timing (or my current tiers), or it could be the dynamics of the local economy. Whatever the case, I don't think there is one be all, end all craft for making a great living. If there was EVERYONE would be in it!

My recommendation would be to research the broker screen for a while, charting what is selling locally and what is not. When you find the holes, it should give you an idea of whether or not a sage will work for you.
#3 Apr 14 2006 at 6:18 PM Rating: Decent
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I would say any craft that makes any of the popular items. Armoror and weaponsmith I would say. Thing about tailors is leather/cloth armor classes don't really HAVE to max there mitigatio out like the heavy armor wearers do. You can bet when a tank hits lvl 40 they want ebon and when a tank hits 50 they want cobalt, its just the way the game has gone. At any time a armorer can usually make more money for 1 piece of armor then I can as a provisoner making a stack of food/water.

Its not uncommon to get paid 10 to 15 gold for a piece of ebon or cobalt armor AND have the rare supplied to you as where as a provisioner I get about 1 maybe 2 gold for a 3 hour drink. And to make that 3 hour drink I have to get a peach and refine it into juice then refine corn into malt then turn malt into milk then combine malt milk and peach juice together. Basicalyl it akes just about as much work to make that as it does to make a ebon piece of armor, only difference is you have to use alt skills to make armor. However once again 10 gold for 1 piece of armor, or MAYBE 2 gold for a peach drink.

And I see armorers sale ebon and cobalt armor on broker for ALOT more then just the price of rare plus labor. I mean Ebon generally goes for around 70 to 80 gold each yet to buy a piece of ebon armor on broker its uaulyl 1pp 50 gold.

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#4 May 11 2006 at 9:05 PM Rating: Decent
Right now, I am a level 48 tailor...and I can say that I am getting VERY annoyed. I am selling my armor for UNDER the vendor price and am still NOT selling it!! The only way this will be fixed IMHO is if they start adding INT and AGI instead of STR and STA to all of the crafted items. Sure I somtimes get decent sales on the rare pieces, but the common just does not sell...will this get any betteR?
#5 May 11 2006 at 9:25 PM Rating: Good
fronglo said:
Quote:
Its not uncommon to get paid 10 to 15 gold for a piece of ebon or cobalt armor AND have the rare supplied to you as where as a provisioner I get about 1 maybe 2 gold for a 3 hour drink. And to make that 3 hour drink I have to get a peach and refine it into juice then refine corn into malt then turn malt into milk then combine malt milk and peach juice together. Basicalyl it akes just about as much work to make that as it does to make a ebon piece of armor...

This is an unfair example because you are comparing profit on a rare item (which is determined by the inclusion of the rare) with a common drink.If you used a common piece of armor in your example you would most likely end up with the drink being worth more than the armor. With a common piece of armor, you'd be lucky to make a gold profit if you could sell it at all!
#6 May 12 2006 at 9:37 AM Rating: Decent
My point exactly! I have been making negative money for quite some time now...and frankly its pissing me off. They need to make armor/jewels better, not only because nobody wants to buy it, but because tradeskilling is a VITAL part of the game, its not just some mini game...its a whole another half of the game...I mean, they can at least replace the STA with AGI, and all the WIS and STR with INT, and then mabye casters MIGHT actually buy it...WOW im really getting angry..I had 50 items up for sale for 1.5g (one gold lower than the vendor price) and people STILL did not buy it!!!! GRRRR!!!!
#14 Dec 23 2006 at 5:18 PM Rating: Default
I'll have to agree with Rahmae here.

When the fracking SOB's decided to change the whole crafting system, removing all subcombines, they really messed up!

I'm currently trying to level a carpenter at great expense, but I AM cinsidering giving up.
The "common" raws are becomming rare, and the profit is something like 12 silver pr. hour, if you provide the raws for yourself.

Edit: Lately my crafted carpenter stuff has actually been selling, I dunno why. Still: They don't sell for half the value of the raws on the broker's.

Edited, Jan 3rd 2007 10:50pm by Kosakken
#15 Feb 19 2007 at 12:31 PM Rating: Decent
I have 6 crafters on the Unrest server: a tailor who makes really good money and has since level 25 (currently a level 40), a provisioner (level 35) that does pretty good, a woodworker (level 30) that does really good on the weekends, a sage (level 30) that does decent- the app IVs sell but they are low cost and the adept IIIs are in the 20g to 50g range that sell sporadically, a carpenter (level 35ish)that doesn't sell anything for a week and then all of a sudden I am running out of goods and a transmuter (level 110)and the selling price of her goods is in the copper right now. I also have an inactive alchy with the transmuter but I might start her up again.

You need to watch the broker and decide on a craft that is something that everyone needs and is also something you enjoy doing. I hated my alchy for the longest time but now I have figured out how to make the 4th line on everything so its all good now. You might want to do that "starting a tradeskill" quest to see what you like, it has you crafting with all the tradeskills. Good luck on your decision =)

~Shadowtzer
#16 Mar 14 2007 at 7:02 AM Rating: Decent
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With the advent of the Diety system, there is now a way to get something for all the ordinary items you have to grind, but that won't sell on the broker. Sacrifice them to your diety!
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