Forum Settings
       
Reply To Thread

How much does WIS/INT really effect casters?Follow

#1 Dec 11 2004 at 9:57 PM Rating: Decent
I remember from eq that it was pretty much worthless to get int items at low levels for the mana, but I was wondering does it actually help in EQ2? I mean, my friend wants to get all these crappy pieces that give 1-3 wisdom, but I think it is better to have the ac and overall better piece of equipment. He likes to literally keep garbage even if it gives a wis or 2. BTW, the character is a defiler. What do you all think?
#2 Dec 11 2004 at 11:38 PM Rating: Default
i think that is the dumbest question i have ever seen on this forum...
#3 Dec 11 2004 at 11:48 PM Rating: Decent
34 posts
Ignoring the previous post which is obviously from someone who is a bitter, mean, and vindictive person, i would say that you should most definately go for the AC and the all around better piece of armour. Having said that, i play a Troll cleric (almost defiler) and i spend most of my time jealous of the power pools of those filthy dark elves and erudite casters who proliferate the lands in and around the commonlands. Having said that, there is a piece or 2 of greyed out armour that i haven't upgraded yet simply because i'm loath to throw away the added Wis on them, but if something new and shiny passes thru my inventory, i'll snatch em up, regardless of the wis.
#4 Dec 11 2004 at 11:50 PM Rating: Good
Warpro, the wis/int is about the same as EQI as far as I can tell in EQII. You are right about the lower levels being less impacted by wisdom/intelligence stats simply by virtue of the limit on how much they can accrue and how much mana they can have. However, wisdom/intelligence is still going to improve spell casting and mana regen even at lower levels and improve thier tradeskilling. (As far as I know, have not read anything to contradict this)

Although, a consideration at lower levels, and where I agree with you, is that often casters do a lot of meleeing early on and then ac is certainly more likely to protect you.

The biggest difference in gear I see in EQII is the inability to twink lowbies so that they are actually wearing gear that suits thier level and skill.

Anyway, I hope this is some kind of response to a very reasonable question.
#5 Dec 12 2004 at 12:32 AM Rating: Default
If you're wearing gray or green con gear because of the stats on it, rather than upgrading to some yellow or orange con gear that will actually protect you, you're gonna die. A lot. I just hope you're not in my group, as I don't need any more debt.
#6 Dec 12 2004 at 2:48 PM Rating: Decent
*
211 posts
It depends. Major armor pieces such as chestplate, helmet, and leggings, should not be compromised for a point or two of extra wisdom. Generally, armor on the left half of your inventory sheet will account for most your AC. More than likely you can find a nice pieces of armor that will allow you to gain both wisdom and AC, or gain a lot of AC at the loss of a point or two of wisdom.

Armor pieces such as necklaces, rings, and earrings, can often be compromised for stat boosts as even a significant jump in equipment level in those slots often leads to a very small boost in AC compared to what the major armor pieces can offer you.
#7 Dec 12 2004 at 3:33 PM Rating: Decent

AC is meaningless to me. Power pool is all I worry about. Int/Wis seems to impact power pool much more than it did in EQ1 at the lower levels. For example; I was in a group with a troll inquisitor and a high elf templar, all of us level 30-31. The templar had a full 357 more power than the the troll. Each had almost exactly the same gear stat wise.

With the effectiveness of taunt in this game, AC on any other class than a melee is meaningless in a group situation. So dump the AC and get your power pool up. There was one fight, with these two healers, that we would have otherwise won if the troll had the 357 extra power that the high elf did. Instead, we got our clocks cleaned and 5% debt.

My 2cp
#8 Dec 12 2004 at 3:43 PM Rating: Decent
*****
14,454 posts
In EQ1 wis/int meant everything to a young caster/ priest. The breakdown worked out that 1 wis/int equaled to 3 mana. (or power in EQ2). SO if you are a priest or caster, worry less about the AC and more on the wis/int!! You can not play your class well if you do not have the power to use your spells correctly.
Yes, AC is a very good thing, but when you start grouping you should not be the tank. In fact you should barely be hit on if your group is doing what it should.
If you want to play your class right, really keep in mind that powr and wis/int (depending on your class here) is going to up your power pool and make you more useful to a group
#9 Dec 12 2004 at 3:51 PM Rating: Decent
**
499 posts
There is actually a good argument about this going on here, http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=708
I honestly don't have much info, but I am going to go read my manual when I get off work and see what I can learn.
#10 Dec 12 2004 at 4:08 PM Rating: Decent
*
211 posts
If you can't decide, keep two pieces of equipment for each slot that you can't decide on. Since the armor is light, it shouldn't be that much of a problem to do. I solo a lot as a fury (soloed my way to L24 so far), so AC is just as important to keep myself power-efficient as wisdom is. I agree that in a group where you don't get hit (should always be the case, but I digress) that wisdom/power would be the most important factor.
#11 Dec 13 2004 at 10:14 AM Rating: Decent
*
223 posts
This is slightly off topic and will probably get burried...

But why did they make the broker feature suck so badly? The search function for specific attributes (i.e. wis/int) doesn't even work...it doesn't sort things in order of highest attribute to lowest, which is ridiculous, and you can't even use AC as a filter...

Maybe I don't know how to fully utilize it...I'd love someone to tell me thats the case...

I don't want to get into the EQ/EQ2 thing, but I hated the bazaar and I hate broker/house merchant thing even more...That's my number one problem with the game...They really need to come up with a better player to player market system...
#12 Dec 13 2004 at 5:21 PM Rating: Decent
**
421 posts
Also sometime in game go to your EQII button and open your help. In there you can see what the stats do.

INT helps everyone with spell damage and adds to Casters power.
WIS helps with resists and adds to Priests power.

That same area tells that

STR is where fighter classes get thier power and affects melee damage output
Agil is where Scouts get thier power and effects damage taken
STA adds HP
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 179 All times are in CST
Anonymous Guests (179)