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Crafting choice?Follow

#1 Nov 01 2005 at 9:45 PM Rating: Decent
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I am just a level 11 summoner, and currently working on getting to level 9 in tradeskills. To be honest, this tradeskill thing is confusing, and a bit frustrating to me. Maybe cause I have not specialiaed in one area. Anyway, what would be a good choice for a future Conjurer? Because it is confusing to me, I was hopeing for a not so hard one. I am thinking of tailoring, alchemy, or cooking. Any ideas?

Oh, this may be not the best board, but can you sell things to other people? I tried the billboard, but then read that you have to be logged in, and in your room for it to work. What am I suppoesd to do with all the junk I harvest, and the stuff I craft?

(be gentle, I am very new to anything EQ related)
#2 Nov 02 2005 at 1:42 AM Rating: Good
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1,885 posts
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Anyway, what would be a good choice for a future Conjurer?

There are several possibilities, depending on what you want to do.

There are advantages to many of the artisan professions, and they are built to be semi-interdependant. Meaning, once you get to higher levels, you might need to get some of your components made by other artisans.

I have a 25 Woodworker, and needed a certain type of bowstring for one of my recipies. I had to hire a Tailor to make those bowstrings for me. Fortunately, it was a guildmate and free of charge. I made some wands and totems for that guildmate, so we support each other.

Provisioner can make your own food and drink, something that you will always use. Sage can make your own spells, but you must be almost as high level artisan as adventurer to make spell upgrades you can use. Alchemist can make special inks used for spells. Tailor can make your own very-light armor.

Those are just the things you can do for yourself. There is always a market for every crafter (some more than others) to sell their products to other crafters. (Remember the bowstring story?)

If you plan on doing a lot of crafting, then Sage would be a good choice, enabling you to make your own spell upgrades.

There are many other crafters that are already established and selling their wares. You will always be able to find player-made items for sale that you need.

Quote:
can you sell things to other people?

Absolutely! In fact, that is one of the primary ways to make money for some dedicated crafters. You can either sell items you have crafted, or sell items that you have found from loot drops. Here's how...
- Buy a Bulletin Board from a merchant and place it in your Inn room.
- Click the board to bring up the merchant window.
- Use the search function to find similiar items for sale by others to compare prices.
- Assign a price to your items and bam! they are for sale.

Remember when you leave the room, all items on your body will be removed from the sale list. Good news is that you have 2 slots in your room vault (right click door > access > vault) to store things. The smart seller will put 2 backpacks or boxes in those slots to open up even more room.
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but then read that you have to be logged in, and in your room for it to work.

Items placed in your vault will remain on the for-sale list for 24 hours after you log off. After that, they will be removed from the list, but remain in your vault. To get them back on the list, just log back on at least once every 24 hours.

You will know someone had bought something from you when you enter your room, a window will pop up and you'll hear a little cha-ching sound.
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What am I suppoesd to do with all the junk I harvest, and the stuff I craft?

Stuff that you harvest can be used in your tradeskilling and crafting. If you will be a Woodworker, you have little use for cabbage and tea leaves. What you don't use, and items that say "NO-VALUE" you can detroy or give away to a friend. Believe me, you will always be able to go out and harvest more. That junk can quickly fill up your backpacks.

Remember, when you harvest something, and you hear a heroic chorus and get a message saying you harvested a rare item, DON'T destroy it! You can use that to craft rare items, or sell it on the broker for a major profit.

Items that you craft you can sell back to the merchant to recoup a little of your crafting cost, give it away to friends, put it in your room (if it's furniture), or place it up for sale in your room vault.

Check out this for recipies and crafting info.

Good Luck
#3 Nov 02 2005 at 1:24 PM Rating: Good
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1,885 posts
Forgot to mention one thing...

Things that you harvest may be a desired tradeskilling component by other crafters.

Roots, woods, and pelts are some of the items you will always see for sale. After harvesting several stacks (a stack is 20) you could put them in your vault for sale.

Browse the market to see what other players are selling them for. You may not make a ton of gold, but you can make a good amount of silver, all while you are off doing other things. :)

I've seen some roots sell for 5s each! As a crafter trying to make a level, I may not have the time or patience to spend several hours out in the field harvesting. It's much easier and faster to just buy it from the broker.

One more crafting tip:
You get exp bonus for crafting an item for the first time to pristine quality. So go through your recipie book and craft each item at least once to pristine. You'll drool from all the bonus exp you'll get.

Absolutely last crafting tip:
Make lots of WORT's while you are a low level. Wash, Oil, Resin, Temper. You will get exp for it and you will use them later for your recipies. Eventually, these WORT recipies will turn grey (no exp).

Ok, I promise this is the last one:
Once you get to level 10, you will get Durability buffs. Right now you only have Progress buffs. Ensure you have good drink on, it will help you keep your power up.

Get backpacks as large as you can afford! (I snuck that one in)
#4 Nov 02 2005 at 9:18 PM Rating: Decent
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378 posts
Thanks for all the good info. Yeah, that backpack idea is really good. I do have bags for each inventory slot, (my 1st purchase). Now, I am working on getting it that way in my bank.
I think my big trouble is I am too low to be specialized in one crafting area, so I am having to harvest and keeps everything.

I have a feeling that alchemy is one of the harder ones, and that will not help my low level of understanding in crafting. Thinking more of tailor, or cook.
#5 Nov 03 2005 at 10:25 AM Rating: Good
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1,885 posts
One note about Provisioner (cook), you do not rely on any other crafting tables for sub-componenets. All your time will be spent in front of the stove.

Other tradeskills will have you dash back and forth between 2-4 crafting tables making sub-components.
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