I'm a bit confused when it comes to the role of Societies in EQ II.
Are they similar to Guilds in any way? Would it be correct to think of them as "pre-made, in-game" Guilds?
What is the advantage, if any, to gaining levels within a society, such as the "Elusive Commonwealth"? Any perks?
Why are some societies open to me and others are not? Can I get a certain society to open up to me in any way?
Any help in clearing this up for me would be greatly appreciated....