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Exactly, and if they buy the game just to craft, and you dont' like that aspect, then stop playing. No one that tells people to stop playing here, ever stops playing themselves. I have left games like SWG, and once I left, I didn't go whine about it because it wasn't worth my time. If he didn't like EQ2, he wouldn't be sitting in the EQ2 forum.
Explain to me what is so wrong with people wanting them to fix a game THEY ALREADY PAID FOR and put a lot of time into? Why should they stop playing when it's the game that needs to be fixed? Serously, if you buy a stereo that only picks up AM stations do you expect the CSR at the store to tell you to just make the best out of the AM stations? No, you keep ******** until the CSR gets his manager or someone listens to you.
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As far as Programers putting their foot down. What, do you think these programers all have Union Jobs? That this is a movie and the little guy will put his foot down and the boss will back down?
Well gee.. I don't seem to have any sort of problem explaining why a project plan has an unrealistic timeline and I have no union to back me up.
The fact is, the marketing department knew it was not going to be ready. The developers knew it was not going to be ready. Hell, the beta testers knew it was not going to be ready and yet nobody did anything about it.
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You should know that no system, be it Windows, a new model car, or a game, is that stable when it first comes out. Most games, even not On-line ones get patches that you can download after the inital release, it's normal. Knowing this, and saying that you would have prefered to wait, why did you buy the game?
First of all, Windows still isn't stable but I won't go into that. Second, there's a big difference in having bugs and fixing them. The problem I'm addressing is that they havn't even acknowledged these bugs exist.
Edited, Thu Dec 9 14:37:35 2004 by subvert