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Yelling isn't a sign of weaknessFollow

#1 Dec 06 2004 at 8:08 AM Rating: Good
I have noticed a few times people running around with a MOB on their tail obviously trying desperately to get away and seconds later, dying.

Just in case people havent figured it out yet. /YELL
yes, i know it was a sign of weakness in EQ1 but it really helps.

1) When in combat your power/health regen rate is nothing like that of when you are not! If you yell, you break the encounter and go back to non-combat regen rates. This can give you those extra seconds you need to reach a guard or zone.
2) When you yell and break the encounter, you also unlock the MOB allowing friendly passers by to take the beast from you. On too many occaisons I have sprinted after someone telling them to yell so I can save them and have them still end up a messy heap because they didnt.
3) Some guards will not help you unless you Yell. They will quite happily stand and watch you get mashed to a pulp. Hey, you don't ask for help they arent gonna risk themselves giving it!

I hope that helps someone...and if you see me running past Yelling...please help :)

If anyone has any further info on the benefits of yelling, please tell. I dont want to miss out on anything.

Minky
#2 Dec 06 2004 at 8:33 AM Rating: Decent
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If you yell, you get the full benefit of JBoots/Horse.

A lot of the time I will run through some mobs and aoe them and take off, people will send me tells demanding that I /yell when all I am doing is just having fun. =(
#3 Dec 06 2004 at 8:59 AM Rating: Decent
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Lol Izzozz that was a cute post. Yelling definitely isnt a sign of weakness and it has saved me a couple of times as well. I love the fact it actually does make a difference in this game. Other games it did nothing but make you look weak. This /y has a purpose.

BTW I dint know that certain gaurds would not help you unles you yelled for help. One day when Im in desperate need of help I'll have to try that :)
#4 Dec 06 2004 at 3:43 PM Rating: Decent
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I wish there was a way to yell silently :) I love the benefits, but I tend to experiement alot since I solo, and there are a good many times when I need to turn tail and run like the wind. I don't want the heroic types to have to drop what they're doing to try to save me every 5 seconds. One day they'll prolly beat me up :(
#5 Dec 06 2004 at 4:07 PM Rating: Decent
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My Iksar never yells for help. I RP him, and he's pretty fanatical ....so....he dies sometimes with people watching.

He's not, however, above turning his tail and running around until the mobs stop chasing.

I don't mind dying in this game as much as most, and like the RP aspect too, so yes...yell for help if you don't want to die. If I'm around I'll help. I'm not going to make fun of you - if it weren't for my RP thing I have, I'd be yelling for help all the time - I get myself in trouble a lot, lol-
#6 Dec 06 2004 at 4:11 PM Rating: Decent
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I prolly made myself out to be a runnin' nut in my first post :) I actually never yell. I've yelled around three times so far, once to test it, once because i was in the middle of no where, and the other prolly cuz i didn't wanna die :) I'd seriously love a way to break the fight without having everyone hear it heh.
#7 Dec 06 2004 at 4:16 PM Rating: Decent
I have one grief about yelling for help, the fact you get no exp.

This has happened to me on many occasions:

I am a cleric soloing and I accidently pull in 3 MOBs. I mash my HO and take down 2, but as I get to the 3rd one, I am out of Power. Now him and I start going blow for blow but h his much harder. What do I do? I yell for help.

As I do this, I start to run, but soon realize I am to far from guards and any other no hazadous form of life. So, I do what any Cleric dwarf would do, turn around, continue the blow for blow, and pray. Low and behold I regain enough Power to get off one last Smite spell, or heal myself 1 more time. It makes all the difference. I take the last MOB down with 50 HP left. Now, even though I yelled for help, no one came. I had to stand my ground and fight, and I won. Why should I loose all the XP for the kill cause I yelled for help, if the help never came and I beat the MOB myself. It troubles me.
#8 Dec 06 2004 at 4:18 PM Rating: Decent
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Keep in mind that yelling restores you to non combat regen rates. You might not have made it had you not hit the yell key.
#9 Dec 06 2004 at 5:39 PM Rating: Default
I've seen many people being aggrod and not asking for help then dying, i've even offered to help and either they don't know how to yell or whatever? But they still die, and the originally poster is correct, yelling isn't a sign of weakness, its a sign of intelligence.
#10 Dec 06 2004 at 5:54 PM Rating: Decent
Some people will never get used to all the mechanics of the game no matter how simple they may seem to those of us that understand them. My wife for example took an entire week to get a basic idea of how HOs work, and the best way I can show her how is by putting the skills required for them in order. While she could have the yell command or the sprint command in her hotkeys they would just get in her way while she is fighting so like myself I had her delete them. I've shown her how to bring up the BoK, and access the yell and sprint buttons, but she gets confused easily with that. She is slowly getting better, but she will probably never match the skills of many players out their.

Another thing she will probably never achieve is being able to talk to others online. Her biggist issue here is not recieving a proper enough education, nor the help she needed to deal with dyslexia, as such she can't spell well at all and is very self consious of this. I have tried to help, but I don't do a very good job as I really don't understand dyslexia all that well.

Either way there are more than likely others out there who have a lack of understanding of game mechanics, or perfer to be alone and don't use some of the more useful things because it doesn't occur to them. Besides, the penalty for dying isn't all that steep.
#11 Dec 06 2004 at 10:01 PM Rating: Decent
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Usually when I'm being chased by a large mobs seconds from dying, my thoughts are on finding a place to die that isn's in the middle of a huge red spawnpoint.
#12 Dec 07 2004 at 4:27 AM Rating: Decent
SirWise,

It does seem true that you you dont get XP for the kill if you yell. But then I'd rather not have the xp for an encounter and survive than have to wade my way through XP debt after dying.

Also, another thing I noticed after a yell is that I can't get off HO's if I try to finish off the MOB. I guess no-one is entitled to any heroics once they have ran screaming from a fight :)

And, yes, I do seem to yell a lot! My Level 21 pally has probably yelled 2 or 3 times a level. What can I say...I like to overstretch myself then run away in terror

Minky
#13 Dec 07 2004 at 10:48 AM Rating: Decent
If someone agros a mob they do not need to yell for someone else to help them as long as they to not attack back. The encounter is only locked when they fight back. But they are in a inbetween state and if they leave agro range then come back the mob will remember them and have a much larger agro range.
#14 Dec 07 2004 at 1:39 PM Rating: Decent
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Shardangel, instead of deleting possibly critical buttons like Yell and Sprint, and relying on the BoK, try this.

Right click on an empty space on your hotkey bar and select "make new hotkey bar (or something like that)". Then take the new bar and put it somewhere out of the way (You can change it's shape all the way to the point of being vertical if needed). Then put all the icons you almost never use, but still might need in an emergency on it. Then right click it and go into "window properties" and set all the sliders on the left hand side all the way to the left and select the "lock window" checkbox. This will cause the window to only appear when your mouse is over it, thus removing confusion and screen clutter while still giving you fast access.
#15 Dec 07 2004 at 2:25 PM Rating: Good
Gurue
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Another thing; instead of relying on clicking a button to yell, you can just type /y. I sometimes find typing faster than trying to find the icon to click on, whether it's in a hotbar or still in the book.
#16 Dec 07 2004 at 5:21 PM Rating: Decent
LoL, by the time I even think of yelling it's less safe for my to type /y than it is to just turn and run. Either way the first button I press is sprint, far more important than yelling. And as to the hot keys, I find it just as easy to use the BoK as to use the hotkeys for Emergancy cituations. And generally it's me thats getting clobbered so my wife just needs to run. hehe. I was mearly comenting on the fact that some people will never yell for help not because they don't want it, but because even after reading a string of posts like this one they will still have trouble doing multible things at the same time. i.e. Turning, running, sprinting, yelling. Oh ya and turning off autoattack. Thats a real killer when it keeps you locked on the target.
#17 Dec 08 2004 at 3:04 AM Rating: Decent
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Some people seems to have a very slow learning curve on this.

We watched last night while someone pulled 4 mobs and obviously wasn't going to handle them. We stood ready to take them on the moment they yelled - but they never did.

To make it worse they blamed us for not helping. I guess the learning curve is just too steep for some people.
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#18 Dec 08 2004 at 10:51 AM Rating: Good
Shardangel,

What I would do is open a new HotBar and shrink it down to the size of 2 buttons. Then just put Sprint and Yell in it and stick it in a corner somehwere. That way, it doesn't get in the way of the other buttons and barely takes up any room anywhere else.



-SirWise-
#19 Dec 08 2004 at 11:50 AM Rating: Good
Gurue
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SirWise wrote:
Shardangel,

What I would do is open a new HotBar and shrink it down to the size of 2 buttons. Then just put Sprint and Yell in it and stick it in a corner somehwere. That way, it doesn't get in the way of the other buttons and barely takes up any room anywhere else.



-SirWise-


Great advice
#20 Dec 09 2004 at 4:51 AM Rating: Decent
Quote:
What I would do is open a new HotBar and shrink it down to the size of 2 buttons. Then just put Sprint and Yell in it and stick it in a corner somehwere. That way, it doesn't get in the way of the other buttons and barely takes up any room anywhere else.


Great idea. I usually have them on my normal hotbars and on a few occaisons have accidentelly hit the yell button in the heat of the moment and broken the encounter Smiley: cry

Thanks
Minky
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