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Ok, I'm gonna be honest. I played EQ1 for about a year, and I don't find that they are "haters". In fact, they're the nicest people on the game. I get almost no help, or advice from ANYONE. If I do, they are people who played EQ. I will ask a question in OOC, in a very populated zone, and get no answers. I will send tells to at least 10 people, and get no answers. What happened to the friendly people in the game??? To me, it just takes some of the fun out of it. Anyway, no, I love EQ2 so much more than the first, and have very few complaints.
So true.
My biggest concern about EQ2 is that people is grouping ONLY for the quest, then usually the group will split shortly after.
I asked 3 or 4 things around, got not even a replying tell, not even a simple "don't know, sorry".
For being on a RP server this was even worse, as usual RP servers tend to have nicer players.
I got a few remarks on EQ2, some will be fixed like a couple issues with the tradeskill system, some will not as they are the core of the game, for now is fun, that's it, but I'm foreseeing this game not having a long life like his prequel:
Besides the fact that nowdays you can see a new MMORPG every days on the shelves, "their way of questing" is not that interesting and nothing new (ok, no inventory slots used by quest drops, that's it). The fact that it gives a lot of exp completing a quest is just another way of grinding and making things easier: just hail the npc before going to kill.
Maybe it will change at higher levels, so far it's pretty much repetitive.
In the end it's a good game, not fitting me 100%, but will work for a while.