Forum Settings
       
Reply To Thread

Anyone else dissapointed in the fury class?Follow

#1 Dec 16 2004 at 2:03 AM Rating: Decent
*
57 posts
I am a 32 fury on Neriak, and I have to say I am quite dissapointed, theres really nothing to offer to a group that a shaman/inquis/templar doesn't have.

It's quite aggrivating.
#2 Dec 16 2004 at 6:44 PM Rating: Decent
*
57 posts
Comments?
#3 Dec 16 2004 at 6:53 PM Rating: Decent
***
1,576 posts
All the classes have their complaints. Just go to the SOE class forums and they all think some other class can do their job better.

Havn't reached as high of level as you are but I suspect that if you can keep a group alive, you're doing just fine :) The grass is always greener on the other side.
#4 Dec 16 2004 at 7:03 PM Rating: Decent
*
57 posts
Yeah, I do fine healing really, but it's just that I'd like to have something that another healer doesn't have, except for a couple damaging things. Not many people understand furies, so I can hardly get groups.

I've had people say in my groups "We need a healer!" And there I am bewildered..I have to remind them that I'm a healer, heh.
#5 Dec 16 2004 at 7:09 PM Rating: Decent
***
1,576 posts
IMHO, SOE tried to balance all of the classes so much that none of them stick out so much. All of the priest jobs are pretty much the same from what I've seen they just do their jobs a little differently.

I also think there are a lot of people still caught up in eq1 where druids and shaman's where secondary healers and the cleric ruled all. Not really the case in this game.
#6 Dec 16 2004 at 7:10 PM Rating: Decent
*
57 posts
Yeah, 90% of the people are still caught up in EQ1's situations.
#7 Dec 16 2004 at 8:48 PM Rating: Decent
*
211 posts
I'm more disappointed that templars always get the top billing. People say their heals are better, to which I reply my regens are better. Often I will join a group and they will say they need a healer right after I join ><

Hellooo Furies can heal, too. I do a good job at it, if I say so myself. Half the time they get a templar that:

Has less power
Has significantly less AC even though they can wear heavier armor
Doesn't use drink other than summoned

And still, they like the templar because he's a 'better' healer.

I've changed a few minds so far, though - I keep getting repeat invites to be healer from a few people.

Edited, Thu Dec 16 20:52:05 2004 by Arvec
#8 Dec 16 2004 at 11:55 PM Rating: Decent
I'm dissapointed that Brawlers/Monks/Bruisers, really never use fist wraps or knuckles. The reason? Stupid weapons like staff's and 2 handed maces do more damage. It's really nerfed. Anyone know if at a certain point knuckles and fistwraps will be the dominant weapon?
#9 Dec 17 2004 at 2:58 AM Rating: Default
*
89 posts
Quote:
I've changed a few minds so far, though - I keep getting repeat invites to be healer from a few people.


The main problem you are dealing with is that people are still trying to cram that square peg of EQ1 into the round hole that is EQ2.

These are two seperate games. People need to take almost everything they learned in EQ1 (especially the concept of "The EQ Holy Trinity(TM)")and put it in a box. Then throw that box out.

As EQ2 progresses and people learn to play EQ2 AS IT WAS DESIGNED to be played they will learn that each class has it's own unique abilities along with the ability to provide the same abilities of the other members of their subclass. In your case they will know that a Fury can heal/buff well along with bringing some good offensive power to any group that someone like a Templar can not. Of course there will be some who will never learn that, and my guess is that they will be some of the poorer players around. Just like in EQ1.

The best players in EQ1 knew that some of the most sucessful group combinations around did not include ANY members of "The EQ Holy Trinity(TM)". Best XP/AA group combination? Not "The EQ Holy Trinity(TM)" that is for sure-it would be 3 Wizards, 2 Mage/Necro and a Druid in the Plane of Fire. Want to keep Trakanon permanently killed? We did it for 6 weeks straight with a group comprised of a Mage, a Druid, a Wizard, a Necro and an SK, no "The EQ Holy Trinity(TM)" need apply unless it was the Druid's RL wife who played a Chanter who decided to come along for the ride.

#10 Dec 17 2004 at 3:41 AM Rating: Decent
Quote:
I'm dissapointed that Brawlers/Monks/Bruisers, really never use fist wraps or knuckles. The reason? Stupid weapons like staff's and 2 handed maces do more damage. It's really nerfed. Anyone know if at a certain point knuckles and fistwraps will be the dominant weapon?


This really depends on what item you have, my attack goes up by 1 point when I use my oak bo staff instead of my fist items at level 15 so in my case it's not that much of a difference.

And BTW nerfed means making a really powerfull item less powerfull by the magic of Sony. Smiley: grin
#11 Dec 17 2004 at 10:31 AM Rating: Good
*
62 posts
Fury have damage reduction through AC, AGI and resists buffs.

Next time you get in a group, ask your groupmates what their AC and resists are before casting willowskin and wildspirit. Ask them again after casting those.

I wouldn't consider a +300AC group buff(that's what I get from my willowskin adept3) "nothing to offer".

Fury isn't about chaincasting heals. We're about damage reduction through defense/resists buffs and mobs debuffs. We have such good defense/resists buffs that we don't need big heals, regens are enough to do the job most of the time(we also have some direct heals for when regens alone can't keep up).

Damageshields boost your damage output and are nice fire and forget spells(just keep them on whoever keeps getting hammered). We also have some nice DoT and, if I remember correctly, StingingSwarm also decreases the mobs defense so your group's damage output goes up. Ferocity of the eel lasts for 15 minutes, doesn't use concentration and adds crushing damage (sounds like free extra damage output to me) but I haven't had much chance to test it yet since I just got it. They're just examples, we have many more useful spells.

While in lion form, we attack a bit faster and we have a chance to do a maul which is like a free DoT (I think).

Personally, I wouldn't want to be there to chaincast heals. I prefer just keeping regens on and be able to debuff/nuke/melee while regens are doing the work. I really enjoy being a fury and I don't think I could have made a better choice of priest class for myself.
#12 Dec 17 2004 at 11:20 AM Rating: Decent
**
259 posts
TexasWizard wrote:
These are two seperate games. People need to take almost everything they learned in EQ1 (especially the concept of "The EQ Holy Trinity(TM)")and put it in a box. Then throw that box out.

i agree on the trinity bits... but disagree on throwing *everything* out :).

and, one of my regular groups in eq1 consisted of a warrior, a druid, 3 chanters, and a ranger ... best xp ever! unorthodox group combos were an absolute blast :D!
TexasWizard wrote:
As EQ2 progresses and people learn to play EQ2 AS IT WAS DESIGNED to be played they will learn that each class has it's own unique abilities along with the ability to provide the same abilities of the other members of their subclass.

yay! ty for saying this!

i've been trying to tell people this, in my own longwinded way, and you've done it in a single sentence :).
____________________________
EQ: Runyaessz, 5 Monk, Phinigel
EVE: Runym/Runyn/Runyl, 43M SP each
SWTOR: Pardoric, 22 Merc, on vaca
EQ: Runyariel Varyuvantel, 65 Enchanter, Tarew Marr, on vaca
LoTRO: Runyarian, 38 hunter, Vilya, on vaca
WoW: Runyarian, 70 hunter, Muradin, on sabbatical
EQ2: Runylala, 25 Troll Bard, Qey, Blackburrow, retired
WAR: Runyael, 30 DiscO Khaine, Ironfist,retired.
CoH: Hissing Chicken, 16 Scrapper, Pinnacle, retired
#13 Dec 17 2004 at 1:12 PM Rating: Decent
*
57 posts
Maul isn't a dot, it's just a chance for an extra attack. And sometimes you can attack 6 times in one swing, as I have many times before ;), its fun hehe.
#14 Dec 17 2004 at 2:23 PM Rating: Good
*
62 posts
Quote:
Maul isn't a dot, it's just a chance for an extra attack. And sometimes you can attack 6 times in one swing, as I have many times before ;), its fun hehe.


Well I remember fighting bears and receiving a Maul attack that would DoT me. Also, I remember soloing a skeleton once while in lion form and noticed him having some kind of bleeding graphical effect on him(looks weird on a skeleton). Seemed like he was being DoTted and I hadn't used any DoT. That's why I figured our maul attack was more than just an extra hit but had some side effect associated with it. I think there's more to it than just an extra attack but would have to test and pay closer attention to be sure.
#15 Dec 17 2004 at 2:30 PM Rating: Decent
*
57 posts
I am 100% sure its just an extra attack :-/. You can tell it is because when it happens in lion form.. looks like you quickly swing another time. I thought it was a dot as well because when other people maul me, heh. I guess the mobs maul is different.
#16 Dec 17 2004 at 3:17 PM Rating: Decent
*
73 posts
One thing I think they could add that would really help make people happy with their fury is an AE DD in the low 20's.

When I think "Fury" I think of someone calling up natures fury in the form of devastating storms... Which would be AE effects. Having a little "storm" line would really make the class work the way I think people kind of expect them to work based on the class name.
#17 Dec 17 2004 at 3:17 PM Rating: Decent
*
73 posts
One thing I think they could add that would really help make people happy with their fury is an AE DD in the low 20's.

When I think "Fury" I think of someone calling up natures fury in the form of devastating storms... Which would be AE effects. Having a little "storm" line would really make the class work the way I think people kind of expect them to work based on the class name.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 139 All times are in CST
Anonymous Guests (139)