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Crusader v. warrior observationFollow

#1 Dec 08 2004 at 9:21 AM Rating: Decent
40 posts
One of my (many) character flaws, pun intended, is that I cannot play just one. So, I have a 18 warrior, 17 crusader, 17 sorcerer, and 15 summoner. I play solo quite a bit; my schedule often does not allow for several uninterrupted hours, and I don't want to be in a situation where I am relied upon and have to bail out. Anyway...

For soloing, I am finding the melee classes better suited to it, at least at the levels I am at. I enjoy playing both the crusader and the warrior, but am starting to notice a difference in their abilities that I just cannot explain, and was hoping to get some other input.

When they were both 17, I tried fighting the same critters with both, originally to see if my dual-wielding warrior could dish it out faster than my two-handed using crusader... which he can of course. Both have almost exactly the same AC; it was about 2 apart- 553 v 551. The crusader even had that slight edge.

But when it came to fights, the crusader would just get a super beat-down compared to the warrior. I even tried to lay off the Adept Mangle my warrior uses to try and remove the debuff aspect, and the warrior simply does not get hit as much. I am compensating for fight duration too. I can't explain it. Parry skills are the same, both were using their stance abilities (which were the same skill level)... what is going on?
#2 Dec 08 2004 at 9:46 AM Rating: Decent
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494 posts
Try using shield and 1hs and/or use Demonstration Of Faith. Crusaders are less full on tank and bring a bit of utility into it.

Also use your stuns and nockdowns as they lessen your overall damage as well. I can take yellow solo mobs at 20 without losing more than 10% health. I can take orange mobs without losing more than 50-75% health. (<-- that should be 25-50% instead of 50-75%, my bar will only DROP to around 50-75% health, not lose that much)

My current AC is 901 unbuffed, hp is around 750somthing...

Edited, Wed Dec 8 10:14:17 2004 by gxm
#3 Dec 08 2004 at 10:07 AM Rating: Decent
40 posts
I should try that. The crusader was my first character, and I still think that he would be a better solo guy, though perhaps less able to handle larger groups... that remains to be seen. It is true at 17 though.

Are you a Shadow Knight or Paladin? I am REAL curious as to what sort of abilities a SK gets. Sepcifically, do they get a debuff that works similarly to Mangle? Mangle is SO effective, I find myself addicted to it, and missing it when I play my Crusader.

Thanks again for the advice.
#4 Dec 08 2004 at 10:11 AM Rating: Decent
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494 posts
I am a Shadowknight, but I am only lvl 20 atm, about to hit 21 (I have been slacking in game recently). From what I hear, SK get mostly DoTs DDs and group utility spells. Just what I have heard tho.
#5 Dec 08 2004 at 10:31 AM Rating: Decent
Hey, Yeh try Chain Casting Demo of faith, cast it 10 seconds before you intend to pull the mob, so you will have it refresh straight away, it really helps.
#6 Dec 08 2004 at 10:55 AM Rating: Decent
40 posts
I do use DoF. Its not that I can't hunt with my crusader, its just that I don't really understand why with the same AC and skill level, the crusader takes more hits.
#7 Dec 08 2004 at 11:00 AM Rating: Decent
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494 posts
Classes have different damage mitigation modifiers. Guardians/berserkers have higher mitigation than crusaders and brawlers. Crusaders have higher mitigation than brawlers.

All fighters have overall higher mitigation than any other base class.
#8 Dec 08 2004 at 11:03 AM Rating: Decent
I'm a level 21 Pally and I have no problem tanking. Your best option is to use a shield the blocks will cut down damage a lot. Sure you lose DPS but you gain Defense.
#9 Dec 08 2004 at 11:07 AM Rating: Decent
40 posts
There is s factor, other thank AC, parry skill, and AGI that determine whether you get hit? I find that somehow disappointing if there is some ephemereal difference beyond the numbers I can see that impacts things.

And again folks, I have no problem hunting or tanking, that is not what this post is about. I am trying to figure out why I am seeing a difference between a 17 warrior and 17 crusader, where I didn't think there should be one.

Same AC, same AGI, same parry skill, both using their stance skills. The Soldier's Stance does use 3 concentration, but doesn't seem to generate different numbers.
#10 Dec 08 2004 at 11:13 AM Rating: Decent
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494 posts
Like I have said. Each class has their own mitigation factor. Different classes are designed to handle damage differently.

A fighter in general, compared to a mage of the same level, with exactly the same stats, ac and all is going to get hit less than the mage every time. The same thing goes for Warrior vs. Crusader, Guardian vs Shadowknight. The difference is going to be much smaller, but it is still there. Crusaders are more offense than Warriors. So even when the warrior has the same atk and weapon as the crusader, the crusader is going to outdamage the warrior per hit, however not by much.

That is just how it works. Sorry if it dissapoints you or whatever. That is how classes are balanced. AC is going to mean different things to different classes, overall the higher the better but a mage with 1000 ac is still gonna get pelted more than a warrior with 1000 ac.
#11 Dec 08 2004 at 2:15 PM Rating: Decent
31 posts
Quote:
I am trying to figure out why I am seeing a difference between a 17 warrior and 17 crusader, where I didn't think there should be one.


LOL.. you believed them when they said all classes could tank the same? Do you really think warriors would give up all that utility crusaders have only to find out they aren't superior tanks? No one would play a warrior if that were true.

Crusaders do have ways to mitigate damage, for a short duration and in limitation, but no toon will mitigate raw damage like a guardian (warrior), that IS their purpose.

On a side note, you will find that crusaders do not get the utility that guardians(warriors) get when it comes to holding aggro on a group of mobs, at least that is what I have seen. While I have not played one, I did look at the crusader abilities and I don't see anything along the lines of hold the line, which is by far the warriors best utility when it comes to fighting group mobs.

But hey, you got a horse dammit!
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