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How to beat the game.Follow

#1 Jan 04 2005 at 6:59 PM Rating: Decent
First put in the code for 30 extra men, it makes this much easier. Its Up Up Down Down Left Right Left Right B A Start.
Then while moving through your first level look for the Spread Gun pickup. If you manage to stay alive you'll be able to wipe out any mob in the entire game for excellent experience using the Spread Gun. The final boss is easy, you will see a rectangle shaped structure just under the the bosses chin, stand directly next to it, look up while still firing with the spread gun and you'll smoke him, after this you get to see the end credits. Did all of this and never spent a single copper on any kind of equipment. Now I gotta wait for EQ3
#2 Jan 04 2005 at 7:53 PM Rating: Decent
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1,246 posts
Huh?
#3 Jan 04 2005 at 9:18 PM Rating: Decent
Bluie wrote:
Huh?


That's the cheat code for Contra. Forget which system, though (N64?)
#4 Jan 04 2005 at 9:29 PM Rating: Decent
You are not old school enough! Contra was on the NES.. 2 generations before the N64
#5 Jan 04 2005 at 10:03 PM Rating: Good
Quote:
That's the cheat code for Contra. Forget which system, though (N64?)


LOL...omg, I feel old..hehe
#6 Jan 04 2005 at 10:20 PM Rating: Default
It's -actually- the Mortal Kombat 1 Blood-code for the Sega Genesis...

Up, down, back, back, A, forward, down!

Get it right. Mang.

=P
#7 Jan 04 2005 at 10:30 PM Rating: Decent
He had it right, mang.. it's the 'famous' Konami cheat code.. up up down down left right left right b a select start.

Which was also, in Gradius III on SNES, an instant death code.. you had to use the left & right shoulder buttons instead of left & right on the D pad.
#8 Jan 04 2005 at 10:43 PM Rating: Decent
How can I forget that code, it was famose, well at least I used it on Mortal Kombat, Sega Gennesis also..
But my question is.. what the heck is that code doing here for Everquest II game lol, so funny guy.. and that last frase: "Now I gotta wait for EQ3" what must he have been thinking..

Good Luck!
#9 Jan 04 2005 at 10:54 PM Rating: Decent
LOL i think it was a ....... joke :) get it that code is on tshirts and everything very famose<--- lol
#10 Jan 04 2005 at 11:33 PM Rating: Decent
yea it is the contra master cheat

and its also a crappy ataris song...

#11 Jan 05 2005 at 12:46 AM Rating: Decent
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1,463 posts
This is pretty funny. In old EQ, however, sometimes players came close to this. Bards used to be able to get whole herds of monsters following them. The Bard would just run in circles while doing an AoE damage song - which affected an unlimited # of targets. A bard could, cycling between Selo's and this, kill ALL cougars in Iceclad at once, for example. It wasn't easy to do (unless you could get Selo's going fast enough for "autocircle" to work. But bards could rocket up through the levels.

I never saw this one - it happened while I was on a long eq vacation - but appartently players found out they could get away with a thing called, I believe, "Flame Charming". The Enchanter or Bard would cast an Alliance type spell or song on a very powerful creature, making it like the character very much. Then he'd charm some random zone creature. When he made the charmed critter attack a nearby monster, the Allianced creature would, due to a bug, become outraged and also attack the monster *as if it were the caster's temporary pet*. If the rumors are true, the caster got exp credit for the kill and looting rights. People could kill endless #s of, say, Freeport guards by siccing the Priest of Discord on them. Or they could "solo" Gorenaire the Kunark dragon by luring it to the Kunark Nexus (it used to fight if attacked). Well, it got nerfed of course (if it ever was real - but I think it was). So, you never know. We are at the mercy of code, and anything could happen....
#12 Jan 05 2005 at 1:18 AM Rating: Default
phantasy star online you could kill everything in a room before it got to you with spread gun
#13 Jan 05 2005 at 1:18 AM Rating: Default
phantasy star online you could kill everything in a room before it got to you with spread gun
#14 Jan 05 2005 at 7:55 AM Rating: Decent
40 posts
Hilarious post :)

And here is where I simultaneously show my age and degree of video gaming nerdiness:

This code also netted you 30 men in the old NES space shooting game Lifeforce... which was a decent Gradius clone.

I also believe it could be used in the orginal Gameboy version of Teenage Mutant Ninja Turtles to refill your life bar.

"Your faction standing with Gaming Dweebs has gotten better!"
#15 Jan 05 2005 at 9:20 AM Rating: Decent
OH MAN! I'm going to test it right away!!!
#16 Jan 05 2005 at 10:21 AM Rating: Decent
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259 posts
EvilGnomes wrote:
I never saw this one - it happened while I was on a long eq vacation - but appartently players found out they could get away with a thing called, I believe, "Flame Charming". The Enchanter or Bard would cast an Alliance type spell or song on a very powerful creature, making it like the character very much. Then he'd charm some random zone creature. When he made the charmed critter attack a nearby monster, the Allianced creature would, due to a bug, become outraged and also attack the monster *as if it were the caster's temporary pet*. If the rumors are true, the caster got exp credit for the kill and looting rights. People could kill endless #s of, say, Freeport guards by siccing the Priest of Discord on them.

yar it was true... i've seen it done, though i never could bring myself to do it with the guards, because runy's a high elf and all idealistic and stuff :x. that one didnt last long, iirc.
____________________________
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EVE: Runym/Runyn/Runyl, 43M SP each
SWTOR: Pardoric, 22 Merc, on vaca
EQ: Runyariel Varyuvantel, 65 Enchanter, Tarew Marr, on vaca
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WoW: Runyarian, 70 hunter, Muradin, on sabbatical
EQ2: Runylala, 25 Troll Bard, Qey, Blackburrow, retired
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CoH: Hissing Chicken, 16 Scrapper, Pinnacle, retired
#17 Jan 05 2005 at 5:52 PM Rating: Decent
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1,463 posts
Wow, so it was true. I suspected it was. I would have exploited it once or twice just to have some fun - and then would have dropped it... er, well, I'd like to think I wouldn' have sploited it. Yeah, I would have resisted the temptation to have allll of Gorenaire's loot all for myself (and for a partner - you needed a partner to pull Gore to ya... heh). But two people splitting dragon loot... wow. Bad! Bad EvilGnome! Don't even think that!

It's funny how bugged the game used to be.

My lil Druid - well, pre-Kunark it was hard playing him up. I loved the game, but it was getting SO crowded - my Druid got stuck at lvl 20-something. Then I began fighting FP guards (they are evil I tell you, evil!) and became totally KOS there (except in N FP, where I was loved). It was so easy, what with the handy zones to escape to if a fight went bad....

Anyway I read about a bugged quest in Erudin on Alla's old EQ site, how sometimes there is a guy named Slansin there - and u can get a pal to lure him up to the other person involved in the quest (who then roots him and zones out) - and as long as you hail him every 20 seconds or so he'll stay there - and you can easily do the quest 500 times in about 30 minutes - just hail the one and give to the other - like a machine, zip zip zip - and repair your FP faction - and I did - in about 30 minutes I went from as hated as was possible up to "apprehensive". Hah, which was right where I'd started. (other methods to repair FP faction took years... well, a heck of a lot longer than 30 minutes - unless you were rich and could buy 89 million stacks of goblin ears or something).

Oh I really miss the good old "incomplete" days of old EQ ... this new one is too controlled - no holes. Hell, I litereally used to exploit "holes in Norrath" in the old game. There were a number of spots where you could deliberately step off the map and be teleported for free all the way across the zone to a safe spot. We called em "worm holes", heheh. That was awesome while doing the SoM quest running across W Karana... sigh... well, it's all still there, but that brief time is now gone. I'm starting to realize perhaps what I liked so much about old EQ was tweaking the developers' noses - figuring out how to do things they never intended. Man, that was fun... 'illegal' (or anti-EULA) sometimes... but I never got caught - and for that matter, I mostly stayed away from true cheats and real sploits.

I guess I really am an EvilGnome. Someone should throw me in jail. Smiley: lol
#18 Jan 05 2005 at 6:06 PM Rating: Decent
IDSPISPOPD

^_~
#19 Jan 05 2005 at 7:28 PM Rating: Decent
IDSPISPOPD? Isn't that the walk through walls code for DOOM?!
____________________________
Raalan Rylox
#20 Jan 06 2005 at 9:06 AM Rating: Decent
40 posts
Doom... IDKFA!
#21 Jan 06 2005 at 9:22 AM Rating: Decent
IDKFA is all weps
IDISPOPD i walk through walls

I liked the simcity cheet

Type in "****" and th egame played a sample voice saying "cant get enough!". Do this enough times and all new buildings became churches

hehe
#22 Jan 06 2005 at 9:36 AM Rating: Decent
You buy GAME GENIE with all the cheats built in!
#23 Jan 06 2005 at 9:37 AM Rating: Decent
You buy GAME GENIE with all the cheats built in!
#24 Jan 06 2005 at 9:48 AM Rating: Decent
Doom
IDSPISPOPD = god mode
IDClip = walk through walls
IDKFA = all weapons

DOOM II
IDgod = god mode
the others still worked

#25 Jan 06 2005 at 11:44 AM Rating: Decent
I remember watching HomeStar Runner a while back and there was a big gag with Home Star knowing a big secret. When the animation was over, you see that the big secret was JUSTIN BAILY.

Should I be ashamed that I recognized that as the bikini cheat in the first Metroid (1985?)?
#26 Jan 06 2005 at 11:53 AM Rating: Decent
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494 posts
It also gave you all weapons and power-ups.
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