Forum Settings
       
Reply To Thread

Making Mage spellsFollow

#1 Jan 19 2005 at 12:41 AM Rating: Decent
I was wondering if anyone could give me a few tips on making spell scrolls. I have been trying to make spells for my mage for the past ten lvls. Mostly spells like lightning burst App III, Gift of the Magi App III, etc. Everytime I go to make these spells I fail miserably. I always end up making App II. I've been trying everything. I used all pristine items to make the spells, casted spells, and whatever else I could concoct. Are these spells just hard to make or it just me? Also can someone give me some tips on how to make these?

Lvl 16 Summoner
Lvl 10 Scholar
#2 Jan 19 2005 at 10:03 AM Rating: Decent
First off, only the quality of the primary ingredient makes a difference to what level product you can make so in the case of spells it's the ink. Using pristine ink you CAN make App IV spells.

My advice would be to line up your tradeskill skills with the 3 that increase progress next to their corresponding durability increase buttons and then try hitting all the + progress ones when available while still on the first progress bar. If you make it to nearly the end of the first bar without your durability bar going half way down then continue otherwise stop the process (lose a fuel), tap your pet to regen power and then try again. If you do get past the first bar ok I tend to try and keep the durability bar from going down by hitting the + durability buttons until i get to the 4th progress bar and then I go flat out for progress. Obviously it's a bit more refined than this but you will work out what patterns work and don't leave you with no power with practice.

Hope this helps, it's a bit difficult to descibe the process but as a 15 summoner, 21 sage I make all the spells, runes and essences at my level and can make App IV roughly 60% of the time.
#3 Jan 19 2005 at 5:36 PM Rating: Decent
I do the exact opposite of that. I always use a durability buff, usually one that doesn't cost any power. I get app 4 almost everytime.

The key is to never lose the durability in the first place by using durability buffs before its a dire situation and hard to save.

When you take a big drop in durability then use both or even all 3 durability buffs.

Until your level 21 the progress buffs are still the weak buffs you get from the start but after level 20 the next tier of progress buffs is worth using.

Thats how I do it, I have noticed its very hard to get durability back once its lost so never lose it in the first place.
#4 Jan 20 2005 at 12:22 AM Rating: Decent
I'll see what i can do with these two techniques and hopefully one will work for me. Also gfleming, you said something that i didnt understand:

"...the primary ingredient makes a difference to what level product you can make so in the case of spells it's the ink. Using pristine ink you CAN make App IV spells."

-gfleming

I thought the primary ingredient for spells was Elm quills. Have I been mistaken this whole time and it really is sepia ink?
#5 Jan 20 2005 at 4:54 AM Rating: Decent
Yes the primary ingredient is ink for spells, runes and essences at least as far as level 21.
#6 Jan 20 2005 at 3:46 PM Rating: Good
The primary ingredient of a recipe is always the ingredient pictured at the top. While you can use lower quality ingredients for everything else, it will make you chances of making a pristine quality item lower, as it will lose durability faster.



Edited, Thu Jan 20 15:50:23 2005 by dacypher
#7 Jan 20 2005 at 3:55 PM Rating: Good
I am with Grumpass. I always spam the Durability tradeskills to being with, as it is possible to have more than 100% durablity. If you get +s to durability right from the start, then you can actually lose some with no change to the durability bar. Also, do not ever push all 3 tradeskills buttons on one "tick" as this will usually over load it, and you will end up losing durablity. While this does not happen everytime, I suggest sticking to only hitting two at a time (once you have a durability buffer from the start, start using combo durability+progress to keep it nice and even). I have a 28 Sage and a 24 Alchy, and can get AppIV about 95% of the time.
#8 Jan 20 2005 at 4:47 PM Rating: Decent
*
216 posts
Correction:
"The primary ingredient of a recipe is always the ingredient pictured at the top. While you can use lower quality ingredients for everything else, it will make you chances of making a pristine quality item lower, as it will lose durability faster. "

As far as I know this is totaly false. Sub-Components have absolutely no effect on production as far as my testing have shown.

Testing with both a Jeweler, Provisoner, and Tailor at 25+ using both pristine and crude componets showed exactly the same progress and durability bars and yeilded the same results. I did not see any difference at all when using different quality componenets.
#9 Jan 21 2005 at 11:31 AM Rating: Decent
I do not wish to sound stupid, but which spells are the durability spells? Are those the crafting knowledge skills for countering special events while crafting? Should I be using them all the time or just when the icon appears? I am not sure what the durability spells are. Please help
#10 Jan 21 2005 at 11:38 AM Rating: Decent
*
216 posts
Durability is any tradeskill that gives Durability. :) The speceific name will very and some crafts dont have them. For Jewelers they would be spells like Oval Cut which costs 14% of your power but gives you 18 Durability and Center of Spirit which lowers you progress by 10 but gives you 15 durability.

Tradeskill abilities can be used to counter events. In addition they give their basic bonsus anytime you trigger them, even if there is not an event.

Summary: You should always be using 2-3 buffs as long as it helps your end results. :) I generaly trigger 2 +Progress (-dur -succ) and 1 +Durability -Succ event. I get an average pulse of around +89 -5
#11 Jan 21 2005 at 2:04 PM Rating: Decent
****
8,619 posts
In addition to the above post, when you reach lvl 10 and choose a speciality you get addidtional tradeskill abilities, these are used in conjuntion with the origial ones and you have to work out which event is cancelled by which skill.
#12 Jan 31 2005 at 6:51 PM Rating: Decent
************************DISCLAIMER******************************

I am a complete and utter NOOB to crafting. With that said...I pose my question...

I just started crafting yesterday and was curious. I saw you folks discussing Scholar to make spell scrolls and that is what I would like to do. Do I choose Scholar at lvl 10 artisan? Or is what I am doing now (Making bread basically) going to decide for me?

Thanks from a noobie crafter!!
#13 Feb 06 2005 at 10:10 AM Rating: Default
Can someone give me some tips? I started a mage class and now am a lv13 Summoner. I want to make some upgrades to my spells but I don't know where to start. I know I should use Lead, roots, and severed elm ( I hope ), but don't know where I make the combines and what I do with and where I get Ink?

I'm looking to make Lightning Burts, Static Pulse, Storm of Lighting, Tellurian Recruit, (the usual) but I don't know where to find the recipes. Is there a book on the vendors or something? Any help would be greatly appreciated.

Ravena
13 Summoner -Everfrost
#14 Feb 09 2005 at 5:41 AM Rating: Decent
There are a number of websites that list recipes, with a tree view to show you all the raw ingredients. Suggest you google for them. Or you can examine your final recipe, and note what components that requires, then each of the sub-components ...

Only the 1st item in a final/top level recipe needs to be pristine, to get you to appIV level spells from common ingredients, but until you are lvl10 your buffs are no good for increasing durability, so very hard to make pristine anything.

For levelling is useful to make everything from raw ingredients (and cheaper), but make several at a time, so eventually you will get some pristine all the way.

Non-pristine stuff still sells - even "crude" gives App2 if I remember right - so can only sell for about a silver (vendors have them for just over) - but still covers your raw ingredient costs

Tradeskill quests (from your trade center) pay relatively well too.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 129 All times are in CST
Anonymous Guests (129)