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Are we still in BETA?Follow

#1 Jan 21 2005 at 9:48 PM Rating: Default
I have a feeling that I paid $50 to beta test this game. Eversince I brought this game... EQ2 been down every day for the one hour updates. Everyday when I sign on I see things that got updated or nerf. How come a game/product that's official released to the public need to update and renew of it's content DAILY?
#2 Jan 21 2005 at 10:09 PM Rating: Decent
Yes, as I understand it, they reboot the servers every morning and usually take the opportunity to patch some things and resolve some issues.

If we accept as a given that the game is composed of a massive amount of code and any piece of software that complex will have bugs, would you prefer that they left things broken for weeks and resolved them once a month in a 9 hour patch?

Or should they have delayed release of the game for another year or two in order to get it perfect?

Or, maybe you have another option that I haven't considered...

Personally, I like the fact that they are always upgrading the program and making things smoother for when I get home and get online!.
#3 Jan 21 2005 at 10:28 PM Rating: Decent
/agree with dragon. Seriously, take that one hour to call your mom or see the sun. I didn't realize just how fresh the air is outside of walls.

Of course i'm kidding.
#4 Jan 21 2005 at 10:56 PM Rating: Decent
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You act surprised...it's going to take forever to iron out all the bugs. =)
#5 Jan 21 2005 at 11:07 PM Rating: Decent
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I think it's hard for any computer games to release without any bug. It would take too much effort and money and no single company would do that. How smooth a game should be such that it could be released? I don't know. But as Dragon says, the fact that they are upgrading it frequently means at least they are trying to give us a better game.
#6 Jan 22 2005 at 12:01 AM Rating: Decent
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ztock, you have a right to be disappointed. But this is pretty normal for a mmo release - and so far it's been pretty smooth.

What bugs me is how people assume they are "improving" the game w/ some of the patches. From an objective standpoint they are "changing" the game. Whether or not it's an improvement is up to the individual.

Not all that glitters is gold, and not all that changes is progress.
#7 Jan 22 2005 at 9:55 AM Rating: Decent
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Not all that glitters is gold, and not all that changes is progress.


No. Everything that changes IS progress. It is merely whether it is positive or negative progress.

But the point is valid.

Yes we should expect constant patching and modifications. No amount of testing can prepare the game for exposure to tens of thousands of players and all the cunning tricks they can get up to.

Also like any military campaign it is always planned to fight the last war. They came up with ways to combat the macroing and exploits that were used in EQ. Unsurprisingly to evryone except SoE the devious little toads who write these things have found ways to work in EQ2.

Add to that the fact that there is an inevitability of breaking something else the moment you fix something and we have this to look forward to for a long time yet.

They are fire-fighting. It is inevitable and not particularly hard to cope with. They always say "down for an hour" but are often back up in less than 15 minutes.

An uncharitable person might suppose that they had the same godawful memory leaks on the serverside that they have so kindly given us in the client forcing a daily reboot.
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#8 Jan 22 2005 at 10:33 AM Rating: Decent
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The biggest reason that things get patched durring or after release it to keep it updated. Now, that is a pretty general statement with "duh" written all over it, so let me explain a little.

When a game is in Beta testing, they try to iron out as much as they can to make it as stable as they can. When it is released you suddenly have 20-50 times the playerbase pounding away at every imaginable (and some un-imaginable) aspect of it. Things are discovered that were not meant to be discovered, or bug surface in the oddedst situations. The more people you add to something, the more likely it is that the 1 in a billion chance something could go wrong, will go wrong.

So they fix it and move on. They find that some things didn't quite work the way they wanted because it conflicts with or overly-enhances something else that may not even be related, but in that one, possibly repeatable, instance it is, and it causes problems.

#9 Jan 22 2005 at 2:18 PM Rating: Decent
Actually they aren't down for much longer than 15-30 minutes (atleast on the server I'm on). I think they give the hour notice for a little wiggle room.

It took me a little while to get used to it, coming from FFXI, but I'd much rather the server be down once a day for a brief period each day to reboot and address bugs than have to wait for a update.


Edited, Sat Jan 22 14:21:04 2005 by Bhobster
#10 Jan 22 2005 at 7:05 PM Rating: Decent
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So far in the week I have been playing I have not seen but 1 update that helped me. There was a smithing recipe that cost 4 coal, now its 1. Rest of the stuff was pretty much stuff I had no idea about.
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#11 Jan 23 2005 at 11:29 AM Rating: Decent
It's better than some games (without mentioning any by name) where people BEG for this kind of updating and go weeks if not months before bugs get fixed. :)

The daily reboot will never go away. If seems to be policy for all of their newer games. SWG does it as well.

Edited, Sun Jan 23 11:31:25 2005 by vostik
#12 Jan 24 2005 at 3:10 AM Rating: Decent
OldBlueDragon wrote:
Yes, as I understand it, they reboot the servers every morning and usually take the opportunity to patch some things and resolve some issues.

If we accept as a given that the game is composed of a massive amount of code and any piece of software that complex will have bugs, would you prefer that they left things broken for weeks and resolved them once a month in a 9 hour patch?

Or should they have delayed release of the game for another year or two in order to get it perfect?

Or, maybe you have another option that I haven't considered...

Personally, I like the fact that they are always upgrading the program and making things smoother for when I get home and get online!.


I agree. An one hour patch every day is better than a 9 hour patch every month.
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