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conjuror / necroFollow

#1 Mar 28 2006 at 8:41 AM Rating: Default
I have played necro and conj up to 25. I can't find what i should pick. Does necro get tank's like conj does. I mean or is it all dmg. I see that necro does WAY more dmg then conjuror but conj get pets like a damn pally or guardian. Is this right could someone tell me what each class gets for class pets. And which is better to solo?
#2 Mar 28 2006 at 11:24 AM Rating: Good
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1,885 posts
They both get 3 types of pet, fighter, scout, and mage. Conjurers get the good version, Necromancers get the evil versions.

For Necro, you get these pets at these levels:
1 - Summon Minion (Bat Warrior)
12 - Summon Servant (Spider Warrior)
20 - Grim Spellbinder (Zombie Warlock)
24 - Undying Adherant (Skeleton Warior)
32 - Shadowy Stalker (Shadow Aassasin)
34 - Grim Thulian (Skeleton Warlock)
38 - Rotting Thrall (Zombie Warrior)
46 - Shadowy Assassin (Shadow Assassin)
48 - Grim Terror (Succubus Warlock)

For Conjurer, you get these pets at these levels:
1 - Tellurian Recruit (Pet: Beetle Warrior)
12 - Tellurian Follower (Pet: Earthcrawler Warrior)
20 - Igneous Apprentice (Pet: Fire Elemental Mage)
24 - Tellurian Soldier (Pet: Earth Fighter)
32 - Aery Outrider (Pet: Air Scout)
34 - Igneous Adept (Pet: Fire Mage)
38 - Tellurian Avenger (Pet: Earth Snake Fighter)
46 - Aery Stalker (Pet: Air Scout)
48 - Igneous Magi (Pet: Fire Elemental Mage)

Necro's do poison/disease damage, are generally better at solo encounters, and have life-siphons to heal the pet. Conjurers do elemental/magic damage, are generally better at against groups, and have better pet procs.

Both are very effective at soloing and groups, as long as it's played smart.
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