Though I don't know Celebration personally, I do not believe she is (I assume she is a she, with the PMS comment and all ;) ) a religious fundamentalist. Moreso, I believe she has experienced a ton of crap, has dealt with it, and now has reached her boiling point. So I feel I must touch on some points...mainly because my opinion really doesnt fit either of you twos :)
1.)Nodes. Nodes nodes nodes. I have never seen something so small spark such an insane debate. The whole idea behind the node was a bad one on SoEs part, and I truly wish they had come up with a better system. Personally, when in the newbie zones trying to raise my skill, I came across a few people who came over and harvested a node I was working on. My response was to walk away. A node is a node, it regenerates and I can get another. It's not worth my time getting worked up over.
2.)Going after the same mob is an age old MMORPG problem, and more than likely shall remain til zones are completely single player instanced or group only instanced. I pray that day never comes. The times when we meet head to head on a mob, and I end up locking into it first, I usually send a tell to the other player and apologize..even if it was clearly mine, because I like to avoid bad feelings. If i wanted to tick everyone off, well, I wouldn't play MMORPGs. My goal is to make friends, not enemies.
However, there have also been times when I was clearly about to take a mob, in the process, casting a spell, only to have someone with a faster spell/arrow/sprint come in and snatch the mob away. Thats not particularly nice..but I do what I usually do, i walk away and find another.
3.)I've never directly asked anyone I didn't know a question, so I really don't have an opinion on this. However, I have sent tells to people still, and many say nothing. Oh well, I live :)
4.)I don't group. Whenever I have in an MMORPG, I usually accept no loot. I've never been in the situation in EQ2 where i would of won anything but junk anyways.
5.)When I see others getting treated poorly in OOC, I attempt to defend them, unless they deserve it. Usually I can deflect the retardedness to me, and I'm better at handling it than some :)
The problem is that this game seems to have breeded a new kind of player. One that is not bound by rules (since SoE surely isn't doing a great job of enforcing them), and one that gets his jollies by putting others down. This has happened since..well..forever, I know this. But in EQ2 it is alot more visible because of the lack of on-call GMs. Ones that come out and stop the madness.
Maybe times have also changed in the last 5 to 7 years so much that others are ultra sensative. I really dont know. However, fighting about it and taking it personal on these boards is not going to help make the game a better place to play. We as the players need to keep the standards high. We don't need to try to enforce our own lil ettique rules on others, and we also dont need to go running around without any restraint, terrorizing the masses for fun.
I want to see EverQuest 2 become the most popular of the next-gen MMORPGs. I want to see it have another 7 bloody expansions with insane amount of content. I want to see flying treants and sea-parting spells (okay, we prolly wont get that :) ), but it will never happen if we as the player base hate each other, ignore each other, or generally flame each other into the pits. Never.
Edited, Sat Dec 11 22:05:10 2004 by Stashy