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Armor&weapon questsFollow

#1 Jan 01 2005 at 7:58 PM Rating: Decent
I would like to ask anyone to supply any information they have for Freeport healers. Please, we need info on Armor and weapon quests for cleric->inquisitors, shaman->defilers, and druid->furys and wardens. If enough good info is put here, maybe it will bocme a stickie and useful for all us evil healers. So if you have any info, please post it.
Thank you all for your help.
#2 Jan 04 2005 at 5:42 AM Rating: Decent
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138 posts
I am a defiler, lvl 22 right now and am currently on AQ4. To start out with, I want to say that I really love the class, the quests aren't to difficult for the reward so far and it is so easy to get a group as a healer that I level really fast.

Armor quests in Freeport start with Vassi (iksar) in North Freeport. He is located in the inn, in a room that looks like a ton of NPCs are having a party. He is at the back of the room.

AQ1 - Go to the Ruins of Valmarr in the commonlands and slay the indicated quest skeletons. I believe it is 20 fallen Crusaders. These are an easy kill for a 20 defiler and 20 tank type duo. Once done with that travel on the griffin to the freeport station and head straight east to the beach. Down below you will see a group of orcs with 1 of them being a named. I believe his name is Jareth Blackshield but your quest will tell you for sure. He is, if I remember correctly, a lvl 20++ mob and is a solo pull. It would be best to have at least a group of 3 20+ characters, preferably 4 or more depending on lvl and class type. Once he is slain, head back to Vassi to recieve a very nice pair of gloves that provide 100ac, several stat and resist increases. This quest is very much worth the time.

AQ2 - This will send you into Fallen Gate to kill 3 different types of mobs. A normal group of 6 20+ characters should be able to handle these encounters. Make sure the group knows what you are looking for, especially the puller and hopefully they will try to target those mobs. All of the mobs are located in the market area or beyond down the tunnels. The toughest encounters may be the 3 gloom snakes you need to kill. This quest provides you with a bracer that is very nice, though not as impressive as the gauntlets from AQ1. Still, the quest is worthwhile to do.

AQ3 - Guess what, your back in Fallen Gate again. The mobs involved are located in the same areas as the mobs from AQ2. The dragoon (cant remember specific name) mobs can also be found past the market, up a tunnel that takes you past several slug and frog type mobs. Again, only a normal group of 6 characters is required for this. This quest provides a pair of leggings that still are not as impressive as the gloves from AQ1 but are very nice. This quest is also well worth the time involved.

AQ4 - No your not going to Fallen Gate again. Now you get to hunt in Edgewater Drains. This zone is located through the Serpent Sewers. A well experienced group of lvl 20+ characters is needed in this zone as it can be very dangerous very quickly. There are also 2 different entrances from Serpant Sewers to Edgewater drains. Though I have not completed the quest I do know that both entrances will be needed in order to not have to traverse through very high lvl (comparatively speaking) mobs. The reward for this quest better be worth the amount of danger involved.

AQ5 + AQ6 - Both of these will be located in Nektulos forest. If I am not mistaken AQ5 and 6 items can not be equiped until lvl 23. I also know that AQ6 will provide a chest slot item that is supposed to be very nice. Expect these quests to involve much more time and dedication to camping particular spawns.
#3 Jan 07 2005 at 12:24 AM Rating: Decent
Thank you Kildarner for the awesome info...you don't know how hard it is to find anything for us Freeport Healers!
#4 Jan 07 2005 at 8:29 PM Rating: Decent
For the most part, kildarner is correct. However, I must say that while in the Edgewater Drains, you can much of the first parts of AQ4 on your own with a good tank. I had a beserker help me out, and just the two of us knocked out all the slugs, and were also defeating rats decently...IF you know how to play your toon that is ;) As for the final part of AQ4, you will need a group I agree, gets hairy pretty quick. As for AQ6...good luck with that pain in the butt! It was far from fun, but I assure you, the chest piece you get is very nice indeed. I would suggest if you can find it, look up the Cap of Ethernere, very expensive item, but it has 11 int, and 13 wis, plus some other stats. I have yet to buy one myself, b/c I have yet to find it for sale. :( Also, gold bands are very nice rings for a defiler, combined they will give you 6 wisdom, among other things. When you gain a few lvls, I'll be back with some more armor ideas. :)

Edited, Fri Jan 7 20:30:59 2005 by Dasarius
#5 Jan 19 2005 at 7:01 PM Rating: Decent
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138 posts
Sorry i didn't come back and fill you in on the rest of the AQs. Actually, I was typing up AQ5 and AQ6 for you but realised that I don't remember which is which anymore. I can tell you that both are out in nektulos. Whichever one has you kill ascillian protectors you are going to want a tracker along with you. They are a slow, wandering spawn near the wisps. With a tracker you can finish that part in about 2 hours. Without it may take you up to 5 or 6 hours.

I do know that for AQ6 the last thing is to kill a named mob which goes down easy for a full group. He is on the beach and will either spawn the second you set foot out there or will be waiting for you at the camps just to the left as you come through the canyone. The items from AQ4 and 5 were nice but nothing I was blown away by. However, the BP from AQ6 was really nice and has something like 200+AC on it with plenty of other stats. I highly recommend completing these quests.

If you are on a particular quest and have a question please fell free to post it here and I will reply.
#6 Jan 21 2005 at 11:55 PM Rating: Decent
Thanks for all the good info. I know I have found it usefull and I am sure others have as well. keep up the good work guys.
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