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Warlock? What the heck is a Warlock?Follow

#1 Dec 18 2004 at 11:46 AM Rating: Decent
I'm interested in the Warlock class, but there has been very little info about this. How does the warlock compair with the Wizard? If any one has time to list the info, I'd greatly appreciate it. :)
#2 Dec 18 2004 at 12:12 PM Rating: Decent
From a fantacy standpoint a warlock is the male equivalent of a witch.

In eq2 they seem to have followed this aspect to a certain point. I currently am playing a warlock(lvl. 22). The primary differences i have seen between warlocks and wizards at this point in play is that wizards tend to slightly higher damage on average then warlocks with there dd spells. This is probably partly due to the fact that warlock dd spells for the most part also have an additional effect of some kind at least according to the spell discriptions. I'm not overly knowlageable about wizard spells but it is my understanding that for the most part they are eather strictly debuff or dd spell while ours occur at the same time. I don't have any compelling evedince of how effective our dd/debuff spells are tho they do seem to make creatures somewhat easier to defeat.

According to spell lists i have seen latter on we start to get group instant power regen spells. We also get a set of fun spells that you can use on yourself, friends, and if i'm not mistaken random people :p that turn them into a frog, rat and i belive a bat. We also get an extra line of out of combat, group power regen buff over wizards assuming that all the wizards i have been grouping with haven't just been idots and not using one that they get.

Hope that gives you a little help on making up your mind. Over all were more of a wizard with a little more emphisis on buffing/debuffing from what i have seen tho we still do a respectable amount of damage in our own right.
#3 Dec 19 2004 at 1:49 AM Rating: Decent
is it not true that warlocks have more dot spells? if so isnt that what they are mainly based on? poisons and the like? and what class uses alchamy?
#4 Dec 20 2004 at 12:47 AM Rating: Decent
Thanks for the info! Great post. And from what I have read, wizards, actually, have more dot spells then warlocks.
#5 Dec 20 2004 at 4:51 PM Rating: Decent
18 posts
I am also a warlock, and one difference I have noticed is that wizard damage spells seem to deal more with cold and heat damage, whereas warlock spells deal more with poison and disease damage. The amount of damage possible may be the same but the type of damage you want to dish out may change depending on the particular foe you are fighting (i.e. their known resistances, etc...).
#6 Dec 21 2004 at 10:54 AM Rating: Decent
Ok I have talked to a few higher level wizards and a few higher level warlocks.

The difference is as they state above that warlocks spells are not only utility but also direct damage (DD for those that are new to the MMO language). Later on Warlocks get spells that can nuke for 500+ and completely debuff the mob at the same time. Due to this fact the only way to make things fair is to give wizards a higher amount per nuke.

The kicker however is that a warlocks nuke will come back faster than a wizard. So at earlier levels when chain nuking warlocks will do better damage than a wizard because the spells simply come back faster. The other catch is that a warlock has to debuff in order to do the good damage a wizard does just by simply nuking.

So a warlock takes more work to do the same damage, but they do have the ability to get very close. I asked a 30 wiz his highest nuke and he stated 536. Asked a 30 warlock and he said 530.

Sony likes to say that the warlock is a utility class that is meant to DOT (damage over time) but Wizards (at least up until lvl 30) get more dots than warlocks.


Just my observations and those of a small swatch of people I discussed with.
#7 Dec 22 2004 at 5:06 PM Rating: Decent
has some basic spells cus alla doesnt have much

http://eq2.ogaming.com/db/list/skills_wizard.php
#8 Dec 30 2004 at 4:20 AM Rating: Decent
I am 38th lvl wizzy and my best friend is 38th lvl warlock. I can say for a fact the only difference is wizzies have higher dps at higher mana cost and warlocks have less dps but more mana efficent. Wizard are Fire,Cold and Magic based. Warlock is Poison, Diease and Magic.

Main Big nukes for Wizzy is Fire, we get couple of dots, mostly cold based(well the good ones). And we get an awesome magic based AoE DD thru the 30s and at 50th Ice Comet a cold based AoE DD which Pownz. Wizzy get more group buffs, Warlocks get more Debuffs. Main Big nukes for Warlock is Poison, the dots they get are diease. This idea that Warlock use mostly DoTs is insane a Warlock is a NUKER just like a wizzy. They get poison AoE DDs.

So class... for a fast fight you want to hit hard quick go with wizzy, for a long fight go with warlock they got better mana efficent nukes with small difference in DPS. Neither class will use DoTs unless the mob has a ton of HPs. The DoTs we get arent that great, summoners DoTs much better. Wizzy/Warlocks main tools is Nukes and AoEs.

Just remember 1 thing BOTH of them are NUKERs..not some pansy dot using pet loving summoners.

And some Real Life info.... Warlocks are NOT male witches. Witches is what people who practice Wiccan( a pagan religon) a real life religon both male and females are called witches. Warlock was a term used that meant the same thing as Wizard back in the 14-16th centuries. Eventually during the burning at the stake times christians started calling male Pagans Warlocks. I male witch would find it offense to be called a Warlock.
#9 Dec 30 2004 at 4:12 PM Rating: Decent
since wizards and warlocks are so the same why didnt they make one evil and the other good?
#10 Jan 02 2005 at 10:44 AM Rating: Decent
And some Real Life info.... Warlocks are NOT male witches. Witches is what people who practice Wiccan( a pagan religon) a real life religon both male and females are called witches. Warlock was a term used that meant the same thing as Wizard back in the 14-16th centuries. Eventually during the burning at the stake times christians started calling male Pagans Warlocks. I male witch would find it offense to be called a Warlock.



you are pretty close to correct there... but MANY male practioners of Wicca DO go by warlock. My wife and a lot of my friends are wiccan, so i'm fairly familiar with thier practices
#11 Jan 02 2005 at 1:43 PM Rating: Decent
They are availablie in both cities. They are neutral. :)
#12 Jan 02 2005 at 8:14 PM Rating: Decent
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1,463 posts
This is pretty maddening. Well, being evil gnomes we signed up for FP and went there... and dropped our evil gnomes like hot rocks (we really didn't like FP - it was "too evil" - and evil in "the wrong way"). Well, after getting bored w/ other toons, we rerolled our evil gnomes, reasoning they can still be evil but live in goody goody land (where at least no one snarls at you all the time, where there are colors other than that of mud, and etc.).

Anyway, I'm playing up my new evil gnome and... after all these weeks, there's still no really succinct, "good" information on the difference between wizards and warlocks. I don't mean to criticize those who have posted here - you're doing the best you can - and I really appreciate it! It's SoE's fault for... well, for not really working on these classes enough, imo. Or perhaps the fault is that they were sooooooo over-committed to "play balance" that they couldn't see how to actually make things different. If the truth is one uses elemental damge and the other poison/dis damage and debuffs a teeny bit, while the other does a teeny bit more damage... and the fun spells are different ... but that's it... that's really it... oh Gawd, all those years of development - all the hype and anticipation - I must now ask: is this really the best they could do?

I mean, eq is supposed to be the "best" mmo there is, and this is the best they could cook up? I'm completely underwhelmed. Flame me if you need to - sorry - if this is good enough for you, pls fogive me and move on. I'm just really depressed that this is what passes muster at SoE these days. Like I've said a lot on these threads, they got so many other things so right, how could they have botched this one so badly? Oh well. A horse is a camel designed by committee, so who knows? GL all. Heck I'd reroll as an enchanter except that I'm hearing too few players know what chanters can do - and won't offer them groups! Gah...
#13 Jan 05 2005 at 5:37 AM Rating: Decent
44 posts
Ok, what were you expecting with regards to differences between them? Most of the sub-classes are simply different because one focuses on different goals.

Berserkers are warriors who are more offensive, whereas Guardians are defensive. Shadowknights and Paladins, should be obvious. Coercers and Illusionist. One is all about the "jedi mind trick" and the other uses illusions. Again, same, but different.

I'm just not sure what you were expecting.

Oh, and personally I dislike grouping with Enchanters. Most of them don't actually understand the purpose of their class. They are intended to lock down extra mobs, adds. Not mezz every single mob in an encounter. The only exception would be if fighting a difficult named, to lock down the named while you finish his minions. Otherwise they're a mage, and as such, they should be doing damage.

Edited, Wed Jan 5 05:44:55 2005 by Cueadar
#14 Jan 06 2005 at 2:51 AM Rating: Decent
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1,463 posts
"Again, same, but different.

I'm just not sure what you were expecting."

See? I think you just answered what my problem is - what I was expecting. "Same, but different" is like bean dip that's been left out in a swamp for six weeks. It reeks.

The classes have been so hyper-balanced that there is no life left in them.

I was expecting SoE to deliver "the next big thing" in MMO's. Instead we got a "over all those years we never got our act together - creatively, anyway - but we're going to slap some lipstick on this pig and rush it to market to beat WoW" sort of derivative, retrograde piece of junk. Well... all right, that's too harsh. There's good stuff in the game - lots of it. But for getting so much of it so right, how could they have screwed up so much of it???

There should be more distinction between the classes. Why? Because "variety is the spice of life". And without that we have Haggis instead of Pad Thai noodles or Schezuan Beef or Chiles Rellenos or even Big Macs. Wait a minute, I like Haggis! Hmm, what kind of food is EQ2? That'd be a good question for a thread.

But to answer your question - what was I expecting? If you went to a Mexican food restaurant and found out they only had tacos (but wait! Two, count em, two different kinds of tacos - one with SHREDDED beef and another with GROUND beef), would you go back? If you went to a Chinese food restaurant and found it only served fried rice (pork or chicken), would you go back? I mean, listen, you could live on tofu and broccoli, right? Why isn't tofu and broccoli good enough for you, breakfast lunch and dinner? Huh? Why do you have to eat other kinds of food all the time? It makes life difficult on the rest of us! You and your food-variety ways - what's making you eat different kinds? It makes no rational sense!!!!

Sorry to subject you to that, but do you now see how I feel after reading your post? Okay, I went a little overboard, sorry. But seriously, I'm stunned that this is even an issue. But... maybe... I... don't... belong... in... EQ2... (but I keep fighting because EQ2 is a trendsetter, and dammmmmmit, I don't like the trend they've set - and I don't want to see it infecting furute mmo's for one thing).
#15 Jan 09 2005 at 3:43 AM Rating: Decent
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Quote:
Eventually during the burning at the stake times christians started calling male Pagans Warlocks. I male witch would find it offense to be called a Warlock.
Just because it is offencive does not stop it from being true.

If the dictionary definition of a Warlock is a Male Witch then a Warlock is a Male witch.
#16 Jan 12 2005 at 3:06 AM Rating: Good
Just on the topic of "balance":

What would you have SOE do? I think they did a pretty good job of making the subclasses similar, but different in that they can fulfill the same role but do it in different ways. Plus, for the most part, one is evil and one is good.

If the classes were vastly different, then there would be a problem with imbalance between the subclasses. And I'd rather not have to deal with the ******** and moaning that would ensue.
#17 Jan 13 2005 at 10:20 PM Rating: Decent
Pretty much what I've noticed on playing a Warlock (25) is that we seem to excel a bit better at AoE spells than Wizards. Almost all of our atk spells have secondary affects with the important one being a power drain. The spells all seem to refresh pretty fast too, minus the uber nuke / power drain at 23 (but even its not a huge thing).

Wizards do very high dmg of fire, ice & magic & have better defensive buffs for the elements. Pretty much if the fight is lasting longer than 20 sec, they're in trouble. They do get AE's but seem to get em at slower intervals & chaining AoE is a bit weaker than Warlocks'

Warlock do almost but not quite the dmg power of wizards. Most have a small dot or debuff associated with it. They have awesome AoE's & can chain them greatly. Power drains & power buffs are the next great thing with Warlocks. Its like their true power lies in poison, disease & power management.

There's a spell list done of all the atk spells on a basic statistical dmg rating of warlocks to wizards from 20 to 50 & by the time they get to 50, they're just about the same, are the same when you add in the warlocks extra ability. It switched back n forth a couple times, with most times the wizard was ahead on dmg than the warlock, but not always.

Some mobs are better on dmg to the differing classes. Its all about balance with variation. Goblins weak to fire, orcs weak to poison (an example).

An example;
Wizard is superb on fighting a solo even con 1^ mob & killing it in 20 seconds. If mob is living beyond that, wizard gets in trouble, not saying wizard will die, but the longer the battle, the more painful it becomes. Wizards are about massive dmg or else.

Warlock is superb on fighting 3 solo even mobs (no ^ ) & killing all 3 in 40 seconds with a bunch of AoE, then when they're hurt alot, 1 nice nuke & they're dead. If the mobs are still alive after that, warlock can be in trouble. The warlock is able to achieve this cause of the subtle power drains on the mobs that allowed the longer duration fight, also some of the AoE's are DoTs with weakening resists.

Both are great to solo, great to group with & can help the group with their abilities, but in different ways.
#18 Jan 22 2005 at 12:55 AM Rating: Decent
Quote:
Quote:Eventually during the burning at the stake times christians started calling male Pagans Warlocks. I male witch would find it offense to be called a Warlock.

Just because it is offencive does not stop it from being true.

If the dictionary definition of a Warlock is a Male Witch then a Warlock is a Male witch.


Actually, straight from the FAQ on wicca.org:

Quote:
Q:
What is a "Warlock"?

A:
Warlock is another word for traitor. It is not used to describe a male Witch. A male Witch is also a Witch or Wiccan.


Just look it up on the merriam-webster dictionary.

Edited, Sat Jan 22 00:58:53 2005 by Rrill
#19 Jan 22 2005 at 5:00 PM Rating: Decent
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1,463 posts
The imbalance was what made old EQ thrilling, cool, alive, brilliant, "great".

The ******** and moaning was because there were issues - passion - and who cares if people ***** and moan - that will always happen - if your #1 priority is to iron out all ******** and moaning, God help you.

What would I have had SoE do? Make me a killer, innovative game that is THRILLING to play. Not eqalitarian and boring. I was promised a "next generation mmo" and got Robespierrian crap.
#20 Jan 26 2005 at 6:28 PM Rating: Decent
i dont quite understand one of the warlocks spells which i think depicks the warlock alot i mean a few of u guys said the wiz and warlock were quite simmler they are not wiht a fews spells the wiz gets a mez spell for a slow drain of power and the warlock gets an instant power heal as well as alot of pow buffs but back to the matter at hand the power heal spell cna it be used on you or is it an ally only thing? and if iits ally only does it kill your power to cast it?

any help on this matter will help me thx for anothing u can tell me
#21 Jan 27 2005 at 2:20 AM Rating: Decent
Seeing as this became a discussion about classes and will proly move onto flaming ...

The wizard and warlock are sopos to be similar the only real difference is one is good and one is evil.

There are really only 12 classes(the sub classes) and even some of these are too similar to one another. This does make the game balanced and realy a bit to much so. EQ was great for the imbalances every class was different and had different rolls. At the same time when you were getting shafted from the differences it wasnt a real pleasent time. Sadly some people could only ***** about it. SoE did try to make EQ balanced and lost many people over it that were used to being specialized in certain areas. This is not EQ... You have 4-12 classes to choose from if you dont like it quit.
#22 Jan 28 2005 at 11:21 AM Rating: Decent
errr not to make u seem wrong or nothing but the wiz and warlock are both citys im a high elf warlock in qeynos hehe
#23 Jan 30 2005 at 5:53 PM Rating: Good
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5,311 posts
Quote:
The wizard and warlock are sopos to be similar the only real difference is one is good and one is evil.
Sorry, but that's not correct. Good and evil have nothing to do with defining characteristics of these classes. It's totally player choice for these two classes.

Both wizards and warlocks are nukers. They will fill the same role in groups. Here is the main difference:

  • Wizard's damage spells are based on the elements; ice, fire, etc..
  • Warlock's damage spells are poison and disease based.

  • Looking through the spell lists should give you a pretty good idea of their different powers.
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