I was a Master Doctor, master Pistoleer (And many other things like CH and Combat Medic which I dropped).
SWG had a lot of issues that I did not like. I did not like the fact that almost all the economy was user driven. It made prices sore after a while.
I think there is nothing more fun than finding that really good piece or Armor or weapon in EQ. You just couldn't get that exp in SWG. For some reason, I like the grinding more for Artisan in EQ, and it is less necessary since the economy already exist with vendors.
In EQ, every class has pros and cons. In SWG, you are rather a CH, a Bounty Hunter, or screwed. I enjoyed Pistoleer, but I just did not feel like I could hold my own against someone like a BH.
I found it troubling that a bounty hunter could be better with a pistol then a master pistoleer. I thing a BH should be good in all of them, but great in none.
SWG had to much down time. Who wants to see in a cantina, watching another Player that does nothing but set up dancing macros and leaves their computer on for 2 days st8, so you can heal your mind wounds. Then you can head to a medical center and hope there is a doctor there.
The idea of player cities was cool, but when they expanded so much that in places like Lok, you had Humongous MOBs spawning at your house's front door.
I am not sure how the expansion is making it, but most people will have to drop skills on their current character to pick up pilot. (They should have made the skill system like FFXI, where you can just shut it off and gain in something else without erasing all the hard work you put in.)
EQ2 makes it easier to find a group. I love SWG, but the fantasy world appeals much more to me. I like casting spells. I like getting an awesome mace, or suit of armor by killing a MOB that I have worked hard to find and fight.
The crafting goes faster in EQ2 and is more involved. The best part is that the Artisan tree is independent of the adventuring one. So, Artisan does not become your only class. This helps because you can have one character and be able to help yourself with your artisan skill. Like I am a cleric scribe, so I can make my own scrolls.
I know I have ranted on a bit to much for this post, but I think that any game you pick is going to have it's flaws. It may even have some things that are good that Sony may decide to "fix" later and make it bad. However, SWG has to many to over look. These are ones that won't get fixed because the flaws are the fundamental basics in the game itself.
Now, if Sony added SWG to it's all access plan, then they may keep some business...