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#1 Feb 18 2006 at 5:43 PM Rating: Decent
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PvP


Anyone excited? i know iam
#2 Feb 19 2006 at 12:10 AM Rating: Decent
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Only thing that has me excited about pvp is it might pull the numbers down on the newly merged servers. Not goign to start a rant on the over populated servers now, but that is the only thing pvp means to me.

Everquest 1 really turned me away from pvp forever. At the time there was 3 servers and 1 was evil vs good pretty much no rules and the other was diety I think. In any case it was the same thing every time. You hit lvl 6 and you get some lvl 10 caster who knows you stand no chance at winning and they pretty much eat you up with nukes, snares, etc. I mean really when a lvl 10 necro casts snare on a lvl 6 melee who is goign to win? Then of course they talk a bunch of crap cause they beat you. I really enjoy it when you are half dead from trying to gain exp and you have a mob beating on you then somebody bigger then you comes in and attacks you.

I won't go into much detail on my experience with the no rules server. You couldn't even leave the newbie zones cause you had lvl 65 evils guarding every exit and every pok book. I actually had one jerk kill me then run to my spawn point and kill me every time I spawned. I had to do a /quit just to camp out. And once again he is talking mad trash the whole time he is doing it, yea it takes a really skilled lvl 65 to kill a lvl 6 over and over again.

Anyways you all have fun with your PVP, you won't ever see me touch it.
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#3 Feb 19 2006 at 1:42 AM Rating: Decent
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i didnt like how wyou have to start a new char in a new server, sorta like guild wars ;/ i guess it keeps all of the drama of making people flag and PKing
#4 Feb 19 2006 at 6:25 PM Rating: Decent
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After the server merge I met a *really nice* bunch of people from a guild new to my server.

They thought it was hilarious to sit invis in a group, wait til my group had killed all the PH and the named spawned, and steal it away from us.

I'm sure they'll have an awesome time when they transfer to a PVP server Smiley: rolleyes
#5 Feb 19 2006 at 7:43 PM Rating: Good
PvP is the ideal refuge for mal-adjusted 14 year old boys who aggressively play ogre shadowknights and desperately need to prove to anybody and everybody that they have a pair!

Am I excited? Only in so far as it should serve to draw most of them to these new servers where upon I will no longer have to deal with them.

Would I ever consider transfering there? I would sooner have knitting needles driven through both my eyes!

disclaimer:
This diatribe was in no way meant to cast aspursions upon the character of any adults who play ogres -or- shadowknights -or- ogre shadowknights.
#6 Feb 20 2006 at 12:18 AM Rating: Decent
I'm excited to see if the new ruleset for PvP makes it fun and interesting rather than annoying. Not liking the PvP system from EQ1 is not really a good reason to not enjoy PvP...but I can see where you are coming from. I just hope the non DPS classes stand a chance with PvP. Is anybody else worried about that?
#7 Feb 20 2006 at 11:32 AM Rating: Decent
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The PvP rules seem to be set up pretty well to reduce ganking.

1. You can't attack anyone more than 8 levels below you.

2. There is an honor faction system. If you attack someone who has 80% health or better, you get loot and you gain faction in your city. If they're between 50 and 80%, you get nothing. If they're under 50% health you get bad faction in your own city. If you attack enough people low on health you'll bet bad faction in your own city and end up KoS in both places - which means nowhere to live/shop/travel/guild until you're high enough level to be a Maj'Dul resident, I guess - or maybe they'll eliminate that possibility.

3. No one can attack anyone under level 10.

4. We have no corpses or shards to camp (coincidence? Hmmm) and we reanimate at full health.

Also, your spells and combat arts will work differently in PvP than they do in PvE. They can do that with their system so they can balance PvP without effecting PvE, something that caused a lot of problems in EQ1.

Have you ever tried to kill a healer in PvE? They're the hardest MoBs out there, IMHO. On top of that player characters have a lot more mana available to them for self healing than MoB's do.

Having noted all that, in the interest of fairness to the PvP system, if the PvP community is anything like the official PvP board or those people who spend all their time challenging lower levels to duels on the newbie Isles, I must pass, TYVM.
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