Forum Settings
       
Reply To Thread

Buying and SellingFollow

#1 Jan 10 2005 at 10:27 AM Rating: Decent
What the heck is up with the total lack of buyers and sellers? I'd say on the Neriak server the amount of merchants has decreased by over 80%, and the buyers are down quite a bit too. It is taken me 2 and 3 nights to sell what I used to be able to sell in one night. I am just wondering whY? Does this have something to do with the patch or what? ANyone know?
#2 Jan 10 2005 at 11:19 AM Rating: Decent
Scholar
Avatar
***
3,166 posts
Yes it is because they stopped the wholesaler quests giving quest credit when you bought from the broker. That was what was driving a lot of the market in harvested goods.
____________________________
Wherever I go - there I am.
#3 Jan 10 2005 at 11:30 AM Rating: Decent
Also, it has suddenly got a lot harder to make pristine items so a lot of people are just giving up on the whole crafting thing and not selling their goods. I for one have taken a break from crafting because of it....the alchemy resources I needed to craft have gone from 2s to 5s+ overnight and when i do craft, more often than not i make something that no-one would want to buy because of the extra difficulty. Bah!

Minky
#4 Jan 10 2005 at 11:51 AM Rating: Decent
25 posts
I'd say some of it is the sheer problem that you have to be online and in seller mode. I can't afford (and won't risk) leaving my machine running all night or when I leave the house to sell through the brokers, so for me the system is kinda useless. If they let you sell your wares offline that would make a lot more sense to me, and probably lead to a bigger buying / selling market...
#5 Jan 11 2005 at 7:53 AM Rating: Decent
I agree that it is completely ridiculous that you have to have a pretty good machine to run eq2 (see the whole shader pixel problem posts) and they expect you to leave it running over night or while you are gone in order to make money. If this keeps up, they might as well stop advertising the tradeskill part of the game for the simple fact that no one will be doing it anymore.
#6 Jan 11 2005 at 8:24 AM Rating: Decent
You know with all the posts I've read condeming bot farmers and the ebayers who buy gold from them, that is going to be the only way to get money if they don't do something, which really sucks that it could come to that. Especially at higher levels, questing doesn't pay off enough and now harvesting is becoming quite useless. SOE needs to do something now.
#7 Jan 11 2005 at 10:04 AM Rating: Decent
**
539 posts
I agree with you Heightserz....
SOE needs to do something and FAST!!! If they do not fix the buying and selling issue this game will collapse...
They canot expect from you to have two different accounts so you can have money and get XP at the same time...
If they dont fix this,sooner or later people will loose interest in playing the game because they will not be able to get armor, weapons, etc. They will not craft anymore, etc, etc.
And, at the end, that will leave your char with nothing else to do and unable to continue advancing.....
Why cant you place a vendor in your room??? what is the problem with that?? It has been proven to work magnificient in other games..

Pasho.
#8 Jan 11 2005 at 10:37 AM Rating: Decent
Yeah that is a good idea. They could even make you buy it, it would still be better than it is now. I'm not going to risk my computer to make money overnight, and the way things are now you don't even make much overnight. Another idea is just to be able to list it on a community marketboard while you are offline. If your account is able to be altered while you are offline, like when they do a patch or an update, then there has to be a way for them to transfer gold into your character and items out while you are offline.
#9 Jan 11 2005 at 1:33 PM Rating: Decent
29 posts
I kinda liked Shadowbanes method ( Iknow we don't have player made houses) but like you said buy a merchant dump your stuff on them and go back to collect your gold when your ready. Just make it so you have to pay X amount for merchant on a weekly basis, like the housing(to dump money back into the economy)
and also set it up like in west freeport (sorry don't know qeynos) so guild can have merchant stalls there (not individual becuase lag would be unbelievable)
#10 Jan 11 2005 at 2:15 PM Rating: Decent
33 posts
The idea SOE seemed to have behind this design is that the amount of items should be limited and thus also that crafters should be able to sell their stuff basically right from the start - and make the crafting part itself interesting.

Another SOE game, Star Wars Galaxies, has offline selling and NPC vendors you can set up, if you have the skill set. It also have an auction house/bazar mechanism. In my experience the amount of crafted items that crafter which not yet had mastered their profession was able to sell, was a bit limited.

And getting better with crafting was more of a boring grind than in EQ2, IMHO.

Setting up an NPC vendor for a fee will probably not be something that restricts the market in the way SOE wants. It will be restrictive for players little money, while higher level players with more money will not have a problem with that - unless the fee would be a percentage of the amount of money you have.

I really dislike the way SOE has made the market design, but I can see what kind of market they wanted to make - including making it a viable market for crafters regardless of level. I hope they can rethink the design and make it less annoying.


#11 Jan 11 2005 at 3:06 PM Rating: Decent
why does sony want to restrict the market anyway? All they are doing is restricting it to those with crappy computers that they are willing to leave there computer on all night and day to make gold. I mean eq2 is sweet, but my machine cost me a pretty penny, and its no good for it to run all night long, especially now that it runs all night long just to make 8 silver instead of 80 silver. If this continues I might as well go play something else that I don't have to put my machine at risk to play.
#12 Jan 11 2005 at 4:37 PM Rating: Default
Why can't they just implement the "Auction House" feature into EQ2 liek the way FFXI has theirs? The EQ2 selling method is totally bullsh1t that you have to be online and be seller mode.... PLUS, don't think that you can leave your character in seller mode before you go to school or to work. That DAILY 1 HR maintenance will kick you offline at 10:00am (EST). Unless you can remote control your machine, when you get home you will only see that "Your connection to the server is lost" screen. :-( Big Boooooooooooooooo to Sony.
#13 Jan 12 2005 at 8:17 AM Rating: Decent
I know, it is total bull$h!+. I'm half tempted to spend an extra $50 buying gold from a bot farmer than risking my machine sitting on all the time. Either that or just play something else. I really like EQ2 though, except for this problem.
#14 Jan 12 2005 at 9:50 AM Rating: Good
**
900 posts
Quote:
why does sony want to restrict the market anyway? All they are doing is restricting it to those with crappy computers that they are willing to leave there computer on all night and day to make gold. I mean eq2 is sweet, but my machine cost me a pretty penny, and its no good for it to run all night long, especially now that it runs all night long just to make 8 silver instead of 80 silver. If this continues I might as well go play something else that I don't have to put my machine at risk to play.


Having to be logged in to sell is annoying and does hurt the market a little. I however, use the market and make plenty of money even after the patches. Food is becoming a big market, the player made food is so much better than NPC food.

As for the not risking your PC: leaving your machine on is not risky if you have it protected correctly (Firewall and Anti-virus). I never turn my machine off as there is no need other than to save electricity.

At work, I instruct everyone to leave their PCs on all the time so that I can schedule the updates to run overnight. My servers run 24/7 and they cost A LOT more than anyone's PC. As Windows Update is schedule to run by default at 2 to 3 am everyday most people do not have their PCs updated because of this.

Things to remember about a PC:
-It is not "Fragile" in the fact that your cat walking by it when you are not home is going to make it blow up (unless you leave a glass of liquid on your desk and said cat knocks it over).
-Don't have it in an enclosed space (like some desks will have you do)
-Use a Firewall (XP SP2 has one built in that does a decent job. If you have a Netgear/Linksys/DLink router, it usually has a hardware Firewall built in)
-Use Anti-virus and actually run scans and updates
-Use an Anti-Spyware application (Microsoft has one in BETA that works very well and can be scheduled to run)
-Use a good surge protector or battery system

If you still have to worry about your PC after doing this you may want to contact the vendor you bought it from and get their opinion.
#15 Jan 12 2005 at 10:14 AM Rating: Decent
"They canot expect from you to have two different accounts so you can have money and get XP at the same time..."

Ah, but you see - that is where you are wrong. Sony has restricted the market this way to FORCE you to buy another account. Sony is a business, they exist solely to make money ... they want to make their stockholders happy, not you. If they force everyone who wants to both sell and XP to buy two separate accounts, then they've made twice as much money off of those folks and profit margins are up. If some people decide to leave the game altogether, there's always more suckers right behind them who will cough up their hard-earned money for the right to make Sony richer. Supply and demand: if you want it bad enough, you'll pay for it. Ain't capitalism grand?
#16 Jan 12 2005 at 10:32 AM Rating: Decent
Buz, think about it. Most computer components have a life expectancy. Anytime the computer is running reduces its life expectancy. Now if you have a fast processor and a premium videocard, the heat that they create for hours and hours even at idle speeds HURTS YOUR MACHINE. This isn't theory but fact. Running a computer in general hurts the machine to some extent, but that cannot be avoided. What can and should be avoided is leaving your machine on all the time to make money on a game. Trust me, I have been working in the computer industry for many years and building gaming pcs for a long time too and I can assure you that the better machine you have the more heat and the more risk of causing permanent damage to vital components. Servers are made to run all the time, PCs are not. As for leaving computers up so you can Windows Update is ridiculous. Have them run in when the log on. How hard is that? ANd I was never talking about internet security. Running your basic low end Dell overnight is no big deal since it will be outdated in 18 months anyway, although it still isn't good for it. But when you drop a couple grand into a nice gaming computer leaving it on all night long for a game is idiotic. There are plenty of games to play that don't require that. And I know that computers aren't fragile but neither are cars and some people take good care of them too. If you take care of it, it will last longer, and if I spend a good bit of money on something I want it to last. So yeah it certainly does hurt your machine.

Now, regarding your claim that the market hasn't been hurt much, see my above postings. I'm selling the same stuff at the same time for the same price and making much much less. My statement regarding the state of affairs has to do with my server (neriak). Anyone on neriak will agree with me. I'm not arguing your server.



Edited, Wed Jan 12 10:40:13 2005 by Heightserz

Edited, Wed Jan 12 10:46:32 2005 by Heightserz
#17 Jan 12 2005 at 10:37 AM Rating: Decent
well despite the annoyance of the must be logged in and in your home.. there's several issues to the current market system.

Firstly.. people want to XP, gain levels, and abilities.. Best time to do this is prime time.. in the afternoon when more people are in-game..

unfortunately this is also the best time to sell things because this is when the buyers market is largest...

I think the best solution to this problem is to simply get rid of the "must be in your house" part of the selling market.. simply link your market board to your bank instead of your inventory and that way you can only sell things in your bank .. best bet would be to link it to the non-shared slots.

that way you could actually setup your store to take advantage of the highest point in the buyer population and be out there getting things done as well.

obviously when you log off, your store closes..

#18 Jan 12 2005 at 10:50 AM Rating: Good
I totally agree, Iaini. If I could just do something while I'm selling, I wouldn't feel such resentment about it. I don't mind that we have to be online. What I mind is being trapped in my room.

Plus, EQ2 is kind of a resource hog. I can't exactly do much with my PC (certainly not play another game) while I'm selling.
#19 Jan 12 2005 at 11:24 AM Rating: Good
**
900 posts
Quote:
Buz, think about it. Most computer components have a life expectancy. Anytime the computer is running reduces its life expectancy. Now if you have a fast processor and a premium videocard, the heat that they create for hours and hours even at idle speeds HURTS YOUR MACHINE. This isn't theory but fact. Running a computer in general hurts the machine to some extent, but that cannot be avoided. What can and should be avoided is leaving your machine on all the time to make money on a game. Trust me, I have been working in the computer industry for many years and building gaming pcs for a long time too and I can assure you that the better machine you have the more heat and the more risk of causing permanent damage to vital components. Servers are made to run all the time, PCs are not. As for leaving computers up so you can Windows Update is ridiculous. Have them run in when the log on. How hard is that? ANd I was never talking about internet security. Running your basic low end Dell overnight is no big deal since it will be outdated in 18 months anyway, although it still isn't good for it. But when you drop a couple grand into a nice gaming computer leaving it on all night long for a game is idiotic. There are plenty of games to play that don't require that. So yeah it certainly does hurt your machine.


It has been proven that turning off or leaving your PC on for extended periods of time cause about the same "damage"--both negligible. By the time either function would cause any "damage" most of us will be replacing the machine (3-5 years).

As for the high end gaming machines, I have one, and have built quite a few. I have worked with PCs that their video card alone costs more than most of our "high-end" gaming machines. However, I guess I am an idiot since I leave mine on all the time except when patching or getting rid of the memory leak from a certain game... As long as the case is designed correctly and it is not in a hot room, there is not a problem. There is one benefit from turning your machine off, the performance boost that you have for about 5 minutes until your CPU and GPU heat up to core temp. As everyone knows, the colder the better.

As for servers being designed to run longer...they are just PCs that cost more. They are not made out of anything different than a PC. They have more expensive components, such as RAID Cards, and error correcting RAM (if you want to pay for that), and some pretty bells and whistles. The motherboards, RAM, cables and such are made the exact same way.

Updating when logging in: you try to explain why a developer has a slow machine for 5 - 10 minutes so that an "update" can happen. Does not fly....checking his Fantasy Football scores are important. Not to mention, trying to tell a CEO why his PC takes longer to login is not fun. It is easier on the business and a person's sanity to do it at night.

Also, if a "low end" machine can handle the heat and your "high machine" cannot, then I would re-evaluate your designs. A case should be designed to remove as much heat as possible and keep it at the processors core temp. To do this, you use fans. As you know, A fan is not cooling off a machine in that they are not "lowering" the temp. They are designed to remove heat so that it stays at a semi consistent temp...usually the temp that a chip is made to operate at. To remove more heat, you need to move more air over the chips--usually by putting in fans like sound like a 747 taking off. However, even moving more air is only going to lower the tempurature a little as there is only so much surface area to work with (unless you want to put cooling fins on everything, that gives you more surface area. In some cases, replacing the existing fins with more conductive metals and better designs). Then again, you can use water cooling if you choose. This will lower pretty nicely and hold it there.

But, what do I know, I don't know anything about hardware.

As for selling, you are correct, I don't know what is happening on your server. For me on Kithicor, I have no issues other than Tier 3 going for less for about 2 days. Now I price my stuff as I was and it still sells.



#20 Jan 12 2005 at 11:27 AM Rating: Good
**
900 posts
Miravelle wrote:
I totally agree, Iaini. If I could just do something while I'm selling, I wouldn't feel such resentment about it. I don't mind that we have to be online. What I mind is being trapped in my room.

Plus, EQ2 is kind of a resource hog. I can't exactly do much with my PC (certainly not play another game) while I'm selling.


I agree with Miravelle who agrees with Iaini. If I could do something while in my house that would be pretty nice. As it stands, the tradeskill components that guild can purchase are pretty worthless until your guild is pretty high up the food chain.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 61 All times are in CST
Anonymous Guests (61)