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Whats T3 food/drink go for on your server?Follow

#1 Feb 04 2005 at 2:42 PM Rating: Decent
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Just trying to get a feel for what a fair price for T3 food/drink is. Whats it go for on your server?
Thx in advance for input .



Edited, Fri Feb 4 16:46:33 2005 by Geocide
#2 Feb 26 2005 at 7:21 PM Rating: Decent
20-40 silver
#3 Feb 28 2005 at 11:51 AM Rating: Decent
Okay, I have been playing EQ2 for about two months now and should know this, but I want some clarification.

What exactly is Teir 1, 2, 3, etc.?

does Teir one mean all the items made before lvl 10?
Teir two before lvl 20?
Teir three before lvl 30?

Please clarify or explain just so I know.

Thanks.
enjoy
#4 Mar 01 2005 at 10:39 AM Rating: Decent
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Yes, classifying it by level is one way to do it. Tier One items are between tradeskill levels 1-10, Tier Two between tradeskill levels 11-20, etc.

Also, you could classify them by the materials required related to the appropriate collecting skill (gathering, foresting, mining, etc.). Tier One materials can be gathered from 0 collecting skill, Tier Two materials require 50 skill, Tier Three materials require 90 skill in the appropriate skill.

So a T3 food/drink/crafted item will be two things: it will be a recipe between levels 20-30, and the main ingredient will come from a T3 node, which requires 90 in the appropriate gathering skill.

That's probably more information than anyone needs.
#5 Mar 14 2005 at 8:41 PM Rating: Decent
ok,,, now im confused. Are the pricing of Provisions based on the teir? I would think it would be more so based on the sat and the amount of time it lasts. The prices i see on broker is crazy,, t2 selling for 20c,, then someone else sellin t2 for 1gold ? Where do u start to make sense of it, and provide a good food product at a good price?
#6 Mar 15 2005 at 7:11 AM Rating: Decent
Yes, pricing is based alot off of tier. Basing it off of satiation wouldn't do much... all provi made foods/drinks are high satiation :P
On my server (Butcherblock) t3 drinks are usually priced around 20-30s.
#7 Mar 15 2005 at 8:56 AM Rating: Decent
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216 posts
Unrest is about the same.

Primary Factors:
Tier of the Item
Complexity of the item.
Rarity of the Raws


Some items like Fizzlepop can be made in 30 secounds. While the Refugee island Iced Tea may take 6 minutes to make minum.

While there are no "rare" foods/drinks by the normal defenition, some are in much higher demand then others. Honey and Fayberries for example can be sold at 20-50 silver while Thundering Steeps coffe beans can go as low as 1 copper many days.
#8 Mar 16 2005 at 4:07 PM Rating: Decent
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Quote:
On my server (Butcherblock) t3 drinks are usually priced around 20-30s


Cool deal , the reason i posted this is because i had a guy get mad at me when i refused to buy a stack of T2 drink (forget what the actual name was but was "zombie" something or other)for 8gold . Started getting an attitude and telling me how thats what all T2 drink goes for ... lol .
I didnt buy it , and now im glad i didnt .
#9 Mar 16 2005 at 10:26 PM Rating: Decent
I actually came to see if there were any posts on this subject. On my server, Antonia Bayle, the price of drink has skyrocketed.

Cinnamon fizzlepop (54 minutes of satiation) was being sold for as high as 1 gold.....and saw a fayberry drink for 71 silver.

Only a few weeks ago, raw material like oolong leaves, steppes beans, cinnamon, and fayberries were selling for mere coppers, sometimes as low as 2 coppers each...now you cannot find anything for less than a silver, fayberries usually around 5 silvers...and someone is selling a stick of cinnamon for 35 silvers!

I must be in the wrong profession, for it boggles my mind how anyone could afford to pay those kind of prices...I am sure there are people in the Steppes drinking vendor water. I used to sell drinks, depending on how long they lasted, anywhere between 5-10 silver for tier three, and will probably continue to do so...as a Paladin, it goes against my nature to gouge others with these prices. I hope they come back down, but after listening to comments from those on other servers, it doesn't seem to be the future of the market.

Liajia
Antonia Bayle server
#10 Mar 24 2005 at 10:26 PM Rating: Decent
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I'm with you, Laddarie. I just refuse to price gouge for essentials such as food and drink. The reason I made my own provisioner (my first toon to reach level 20 in tradeskilling) was because of the price gouging I saw going on.

Crafters, if you're greedy you're going to price yourself right out of business. It's simply not that difficult to create alts to do various crafts.

I have a scholar, alchemist and provisioner. I didn't do this because of my love for tradeskilling. Frankly, the tradeskilling mechanics in this game are fairly torturous to me. I did it simply because I couldn't (and wouldn't) pay the unjustifiable prices crafters were charging for their wares on my server. That assumes I could find the items I needed for sale in the first place. This makes me sad because I want to be part of the give and take of the game economy, not create my own micro empire (it's really only a cottage industry).

Crafters, please, please please, price your goods reasonably to keep the economy healthy and vibrant. Remember, that sandwich and cup of coffee you're selling is not a durable good and should not be priced as such.
#11 Mar 26 2005 at 12:26 PM Rating: Decent
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Quote:
Crafters, please, please please, price your goods reasonably to keep the economy healthy and vibrant. Remember, that sandwich and cup of coffee you're selling is not a durable good and should not be priced as such.


100%agree . however , its that whole "you're gonna pay for the time it took me to make this , and my time is expensive " mentality .

Tis a bummer for sure ,but that just makes people want to make the provisioner themselves . I did , just dinged 20 the other day and now i get killer food and drink cheap as heck . I encourage everyone to create a provisioner alt so they dont get gouged for ridiculous prices on consumables.
#12 Mar 28 2005 at 12:38 PM Rating: Decent
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They should make it easier for provisioners to make food, there is just no way I will pay 10 to 20 silver for 1 piece of food or drink when I can get the stuff on vendors for 77copper, or 4 silver for tier 4. Also seems like when you do try to buy from a player they end up having 1 or 2 of a certain item. So in order to get any amount of player food you end up taking up 5 slots in your inventory to carry about 6 or 7 different items.

Outta make it like eq1 where you make several items per combine. Then they could sell them abit cheaper and more would buy them. I know most of the people I group with on Grobb just buy vendor supplies due to cost. Usually the cheapest I see is 5silver for tier 1 drinks. Food usually isn't too high, just the drinks are outrageous.

then again for food I just eat the 2copper each pasta from vendors lol. It is 54 minutes and says its home made.
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#13 Mar 30 2005 at 4:39 PM Rating: Decent
I think the idea behind player crafted food and drink is that it's rather exclusive and meant only for special occasions (say a group where the tank is power pulling, making it more than neccesary to be ready for the next incoming mob).

As a provisioner myself, I hate to see the price food goes for but it's understandable. First, we take much longer than other crafters (except maybe alchemist) to find the exact ingredient we need. A single shrub in any zone can produce 6-12 different kinds of raw foodstuff. My main selling drink is Hailstorm right now, which is a Tier 3 drink that requires blue succulent to make the interim item. I've spent over 2 hours harvesting in Nektulos and only produced 5 of these. It's not just these items, but other items that can be made into drink seem to be extremely difficult to find at the right quantity (I never worry about food as I cook mostly fish which is rather abundant compared to gardens). On my server, it's not very common to find these on a broker, which essentially forces us to go out and gather them ourselves or hope that guildies will pitch them in as well (just got an almost full stack of succulents from a guildie the other day in the mail. Yay! :D) and even when they are available the prices range from moderate to ridiculous. The other day, a player was selling a single succulent for 59 silver! So provisioning can be a bit time consuming to say the least. You can say that the resource avaibility compares to that of crafters that have to mine/forest/buy rares, but then the items they make are extremely exclusive and their costs are higher, and understandably justified. Add to that the fact we end up depending on other higher level provisioners because some of the iterims can't be made until a few level from when we get the recipe for the final product.

I can't justify what everybody does, but I can see their angle.

EDIT: I forgot to mention just like every other resource, gardens and fishing areas only last 3 attempts which is nowhere near long enough for gathering 6-12 different items!

Edited, Wed Mar 30 17:16:58 2005 by mageofrage
#14 Apr 05 2005 at 5:04 AM Rating: Decent
hears the deal to all the whining about prices.

forage 20 blue succulant 4hours
make 20 tequilia if your lucky to get 20 with out some being chilled or watery over 1 hour
price 12silver dont like it dont buy it
NOW a more involved food item
Trailmix
forage 20 cinnimon 4 houre if not more
forage 20 fayberry Same
forage 20 almonds same
refine the cinnimon to make 1 takes 3 cinn.
thats 60 cinn 2.5 hours if not more
NOW make 20 candid Fayberry 20 candid almonds +3houres
Noe combime all that to make traimix 1.5hours
NOW lets add ther fuel cost water /spice

so we looking at 4 fuels 2 watters 3 cinnimon the time to forage ,the time to refine , time to do precombined , time to do final combine ,MY time it took to get to level 30 in tradeskills .... 20 trailmixes to sell to you folks prolly took 8hours of playtime I sell them for 50 silver.if you gonna ***** about it By all means go eat storebought food .but when all the ********* are out there foraging my resources to make money & selling 1 cinnimom (raw) for 5 silver, you all are going to pay or go hungry ,Bottomline .OH and for all you people out there that forage an area till theres nothing left but Mushrooms, Bite me!
#15 Apr 22 2005 at 5:31 PM Rating: Decent
hears the deal to all the whining about prices.

forage 20 blue succulant 4hours
make 20 tequilia if your lucky to get 20 with out some being chilled or watery over 1 hour
price 12silver dont like it dont buy it
NOW a more involved food item
Trailmix
forage 20 cinnimon 4 houre if not more
forage 20 fayberry Same
forage 20 almonds same
refine the cinnimon to make 1 takes 3 cinn.
thats 60 cinn 2.5 hours if not more
NOW make 20 candid Fayberry 20 candid almonds +3houres
Noe combime all that to make traimix 1.5hours
NOW lets add ther fuel cost water /spice

so we looking at 4 fuels 2 watters 3 cinnimon the time to forage ,the time to refine , time to do precombined , time to do final combine ,MY time it took to get to level 30 in tradeskills .... 20 trailmixes to sell to you folks prolly took 8hours of playtime I sell them for 50 silver.if you gonna ***** about it By all means go eat storebought food .but when all the ********* are out there foraging my resources to make money & selling 1 cinnimom (raw) for 5 silver, you all are going to pay or go hungry ,Bottomline .OH and for all you people out there that forage an area till theres nothing left but Mushrooms, Bite me!



Hold on we all saw your brake down of this now lets look at how other people (namely me) see it.

Your brake down was mostly about your time i can understand that but lets look at costs

Fuel=58c
Water=6c
Almond=Free
Fayberry=Free
Cinnamon=Free

Ok with your nicly spelled recipe of...
(4 fuels 2 watters 3 cinnimon) we will add one almond and one fayberry.

Now simple cost of making one of these pieces is 64c
but your selling them for 50s

Ok lets look at your "time" listings brake down

From what i see it sounds like your saying its about 4 hours to get 20 almonds 20 fayberries and 60 cinnamon
lets say it takes 2 minutes to find a shrub and harvest it (i know sometimes there hard to find sometimes there easy so 2 minutes is a nice medium)
and for all you that don't know a shrub has 8 different items it gives so lets say that every shurb gives us 1 of the 3 items we need (thats being nice)
so thats 1 item every 2 minutes for 100 items thats 200 minutes (3 hours 20 minutes)
So 3 to 4 hours is about right.
Then the crafting time it takes, about 1 minute to craft at tier 3 thats a nice medium again (some are longer some are shorter)
So we have to craft
60 Cinnamon * 1 minute = 60 minutes
20 Almond * 1 minute = 20 minutes
20 Fayberries * 1 minute = 20 minutes
20 Trailmix * 1 minute = 20 minutes
Thats 2 hours of crafting.

As for your "MY time it took to get to level 30 in tradeskills"
Ya i have a few four letter words to say about that (but i can save those for another day)
But you do get Exp for the 120 crafts you are doing here so really our need for food is helping you get Exp. And 120 crafts is around 1 level.


So looking at all the sides
Cost = 64c (64c*20=12s8c)
Time = 6 hours
Exp = 1 level
This all leads to..
Profit
20 Trailmix at 50s each thats 1000s (10g)
Unless i read that wrong and your 50s was for the whole 20 stack then your selling it for 2s50c each? (but i don't think thats what you ment)
So it sounds to me that your 6 hours is worth 10g.
Thats 1g every 36 minutes.


Now lets compare since all your crafting and harvesting was done solo lets compare with a solo adventurer (lets use a fighter we all like fighters).

First we're going to say hes got armor and weapons
(Even good food and drink).
we are going to give the same 2 minutes we gave you per harvest to the fighter per monster but every 2 monster he needs to recharge for 1 minute.
And loot, taking into account junk rings that sell for 9-10s and toe nails the sell for 50c (things you find in Nek and TS) lets be very nice and say we get 3s on every mob.

Thats
3s per 1 kill
2 kills every 5 minutes
24 kills an 1 hour
24 * 3s = 72s
72s = 1 hour

You get almost 2g an hour and an adventurer gets 3/4 of a gold every hour.

This means a normal adventurer has to work more then twice as hard or as long to even buy your food and you want to yell at them for harvesting and trying to sell it back? You are an idiot or an a$$ hole

And for anyone that thinks i don't know what i'm talking about, i have a 34 Guardian /37 Provisoner on Mistmoore where i sell tier 4 food for about 10-30s and still make a nice profit.

sorry for being so long winded.


AS for the start of this thread..
Just trying to get a feel for what a fair price for T3 food/drink is. Whats it go for on your server?
Thx in advance for input.!


On mistmoore T3 food is about 4s-20s
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