Quote:
[but the Prima guide implies it's your adventuring level it's dependant on (I have NOT seen this to be true however) I
Actually it is true. I was only a lvl 4 artisan when i got my first quest which was for 15 electrum (tier 2).
My harvesting skills were all in their 20's so this was an impossible quest for me, my lvl as a fighter was lvl 12 Crusader however.
Needless to say i have not completed ANY quests for my wholesaler guild as I just now managed to get most of my harvesting skills high enough (only trapping is still below 40).
IMHO this is something that should be changed. I will probably never do a quest for the wholesalers guild because of it. I greatly enjoy crafting and applaud SOE for the system they have developed for EQ2, however I (like I believe most people do) also enjoy adventuring and most people start playing a game for the adventuring first and then move into crafting (most, not all).
Chances are I am not the only one who made a few levels running quests before they decided to tackle crafting and then found that the game seems to expect you to maintain your adventure lvl and your artisan lvl at exactly the same pace.
Please SOE, if you pay attention to this forum, revisit this issue and consider adjusting it.
Thanks,
Grist Gudhart
Troll Crusader/Scholar
Oasis
Edited, Fri Dec 3 23:18:43 2004 by Grist