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Sony NERFED us with crafting, NERF them backFollow

#52 Dec 09 2004 at 8:29 PM Rating: Decent
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167 posts
lol Randy ...

I dont craft but it seems to be sucky for the crafters ^^
I read it wasnt gonna be permanent, what's their point then (not being sarcastic, really asking)?
#53 Dec 09 2004 at 9:25 PM Rating: Decent
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133 posts
I've yet to see a game that didn't sacrifice crafting. Why should E2 be any different?
#54 Dec 10 2004 at 1:36 AM Rating: Decent

I have to say some you guys oviously never been on MMORPGs before or something , Now mind you I've played several over the years and i see more and more a Recurring Theme and the lowering of standards of Sony's MMORPGs, Yes Eq2 had a bit better launch than most other games in the past ,, but hey ,, How many spent there 30 free days sitting and staring at SWG login screen waiting to get in the game ? ,, Sony's response well they were free days who cares ,, ok So now ,, Day 1 of Pay EQ2 we have a issue with how crafters are selling junk items to vendors for money So they can craft more or better items ,, So because I as a now paying customer ,, Have to sit out a WEEK of crafting till they Overhaul the LIVE Servers to more inline what they had inmind till then I get to pay and go do something else ?? ,, as so many you suggest , My question to you is What if they found they had a loot drop problem and they decided to remove all Drop Loot's for the next week while they fix there loot tables you gonna go out there and Rally around that its such a awsome game,, maybe ill try out crafting while I wait for them to fix combat loot tables ,, ??

now personaly I prolly wouldnt mind the No selling crafted items back to vendor, if crafting was as simplistic or as cheap as WoW but if im expected to do 10+ flippen combines to take a stab at making a crappy backpack and no one wants my crappy backpack ,, including myself ,, whats the issue me selling it to a vendor even for a profit For sakes i just spent 10 times the amount of work you did adventuring for money And I have to pay my apartment rent too and i didnt get that Leet sword i can sell to another player or vendor to pay for the 2x coal, 5 x distilled water , 5xcandels , 7x filements, to make a crappy backpack not also including the raw items i need to have bought for the combines tin, leather etc this being one the more simplistic anyone can make recipes (progress this out to dependancy combines where i'm paying other players for items i cant make) if ive put the time into making said backpack and i make a crude one why would player pay me for a crued when they can buy from the shopkeeper for 95 copper when i have like 1 silver and change not to mention better part of a hour of my time wondering from crafting station to station making what i needed to make it or do i have volunteers to pay me 20 silver for my crudy bags ??? ( I mean i could be wrong maybe the fool market is higher than I have noticed ,, if so Can i get names and direction how to sell to these fools ?? )

Ive played Eq 1 for many years now hell I think ive tried bout all the games out right now minue camolot Beta tested more than i can remeber including EQ2 which i might add reported dozens and dozens of crafting bugs that are still exist (stupified by the lack of suprise in its still not being Fixed) LMAO and I honestly expect to see it still not fixed in 2132 =P As many EQ 1 quests are still broke from original launch from who ever created left and what not may have never even finished coding it into the game But some how it still got to the launch
I Play a gnome in eq 1, and every day since the direct x 9 engine upgrade nearly i /bug about the stupid Ldon Magus's not porting me with out having to get off my horse move around and jump to get them to talk to me ,, or send me on my way ,, Yea Its just a Game ,, Have fun ,, or quit when you pay 107k plat for your horse and others have no issue with somethings wrong why ***** at them for ******** ? ,, I Fooken ******* up a storm when i had to get off my damn drogma every 3 inchs,, cause as a Gnome he could go over hills or up a step ,, and i shelled out my year and halfs life savings for him cause of a change to the graphic engine ? ,, Does it mean i hate the game now just cause i cant use my drogma ?? ,, no but with out complaints and getting enough people to help reach the magic quota of people caring it will never be fixed Like the leet lowbie quests in the original Eq 1 Faydark ,,

yea yea Ramble ramble ramble,, Night folks,,
#55 Dec 10 2004 at 1:38 AM Rating: Decent
Least Blizzard had the curtiousy to give people a Extra week of play when there 4 main servers crashed and were down for a few days ,,
#56 Dec 10 2004 at 2:30 AM Rating: Decent
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62 posts
GilgameshAngelic wrote:
lol Randy ...

I dont craft but it seems to be sucky for the crafters ^^
I read it wasnt gonna be permanent, what's their point then (not being sarcastic, really asking)?


There were a number of recipes that were ~extremely~ profitable. Some crafters may have noticed that they pretty much did an across the board value for all finished products, which tends to quadruple as you go up each tier. Tier 1 was 75c, tier 2 is 3s, tier 3 I assume is 12s.

The problem was that they didn't bother to check into how much effort and cash had to go into all finals. Provisioners, so I've heard can do tier 4 cooking and turn around 48s a final on items that cost around 1s to make, and happen to have no reliance on other classes for the subcombines. They can do everything they want with just a few vendor purchased items.

Spend a few hour harvesting the fishing nodes that everyone hates, then a few hours of doing combines and you have earned yourself several plat.

I think the actual reason for this "shutdown" is that they didn't create their tradeskilling system in a way that was designed to be easily maintained/modified. Hence the long wait for fixed recipes (I'm personally ticked about the fact that all but one of my armorsmithing basics use the weaponsmithing skill which was capped once I became an armorer--junk basic = junk final), and the almost complete shutdown of merchants for some unspecified time. Hopefully, some of that time will involve them putting in a system for easily updating their crafting related items. Maybe even a database that could easily show values and relations throughout the crafting web, and allow them to run some sort of analysis to find exceptional holes in the system. Weee, wouldn't that be great =)

I'm even praying for some sort of decrease to the cost of production. The way crafting is right now, there are very few ways to compete with the quested items out there.
#57 Dec 10 2004 at 2:37 AM Rating: Decent
See all you have to do is start botting this game up and hacking in tons of plainum pieces if u wanna **** sony over. Just keep on finding flaws in the code and promote them silently with friends, thats what all the uber players do.
#58 Dec 10 2004 at 3:27 AM Rating: Good
29 posts
Quote:
Did I cancel my subscription today? Absolutely. Did I purchase WOW today? Absolutely. I for one have better things to do then pay $14 bucks a month to be a free beta tester

Guess WOW sux too huh, since you are on the forums here instead of playin' there. I guess reading the forums about the game you cancelled is the "better things to do"? I for one would would be playing my new game not checking forums to see if someone has asked me to "please don't quit"
#59 Dec 10 2004 at 4:21 AM Rating: Decent
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786 posts
Sure Randy may have went a bit over the top with his original post but he brings to light, again like so many others have in the past, SoEs poor track record with customer service and relations. They seem to turn a blind eye to the issues that the general populace voices they want fixed. At least they could explain they know its f***** up and will fix it when time permits. A little contact with the community would do them wonders, but SoE rather take the other route and stay mum on it all.

Lots of people craft as a main and adventure on the side. Youd be amazed at the number of them too. With crafting as it is now, even if temporary, these people now are stuck doing what they did only when necesarry because their main task/point in the game is in many ways broke. This would be like if they said no xp from fighting, dont worry its only temporary. Everyone would be up in arms just like the crafters are now. This may not seem like a big thing for all the people who craft on the side, but its huge for those who do craft the majority of their time.
#60 Dec 10 2004 at 5:17 AM Rating: Decent
39 posts
It's late at night and I feel like adding to the carnage of this thread. Smiley: tongue

So yes I understand listening to whiners is annoying. But do you guys realize what's more annoying? whiners whining about whiners. When some of you read the subject header for this thread did you think it was going to be a calm collected criticizism? or a guy letting off steam? I personally assumed and was correct in that it was a guy letting off steam. Someone who was pissed about a changes in EQ2.

And honestly venting can be constructive. Sometimes a person just needs someone else to listen to them and their frustrations so they can release the built up energy and move on. I honestly feel that is what some of these threads are for and should be left for such a purpose.

And as such here is my vent: Smiley: glare

I just got the game. I'm playing this MMORPG because a bunch of my RL friends are playing it and I play MMORPGs to spend time with them now that we live far apart from each other. I've had some tough times getting started. There's always adjustment periods when starting a new game. But some of it has to do with my friends being in the evil city and I had my heart set on being a conjurer. My heart sank when I discovered that was not possible but I got over it. I got over it because really I like crafting and can live without my ideal adventuring job.

I feel like at this point every new thing I discover that I want to pursue in the game is either completely impossible or broken. Granted I'm only on day 3 of play and I'm not giving up yet. But I do feel a little frustrated. I'm going to play this game regardless because I'm playing it to interact with people I know and they like the game quite a bit. But so far I have to say this is not my favorite MMORPG. I'm still hoping I'll be surprised but so far I keep running into dead ends.

so there's my rant. And I'm sure tons of people are going to whine that I'm immature.

But I'll admit if you are frustrated at the negativity of forums such as these your frustrations are not completely unfounded. You are playing a game you like and you don't want to see the forums flooded with people like me who criticize something you like. But if that is really the case I suggest that if you see a thread with "Sony NERFED us with crafting, NERF them back" or "This is why I hate SOE" or "omg this totally sucks" I suggest that you do not click on the link and read the thread. there is my Smiley: twocents

PS kudos to EvilGnome awesome post Smiley: bowdown
#61 Dec 10 2004 at 8:32 AM Rating: Decent
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494 posts
Quote:
Did I cancel my subscription today? Absolutely. Did I purchase WOW today? Absolutely. I for one have better things to do then pay $14 bucks a month to be a free beta tester


I liked that...

"I for one have better things to do..." coupled with "Did I purchase WOW today? Absolutely"

In all honesty, don't get me wrong I love games, but you only moved from one timesink to another. In no way have you increased your productivity.


Weee, it's friday mornin and I feel spunky.
#62 Dec 10 2004 at 8:55 AM Rating: Decent
Yeah right mate -

Like I am gonna go and cancel a real life cost in order to complain about an ingame cost.

Even if I cancelled my suscription to EQII and EQI, it would make NO DIFFERENCE. SoE has soooooo many people online right now and sooooo many people buying the game everyday, if 1/10 of us cancelled it would feel like a minor bump in the road. A raised eyebrow maybe.

If I cancelled my suscription anyway - I am sitting here with $50.00 of junk CDs then. If I cancelled both games - well lets just say it runs into the hundreds that I would be using for frizbees.

Not gonna happen.

If you want to do something - call them and register a complaint or send an email . . . if and I say IF enough folks say the same thing, SoE MIGHT decide to do something about it.

Mooska, Barbarian Crusader
Antonia Bayle
#63 Dec 10 2004 at 9:00 AM Rating: Decent
Quote:
-books that people can't scribe
-broken workshop quests
-broken recipies

Design Flaws:
-the merchant system blows
-adept drops are so common that app III's aren't needed
-the quested armor is easy to obtain and much better than anything a crafter could produce
-no labeling of food/potions so players have no idea what they do (and why would they buy them if they don't know what they do?)
-the dependencies are total crap. most are having an extremely hard time finding components they need from other players.


Did not see this until just now - so add to my earlier post please . . . This is what you need to send to SoE in an email if you hope to have ANY chance of things being changed. Calling them names will get you only one thing, well maybe two . . .

A Stony wall of silence
or
Banned and you lose any money you already subscribed too plus your now useless CDs
#64 Dec 10 2004 at 10:16 AM Rating: Decent
Thank god they nerfed this before it got way out of hand. The economy would have been ruined very quickly once people realized the kind of money they could make.
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