Sincerely.
I'm agreeing with everyone. And strongly disagreeing also.
Once, I was in a party and 6, and leading. The Cleric left so I invited another one at range, she died twice on the way to us. I kicked her out because I was pretty angry at him/her. And then that person /tell me and ask me why I kicked her out and that it was my lost. Yes indeed my loss. There is just alot of differences in the gaming skills of different players and sincerely, I hate having to pay for the stupid flaws of others.
After that moment, the whole group was upset, and everyone left. And it was such a good group, all of this because of someone that didn't know how to run and not get aggro. And don't misunderstand me, we were in front of the Gnoll cave at level 12-13 in Antonia. It's not that hard to follow a waypoint from the north gate to there.
Anyway, so now it just made me a bit more careful. I don't invite people from afar too much. And if someone in the group says they want to go afk from the group, I ask them to leave the group and send me a tell when they come back, if we are figthing a mob and they get aggroed by anything else spawning around, we can't protect him/her as we would want to and she might die for nothing.
I don't mind a good death. If half of the party dies when everyone stood their ground, it's just fine. But if we are goign somewhere, and that the person in the back get aggro and dies without ever telling anyone they were being attacked, that is just stupid.
Once again, last night, someone got aggroed. Didn't tell anyone, he had like 6 yellow/orange on him, and start running, and run into more of them, half the party died. Like, what the hell, tell your party you need help instead of running like a chicken with no head anywhere HOPING they will leave you off. I mean I'm an Enchanter, that's my job to help in those situation and it just pisses me off sometimes, but most people I played with knows how to play. It's always those now and then moment that you remember the most, never only the good.