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Sold silver cluster & coral clusterFollow

#1 Dec 18 2004 at 10:25 PM Rating: Decent
I sold each for 5g, was this smart or should i have kept them for later?
#2 Dec 20 2004 at 2:55 AM Rating: Good
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553 posts
Some of the LOWER level spells made from these materials fetch 15gp. I think it's a fair price at the moment. If you are a sage however, you'd probably be jumping off a Griffon station shortly.
#3 Dec 20 2004 at 8:41 AM Rating: Decent
I dont understand this. Follow with me on this now, I honestly dont see how there is enough gold in the game to support 15gp for one Adept3. As you level, regardless whether you have apprentice or adept level spells, you eventually outgrow them. They cease growing in strength etc... Now, I am a lvl 21 Warlock, and a lvl 20 sage. Blaze Adept3 is now lt blue meaning that next lvl or the one after it will grey out and it will no longer grow in effectiveness. At this point I will probably delete it off my list because I will have a new spell to replace it that is superior. They made the spell tables repetitious like this for a reason.

At lvl 21 my entire lifes savings comes to something like 16gp give or take. So Why would some numbskull spend everything they have made in 20 levels to buy an adept3 spell they will not need in a few levels? Do folks believe their spells will continue to get stronger as they lvl or is someone selling platinum on Ebay already?

Two weeks ago silver or coral (raw) were running 2-4 gp. I can see the value in this. I think 5gp is a lil high. If you, however, ever pay 15gp for a lvl 10-19 Adept3 you have wasted your money. Save it for those adepts later in the game when you will be lvling slower.

This is my humble opinion.

Arke Lvl 21 Warlock
Mistmoore
#4 Dec 20 2004 at 8:49 AM Rating: Good
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1,930 posts
I would have to agree with the above poster. I do however think that 5g is a good price, but only compared with the recent prices I have seen. Lately they seem to be around the 10-15g range, which is extremely sad to me..

I still believe they should be sold for around 2g a pc.

See this THREAD for my reasoning.

The only reason I make adept 3's now is for myself, and that's only if I find a raw silver or coral myself or see one for a very low price. Until people quit being dumb about raw pricing they won't see any adept 3's made by me. But I will most certainly be stronger than them :-)
#5 Dec 20 2004 at 9:14 AM Rating: Good
I have a slightly different take on these clusters. I have one in the bank, that I have no intention of selling (saving it for my own upgrade), but, everytime I sell I put it up there for 20g. I do not expect it to sell........BUT......if someone values it substantially more then I do, more power to them. I don't do this to offend anyone, it is just the only price I would be willing to part with it.

I imagine most of the people placing them up for sale at such exagerated prices are looking at it the same way......if you can not get a very high price, it is better to sit on it for your own use.

I even got a nasty tell when in vendor mode. I replied politely that no...I DON"T expect to sell it at that price.....you just never know.
#6 Dec 20 2004 at 11:33 AM Rating: Decent
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51 posts
I too sell things I'm going to use for personal, not just with rare harvests but anything I plan on using for myself. This is symtomatice of an overall epidemic of crafter greed and ignorance running rampant in the game. Take iron spike for example. I get workshop tasks that require I make 10 items that require Iron Spikes. As a scholar I need to get these from an outfitter as it's a level 10 outfitter recipe. To my surprise the lowest listed price for these was 10s. !!! Then I looked up eolith tempers, the scholar item needed to make the iron spikes... 5sp!! It's really no wonder people are selling things at inflated prices. I'm thinking they make things for their own use and then maybe a couple extra for sale at extremely high prices in case someone really really really wants them.

Rather than spend 1.5GP on a workshop task that would take 2-3 hours to do and only yeild 32sp (oh freakin yay)I actually rolled up a secondary character, levelled him to 10 and turned off combat XP so he can farm artisan recipe books in lowby areas, and made him an outfitter. There, baboom... now I can make iron spikes all freakin day for coppers on the gold. I sold 3 "extra" iron spikes from my new guy (who's name is incidentally "spike" and who has a spiky mohawk) for 3 weeks of rent. I also sold all the extra eolith tempers that were on spike for grossly inflated prices (2sp each which is still a pretty high price, but considering i have to do a shared bank x-fer fair.) So basically, prices are high on things because people plan on using them for personal but figure if people want to pay a premium for them they'll go for it.

The lesson to be learned here is, there's a huge opportunity to make money right now in crafting base materials. If someone wanted to make 5 stacks of 20 eolith tempers they could sell them in one session for 1sp each. They cost: a candle, an iron cluster, and a water to make 4, which comes out to about 3cp for 1sp. That's a huuuuge profit and the demand is enormous. Here's to hoping people stop being stupid. I look forward to the economy normalizing at reasonable prices and the only way this will happen is if people like myself point out the obvious. Go out there and make a bundle people.. by selling at reasonable prices. I shouldn't have to roll up 3 characters to make all my crossclass-subcomponents. I should be able to buy those 10 spikes at 15sp at the very most.

Consider this, the 10 attacks I made and turned in for 32sp to the wholesaler would have sold on the open market for 2gp at a modest 20sp each. What did I get for my 2 hours? (just combine time, not harvesting. etc) I got 32sp and 100 points for my society. Somethings wrong here, and I daresay I don't think SOE should have to adjust the wholesaler payout for workshop tasks. If they do, it will only create inflation, but as it stands it's not practical to do most workshop tasks.

I'm posting this as it's own topic as it turned out quite long.
#7 Dec 20 2004 at 11:45 AM Rating: Default
Quote:
Consider this, the 10 attacks I made and turned in for 32sp to the wholesaler would have sold on the open market for 2gp at a modest 20sp each. What did I get for my 2 hours? (just combine time, not harvesting. etc) I got 32sp and 100 points for my society. Somethings wrong here, and I daresay I don't think SOE should have to adjust the wholesaler payout for workshop tasks. If they do, it will only create inflation, but as it stands it's not practical to do most workshop tasks.



I for one agree with this, I have found 3 rares so far and will hold them for myself. Tho prices on my sever are not real bad they are bad enough. I have 4 toons now to make all the stuff I need to keep going on my main. But thats ok I don't have to depend on other peeps to rake me over the coals for my cash. And if it gets to a point where I need more then four toons I will pay the extra to get more toons I guess.

As for the wholesaler tasks, why do them you lose cash and you just help the people in your society who already sell at inflated prices make even more cash and do nothing to help yourself. Not really worth time to do IMO.

I don't buy from others and I don't sell to others at this time unless I am helping a friend out and most times I charge what it cost me to make. I have no problem with cash in the game and make between 3 to 6 gold a day. But it is a problem that needs just time to work itself out. Prices will come down they will have to after all peeps only have so much room to hold stuff :)
#8 Dec 20 2004 at 11:54 AM Rating: Decent
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51 posts
I hear you when you say don't bother with workshop tasks because it helps those who hurt the economy. I've made it to #1 in my society, so I'll prolly just chill for awhile and rake in some $$. But I won't do it by price goughing, I'll do it by selling at reasonable prices- the demand is so high on certain items right now I'll make a mint just being fair.
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