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#1 Mar 26 2006 at 1:43 PM Rating: Decent
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98 posts
Ok i have never played EQ 2 before but i have been playing EQOA for about 1 yr and a half now, and i was just wondering, is this game alot of fun. It looks like it would be with the PvP and like 12 more classes than EQOA. But i have a few questions, do alot of ppl play it, i know EQOA is really dying and its really hard to get grps on there. Another question i have is, is there Master Classes like on EQOA and last is what is the lv cap. Oh i guess i have one more question, do you basically have to have the expansions to keep up with everyone, or can you last a while before you need to basically buy it. Thank you in advance. =)
#2 Mar 26 2006 at 2:07 PM Rating: Good
EQ2 is nothing like EQOA. EQOA is kind of like sitting in one of those little plastic kiddie pools while EQ2 is more like turning laps in an olympic sized swimming pool.

Yes, lots of people play and it is easy to get groups regardless of your class.

Some folks say that the PvP in this game is fun, I find the whole concept of PvP childish and have no interest in it. (btw - PvP in EQ2 is restricted to specific servers so you would have to create a character there to find out if you liked it or not.)

Any class can solo and survive.

Level cap is currently 70.

You won't need the expansions until you reach lvl 50.
(although I started hunting in the first expansion, DoF, at lvl 46)

Don't know what "master classes" are but you won't miss them!

#3 Mar 26 2006 at 6:21 PM Rating: Decent
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98 posts
Ok cool tyvm 4 the input i think i'll buy the game in a couple weeks, only thing is i gotta get used to the new keyboard, and i'll be a noob again, which can be and can also not be much fun. Thx again
#4 Mar 27 2006 at 1:09 PM Rating: Decent
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801 posts
Join my server, Nektulos, and join my little guild. We love noobs. We'll get you up and running.

Also, being a noob in EQ2 isn't that bad because the game is still growing. Stronger than any time since launch, it seems. That mean's you're not alone in your noobitude. :)

HA! HA HA HA! Beat you Tutan! Neener-neener! :P

Edited, Mon Mar 27 13:19:03 2006 by Lydiaele
#5 Mar 29 2006 at 8:33 PM Rating: Decent
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98 posts
Sounds cool, I'm looking forward to seeing the difference in the worlds. The exploring is going to be the best because of how on EQOA it has basically the same cities, but I'm sure it isn't the same map. I'm pretty sure the xp camps won't be in the same spot either. That itself is something i'm looking forward too. What class would you guys say is one of the least common, its always fun to be something different in my opinion. Hope to see some of you pretty soon, haven't ordered the game yet but I'm sure I will pretty soon.
#6 Mar 30 2006 at 12:37 AM Rating: Good
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1,885 posts
The fewest classes I have seen are Troubador/Dirge, Coercer/Illusionist, and Assassin.

Almost all those are evil, and it seems the dreary Freeport does not like outsiders...
#7 Mar 30 2006 at 8:05 PM Rating: Decent
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98 posts
I guess a Dirge sounds really cool since on EQOA I was a bard, so being basically the same thing but evil might be pretty cool. But since there is so little of them, does this mean they suck, or don't get grps or something like that?
#8 Mar 30 2006 at 11:41 PM Rating: Good
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1,885 posts
Dirges are a very fun class to play, as they are very versitile, sort of a jack-of-all-trades. However, the other side of that is they are can't compete with pure tanks, healers, or DPS'ers. That could be the reason folks do not pick them.

However, they are extremely useful in a group providing buffs and debuffs to assist in combat. Their skills vary widely and always seem to have something up their sleave to help the party out.
#9 Mar 31 2006 at 6:57 AM Rating: Good
First I have to point out dirges are not evil, we just sing songs about death, but we are neutral and can start in either city.

You right that dirges dont have the survivability or DPS other classes do. But we have more abilities that are group scope and can change the tide of battle. Especially stone skin.

We can buff aggro management for the tank, DPS for the group, avoidance for the group, melee attcks for the group, give a disease proc, and some other stuff including debuffs if the mob last long enough to use them. Another nice aspect of a dirge is the life taps, with 2 life taps and a nice group aoe song we can solo quite well.

Since you are coming from EQOA you will see a lot of changes to bards. You wont be able to play the same way, especially since there areno power bard path spells to dance to in EQ2.
#10 Mar 31 2006 at 8:43 PM Rating: Decent
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98 posts
Ok, so is there any classes at all in EQ2 that give power, like a enchanter and bard does in EQOA? Just curious because I like having a good role in a grp other than just standing there and hitting one button to heal every couple mins. Sounds like a Paladin or a Dirge is the right class for me. Is there any good servers you would suggest a brand new player to start on. I don't want to be on a server with a bunch of experienced guys who don't realize that everyone is new at some point. I know this from EQOA because I've seen ppl do it to others. I'm not going to get anywhere on a server like that.
#11 Mar 31 2006 at 8:57 PM Rating: Good
Enc and bards can both give power, just not like EQOA. Bards have no cycling your 2 highest paths, it is more like using the store bought line with no recasting as long as you use a concentration slot on it.

Power is also not as big an issue in EQ2, there is a whole lot less down time, a feew moments and everyone is at full. But they do help in long battles.


From my experience, there is no bad servers for you to join, except for the station exchange and PvP servers. EQ2 does have a lot tolerant community then EQOA.

Edited, Fri Mar 31 20:59:30 2006 by dirges
#12 Apr 01 2006 at 12:21 PM Rating: Good
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1,885 posts
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Is there any good servers you would suggest a brand new player to start on
Najena is very new-player friendly, lots of players in all zones.

When you get there, look me up. I can help you get started with some gear, spell upgrades, coin, and directions.
#13 Apr 03 2006 at 6:46 PM Rating: Decent
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98 posts
Thanks Tutan I think I'll take you up on that offer, I should be ordering the game any day now and am getting rather excited. Its going to be really cool seeing the differences in the worlds. What FP and Qeynos look like are the 2 biggest things I want to see.
#14 Apr 03 2006 at 7:14 PM Rating: Decent
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98 posts
Ok the game is ordered and scheduled to arrive in about 4 days. I've only got the main game for now, no expansions, I hope that won't be a problem or anything. Or at least not for now, I'd like to get used to it more before I put more money into it.
#15 Apr 04 2006 at 4:36 AM Rating: Decent
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636 posts
Expects a HUGE difference from EQOA FP and Qeynos lol there are many branches in the city so you may get lost....i know i did when i first started
#16 Apr 04 2006 at 7:17 AM Rating: Decent
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98 posts
Couple more quick questions while I'm waiting for it to arrive...

1. Is one starting city better than the other? In EQOA Qeynos has maybe 3 ppl in it at the most at one time because the xp spots suck near there for low lvs, so you basically have to go to FP.
2. How many ppl can you have in a grp, is it 4 again?
3. What makes up a standard grp, Tank 4 DD's and a hlr?
4. Would you recommend a hlr for a noob's first toon? Might be easy to get to the buttons with.
5. Whats the point of the home cities if everyone starts in FP or Qeynos?
6. Can you really customize your toon too look how you really want him, like is there alot to choose from?

Thanks, those are just a couple questions I've been thinking about and couldn't find info on, on any of the sites I've been too. BTW thnx for all the help from everyone.
#17 Apr 04 2006 at 9:15 AM Rating: Decent
1. Is one starting city better than the other? In EQOA Qeynos has maybe 3 ppl in it at the most at one time because the xp spots suck near there for low lvs, so you basically have to go to FP.

It might be the reverse here, Freeport is the evil city, more people tend to play good characters. Also, the first levels don't really require any groups, although that is a good way to learn the game.

2. How many ppl can you have in a grp, is it 4 again?

6 in a group. You can combine several groups to make a raid, but be warned that you can not get xp in a raid.

3. What makes up a standard grp, Tank 4 DD's and a hlr?

Whatever you want actually. Unless you truly go for a hard target, a group works with just about every combination. If you have a healer and one good tank, the other four spots can be anything. And even that healer isn't 100% necessary, depending on what you want to do. But it is best if you get one though.

Normally, one tank, one healer, 2 or 3 DPS and one back-up tank. (paladin, or another guardian, or a monk,...)

4. Would you recommend a hlr for a noob's first toon? Might be easy to get to the buttons with.

I'ld go with a fighter myself actually to begin with. It all depends on what you want to play.

5. Whats the point of the home cities if everyone starts in FP or Qeynos?

You get a lot of quest givers in the home cities, you have brokers, houses, vendors, specific class trainers, ... You also have a transportation spell that will port you back to your home city. And that is very handy.

6. Can you really customize your toon too look how you really want him, like is there alot to choose from?

There's a good character creation screen, plenty of different styles and such to chose from. It beats any other game I played so far.
#18 Apr 04 2006 at 2:28 PM Rating: Decent
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636 posts
1. Yes hardly anyone plays evil charcters lol Qeynos is the most populated city so you will be able to make friends easily(well i think)
2. It is 6 people in a group so you can have a easier time getting your group built up unlike eqoa needing a tank/healer right off the bat and then needing DD's.
3. You can have any set up in a group inless your going to go deep into a dungeon or going to fight a named mob. So you could have a group build up such as a Paladin,Gaurdian,Ranger,Wizard and so on...a healer is a good choice to bring along but isnt required.
4. Hmm,a healer has a rough job and if your just starting EQ2 i would go with anything you like. If you wanna be a healer go for it.
5. Home cities are used for tradeskill instances,broker,1 room houses,class specific trainers,and spell merchants.You also get a spell like eqoa's Return home that takes you to the docks of your home town (inless you finish the tie that binds quest).
6.Yes,there are many ways to customize your character to make it how you want it. The original modles have more customization then the SOGA modles,but the soga are better graphiced imo (it may be because they look like anime characters :P)
#19 Apr 04 2006 at 4:44 PM Rating: Decent
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98 posts
Ok ty 4 the info, that helped alot, I can see now how much more in depth the game is than the PS2 version. It looks alot more detailed. Its going to be nice not needing a special set up for grps too, sitting on LFG from 2-3 hrs just isn't any fun and mostly y I left, so it sounds like I'm goin to the right game. I am going to be playing on the Nareja server or w/e the name is and plan on starting probably a Paladin since that was a pretty cool class on PS2. My game should be here on Friday, so I should be playing by Friday night hopefully. I'm looking forward to trying out something new. Thanks again for all the info from everyone, it helped alot.
#20 Apr 04 2006 at 5:17 PM Rating: Good
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1,885 posts
Quote:
I am going to be playing on the Nareja server
You have chosen, wisely.
#21 Apr 05 2006 at 1:02 AM Rating: Decent
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636 posts
And another slave to Tutan! Hehe i hope to see your paladin in game then
#22 Apr 05 2006 at 7:59 AM Rating: Decent
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98 posts
Yeah, I'm looking forward to starting him. So, they are considered tanks aren't they in EQ2? Oh and one more thing, is their mounts in the game? If so can you tell me a bit about them, like if you can ride them in battle, or if you have to buy them, that type of stuff.
#23 Apr 05 2006 at 9:11 AM Rating: Decent
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636 posts
Due to me having a 20 pally i know a bit about them. Yes,they are counted as tanks in EQ2. They do get mounts at level 20 and you have to buy it from your paladin trainer in North Qeynos. You can ride the horse in battle and it gives you a 10% run speed boost.
#24 Apr 05 2006 at 9:52 AM Rating: Good
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1,885 posts
Quote:
Yeah, I'm looking forward to starting him. So, they are considered tanks aren't they in EQ2? Oh and one more thing, is their mounts in the game? If so can you tell me a bit about them, like if you can ride them in battle, or if you have to buy them, that type of stuff.
The Palidan horses are considered a "fluff" spell, similiar to spells that other classes get at level 20. 10% helps, but not by much.

There are horse stables in South Qeynos that sell horse whistles (equipable). Use the item and a horse will appear, you then mount it automatically.

Price depends on type of horse and speed, and is also limited by your guild level. It ranges from 1-4p, and the higher level horses also require guild level and status to purchase.

Here is a good site with details.
#25 Apr 05 2006 at 6:13 PM Rating: Decent
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98 posts
Ok ty, thats gonna be pretty cool to have. Just the look of riding a horse is pretty cool.
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