Moorgard wrote:
*** Gameplay ***
- NPC merchants will once again purchase crafted items from players. Values will be based on the costs associated with producing the item.
- Adventurers entering the wolf and goblin caves in Permafrost will no longer die instantly.
- Brindo Halfbottom has learned the Common tongue and is now better able to interact with those seeking his assistance.
- NPC merchants will once again purchase crafted items from players. Values will be based on the costs associated with producing the item.
- Adventurers entering the wolf and goblin caves in Permafrost will no longer die instantly.
- Brindo Halfbottom has learned the Common tongue and is now better able to interact with those seeking his assistance.
Well, looks like their definition of temporary was really just that; very very temporary. I'm impressed that they got it back up so fast. Let's hope they didn't mess up the whole system though.