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A few miscellanous questions pleaseFollow

#1 Dec 03 2004 at 6:01 AM Rating: Decent
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81 posts
I've just got a few miscelaneous questions that I hope someone out there can help me with:

Food & Water
What is the value of food and water? I have a level 17 cleric, whom I never carry food or water on, and she seems perfectly fine. Yet I've had party members ask me to summon it for them. Any ideas?

Titles
I've been given various titles (gnoll hunter, undead hunter, etc). I understand that I have to achieve mastery in order for the title to show and that involves killing 200 or so of a given creature. Is there anyplace you can a) see the titles you've been given just FYI, and 2) see how many kills you've had for that class of creature?

Spells
As mentioned previously, my cleric (soon to be templar) is level 17. I'm getting a bit confused about spells. Many of my more useful spells at this point are App3, yet it appears to me that you also get upgrades to the spells in later levels as well. For example, at level 12 I received Bestowal of Vitae, a reactive heal, which I upgraded to Apprentice 3. Then at 15.6, supposedly I received Radiance which does the same thing (frankly I don't remember receiving radiance but it's on casters realm so I may have). At 16, I received Combat Healing which I was able to immediately bump to Adept 1. I have minor healing (App3) received at level 3, Minor Arch Healing (App3) received at level 4, and now Arch Healing, received at 17. This is a lot of healing spells! With the exception of Combat Heal (which also raises the targets offensive abilities), the others are pretty much straight heals.

Since these spells don't tell you how much damage they do, health the heal, or amount they buff, it can be hard trying to figure out if a lower level, higher ranked spell is ever better than a higher level, lower ranked one. Help!



Edited, Fri Dec 3 06:08:56 2004 by Shaladarra
#2 Dec 03 2004 at 6:08 AM Rating: Decent
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430 posts
I'm gonna attack the first 2 and leave the spell question to someone more qualified :)


Wow. I'm surprised you've been able to tolerate the regeneration rates of your power and health at level 17, without food and water. Food and water directly affect how fast your power and health regen. Basically, without it, you'd say, regen 4 per tick..with it, 15 a tick or more. It's a big, very noticible boost.

Titles..the first *visible* title you get is after killing 500 of the creature that the title is given for. You can see all the visible titles you have by pushing P (default) and looking at your suffix drop-down menu. If you are in Qeynos, go to North Qeynos, near the Antonica gate, and you'll notice a lil poster on a tree, or a street sign (forget which). If you double click it just right, you can see your current kill-count for the title-giving creatures.

EDIT - Just a reminder too. When you use food and water, you'll need to right click the food or drink and select *drink/eat when hungry/thirsty* so that you eat/drink :) Otherwise, you wont get the effects.


Edited, Fri Dec 3 06:11:26 2004 by Stashy

Edited, Fri Dec 3 06:23:09 2004 by Stashy
#3 Dec 03 2004 at 6:12 AM Rating: Decent
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81 posts
Thanks!!

As far as food and water are concerned, I rarely have problems with my mana. I don't even get a message that says I am out of it or anything. I was just in a fyremist group last night where we wiped out the whole zone and I didn't have to stop and med once. Considering we had a large group, that's pretty good mana regeneration. Maybe I will summon some just to see if it really does make a difference (maybe i'm bugged or something).
#4 Dec 03 2004 at 6:16 AM Rating: Decent
omg.. lvl 17 and dont know about food and water?
I see right away when someone in my group is not eating or drinking and ask them to do so.. if they dont they will slow down kills for the group.
Strange noone has pointed out your weak regen, I allways did when I noticed someone in group wasnt eating and drinking. Dont have to anymore, never do pickup groups.. To many bad experiences.. :P

Anyways, activate 'drink when thirsty' and 'eat when hungry'. If/when you die you have to reactivate again. Dont forget!

I allways make sure my clerics mana is on same lvl as the rest of the group npnp. A group is most efficient if they waste about the same amount of mana. So, if you dont have anything to heal, toss in a few nukes.

Edited, Fri Dec 3 06:18:36 2004 by BumbiRagnar
#5 Dec 03 2004 at 6:37 AM Rating: Decent
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494 posts
As far as figuring out the amount for which your spells heal or inflict damage, just do it how we did it back in the day. Bring up your stats screen and get into a fight, after the fight when you are low on health, heal yourself and take note of how much you had, and how much you have after the heal and figure out the general numbers.

For damage, prety much the same way, just watch how much damage you do when you cast the spell.
#6 Dec 03 2004 at 7:35 AM Rating: Decent
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81 posts
I am aware of how to go through all that and measure spell efectiveness. I guess my real question was is it better to keep working (increasing) the lower level spell or just forget it and work on the higher one?

As far as food/water is concerned, I'm telling you, that in past groups others exhaust their mana far more than I do (and I am constantly healing/casting debuffs/occasional nukes), etc.

I'll test it out to be sure though. Thanks.
#7 Dec 03 2004 at 7:45 AM Rating: Decent
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494 posts
If you have the money i woudl upgrade everything, being fully prepared never hurts. Some situations might call for lower power-cost heals, so you'll use a lower level one, but you would still want its effects to be as strong as you can get it.
#8 Dec 03 2004 at 8:39 AM Rating: Good
Gurue
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16,299 posts
Also, there's no such thing as "medding" in this game. Sitting doesn't help your health or power regen any faster. That's what the food and water is for. You regen at the same rate whether you're standing or sitting.
#9 Dec 03 2004 at 8:57 AM Rating: Decent
Clerics power = Wizards dps.
If I notice that fight after fight cleric has alot of power left while the rest of the group has lop I will chaincast nukes and painfull meditation. dps increases and no power has gone to waste.
If noone is using canni in your group (you only have to heal MT) then nuke! nuke! nuke!
There is no danger really in EQ2 since you dont have to switch target(autoassist). (depends on mob ofcourse). Keep MT as target and nuke, heal, nuke.
Dont waste power!
Power wasted = time lost.

[edit]
How much power you can waste depends ofcourse. On some spots you can get adds, save mana for that. And if your fighting this mob for the first time. Dont waste mana until you figured out how much mana your gonna need on heals.
Allways calculate for fizzles, adds and occiasional groupheals and other. Dont go oop on nukes.
What Im saying, if you have 90% power and the rest of the group is oop when mob is dead your not doing all you can.
[/edit]

Edited, Fri Dec 3 09:02:13 2004 by BumbiRagnar
#10 Dec 03 2004 at 9:49 PM Rating: Decent
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81 posts
Strangely enough, I have tested my mana recovery before eating as well as after and there was no difference at all. I can't explain it, but it's true. I know a few times once in a great while I'd get a message that I didn't have food or water but that hasn't happened for a long time. I wonder if I'm bugged.
#11 Dec 03 2004 at 10:05 PM Rating: Decent
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133 posts
I don't know the answers but I am soooo glad I don't have to read
YOU ARE HHUNGRY! YOU ARE THIRSTY! 600 times while running from Freeport to Qeynos.
#12 Dec 03 2004 at 10:19 PM Rating: Decent
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81 posts
Amen!
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