I thought "well maybe they never were.." since I hardly paid them much attention because they don't aggro and I don't want centaur hate....
the closer I got to my undead kill zone the more I saw and not a single centaur was double arrow up, some bigger groups were even single arrow down.. none were heroic.. I thought.. now wait a minute, was it always this way, no.. I don't think so.... wait... giants.. I *KNOW* those were double arrow heroic 'cause I have a quest for them I can't solo.. So off I went to see the giants....
no arrows, not heroic... simply a yellow con "solo" mob.. I thought.. "0_o strange".. that's not how it was.. maybe there's a bug.. I'll fight one and see if I get schooled...
he hit hard... a little harder on average than the yellow con skeletons... but I won. Then I took a long look around and noticed a LOT more of the double ^^ heroic mobs had changed to solo'able..
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now how do you all feel about this?.. personally I was a bit worried about it at first but then after thinking on it and playing in the new reality for a short bit of time I discovered that I like it a lot..
many of the overland quest I have that were just not do-able solo til the mobs turned gray (or if I want to waste time group hunting and hope it's a decent group that acutally *WANTS* to kill my quest mobs) just became an option I can do *now*..
I like this..
at first I thought.. well is SOE making the game too easy? But I don't think that's the case at all...
the basic thought seems to be:
group = hard
solo = easy
I think this is a misconception in this case.. I find solo'ing to be as challenging as grouping.. truth be told, the hardest part about being in a group is dealing with the players not understanding their limits or class, or worse.. dealing with an asshat player in the group. *groan*
'course then there's the flipside.. if you can solo nearly everything, why group at all? This is a valid point.. I suppose people will begin grouping because it's someone they want to game with and actually build a solid community instead of *NEEDING* a group for a quest and dealing with not-so-nice people all because they're needed in a group... I think this will push guilds to the fore-front.. people will be more likely to group with guildies or go solo rather than a pick up group.
now I can't say for certain since I'm a pretty devout solo'ist...it's just my opinions... any thoughts? opinions? dissertations?
if not.. then I'll assume I'm right.
![Smiley: wink](http://zam.zamimg.com/i/smilies/wink.gif)