Forum Settings
       
Reply To Thread

Fighter HelpFollow

#1 Nov 23 2004 at 6:53 AM Rating: Decent
Hi everybody, I just ordered EQ2 and I should receive it today. I was wondering before I start if someone could explain something about the fighter sub-classes (berserker, paladin, etc.) to me. How do the six subclasses rank in terms of Damage, Armor Class, Avoidance, and Maximum HP. I am guessing that for Damage it goes something like this: Berserker, Monk/Bruiser, Crusaders, and lastly Guardians. For avoidance, Monk, Crusaders, Bruiser, Guardian, and Berserkers. For AC, Guardian, Crusaders, Berserker, Monk/Bruiser. And for HP, I have no clue, but I want to know, all things equal (race, eq, etc.) which subclass will get more life. Thanks for any help you can give me as it will affect whether or not I choose fighter. Thanks again.
#2 Nov 23 2004 at 8:05 AM Rating: Decent
Can someone help me please?
#3 Nov 23 2004 at 8:52 AM Rating: Decent
*
88 posts
Well, I don't play a fighter, but from what I have read the general consensus seems to be:

Damage (from high to low):
Brawlers
Crusaders
Warriors

Defense (from high to low):
Warriors
Crusaders
Brawlers

Hope this helps :)
#4 Nov 23 2004 at 8:53 AM Rating: Decent
**
494 posts
For thge most part all characters of any race with the base-class of fighter are pretty much equel. They just have different roles. It's hard to precisely say at this level of play which exact roles the sub classes will fill in comparison with others of the same base-class.

All fighters can tank equally, they each just do it differently.

All priests can heal equally, they each just do it differently.

So on and so forth in that fashon...
#5 Nov 23 2004 at 8:58 AM Rating: Decent
Well I am just wondering why Berserkers can't wear Vanguard, and why anyone would be one if they get less armor than Guardians, Paladins, and Shadowknights, and less damage than Monks and Bruisers? That would make them low end on both armor and damage. So why be one?
#6 Nov 23 2004 at 9:12 AM Rating: Decent
**
494 posts
Monks/Bruisers cannot wear as much armor, therefore take as much of a punishment as Berserkers, but they do more damage.

Paldins/Shadowknights cannot do as much damage as Berserkers, however they can absorb more damage overall than Berserkers.

If you look at it that way, each class is balanced to still be equal, but in a different way.

A simple black & white example like this simplified even further:

If you do X damage, then you have Y defense. X is inversely proportionate to Y. So if berserkers have 10 damage and 10 defense. Then Shadowknights have 8 damage and 12 defense, and monks have 12 damage and 8 defense.

The overall numbers are still the same, just distributed differently.
#7 Nov 23 2004 at 9:12 AM Rating: Decent
So what I am saying is that there has to be some reason to be a berserker. And I doubt that monks can really "tank" in the common definition of tank.
#8 Nov 23 2004 at 9:14 AM Rating: Decent
but Guardians can wear better armor than Berserkers, so do Berserkers do more dam than Guardians?
#9 Nov 23 2004 at 9:15 AM Rating: Decent
**
494 posts
Yes, berserkers sacrifice defense to provide more damage.
#10 Nov 23 2004 at 9:17 AM Rating: Decent
so are Paladins and Shadowknights in the middle, meaning balanced between Damage and Defense(armor)?
#11 Nov 23 2004 at 9:18 AM Rating: Decent
40 posts
Berserkers can probably do more damage than any of the warrior classes. That is what their rage DOES. They can still wear heavy armor, just like a paladin or SK can, just do not get to wear Vanguard, which none of the warriors can except the guardian anyway.

SK's/Paladins get free mounts and nifty abilities. Can tank just as good as any warrior until 20th, where the guys in vanguard armor will start to pull away.

Berserkers, when enraged using dual weapons that both proc, are probably going to be the pinnacle of melee damage dealt in a consistent fashion. Though, perhaps the martial artist classes will be better in trade-off for their lesser armor, but I have no experience with those classes.
#12 Nov 23 2004 at 9:19 AM Rating: Decent
So damage wise, it would go: Monks/Bruisers, Berserkers, Paladins/Shadowknights, Guardians?
#13 Nov 23 2004 at 9:20 AM Rating: Decent
Well I do know that Paladins and Shadowknights can in fact wear Vanguard.
#14 Nov 23 2004 at 9:26 AM Rating: Decent
**
494 posts
For the most part yes, I would agree with that. From what I have seen.

Here is the descriptions from allakhazam class section (I have rearranged them to start with higher defense to lower defense as far as War->Cru->Brl:

Fighter - Primary Melee and damage absorption

.Warrior - Heavy armor and weapons specialist
..Guardian - Stalwart defense. Good or Evil.
..Berserker - Furious attacker. Good or Evil.

.Crusader - Divine warriors who call on the power of the gods.
..Paladin - Noble priest warriors - Have Lay on hands and rez.- Good only.
..Shadow Knight - Avatars of evil - Have Harmtouch -. Evil Only.

.Brawler - Hand-to-Hand combat specialists.
..Monk - Martial artist. Good only.
..Bruiser - Powerful thugs using brute force. Evil Only.


To break it down further...

Warriors are the high defense/low offense group. Guardians have higher defense out of the two warriors, while Berserkers have higher damage out of the two.

Crusaders are the medium defense/medium offense group. Both equal.

Brawlers are the high offense, low defense group. Both equal.


Anyone feel free to correct me, but this is what I see so far.
#15 Nov 23 2004 at 9:29 AM Rating: Decent
So once again, why would you be a berserker? YOu are in the low offense, high defense subclass, yet you can't wear Vanguard.
#16 Nov 23 2004 at 9:34 AM Rating: Decent
**
494 posts
Because you are the higher offense of the high defense group. Berserkers cannot go crazy wearing large armor, but because of their wild fighting styles they naturally avoid damage and/or absorb damage because of their berserking.

The stuff that I posted above is by far NOT for certain, these are just my takes on it. Also from the bits of information I have gathered from here, in game, and SOE site. Warrior is higher defense (regardless of the armor they wear), Crusaders are more middle of the road, Brawlers are higher damage.
#17 Nov 23 2004 at 9:39 AM Rating: Decent
Now in each subclass, the lower defense Warrior of the High Defense subclass, Berserkers, are they higher or lower defense than the higher of the middle defense. So what I mean is are Berserkers higher defense than Paladins?
#18 Nov 23 2004 at 9:44 AM Rating: Decent
I think i get what you mean. See if this is accurate.

Class Offensive Rank Defensive Rank
Guardian 6th (last) 1st (best)
Berserker 5th 2nd
Paladin 4th 3rd
SK 3rd 4th
Monk 2nd 5th
Bruiser 1st(best) 6th (last)
#19 Nov 23 2004 at 9:50 AM Rating: Decent
**
494 posts
Yes, any way you slice it, a warrior is going to be higher defense than a crusader or a brawler.

A brawler, in the same right, is going to always be higher damage than a crusader and a warrior.

Crusaders, will always be middle ground.

However, some abilities of a particular class may be needed in different situations. In general though, each of those three, and their respective subclasses are overall tanks.

As you drill down to each class and sub-class you start getting more refined into specific abilities and capabilities.

Warriors are great at keeping damage focus on themselves and off of others, while taking smaller amounts of overall damage. Crusaders are good for mostly keeping damage all on themselves, protecting the group with support spells, and dishing out some damage. Brawlers will take the most damage, but their damage output offsets that by making the fight quicker.

Dont let that confuse you though, the differences, at least at this stage in play, are very minor.

It all comes down to how you want to play. It seems that this game is as far from being about stats as it can get when it comes to your usefullness to a group or as a solo player.
#20 Nov 23 2004 at 9:56 AM Rating: Decent
See this helps a lot. I would have thought that the three highest damages would be Berserker, Bruiser, Shadowknight. And the three highest defenses would be Guardian, Monk, Paladin. Thanks a lot for the help.
#21 Nov 23 2004 at 10:12 AM Rating: Decent
18 posts
From my limited experience, the above is mostly correct.

Other things to consider:

-Weapons usable, HO viability in groups: This was especially a big thing in games like FFXI, where your skill chain success depended on the ability of all the group members to effectively participate. Example: a group with only Brawlers will not be able to take a HO very far. Therefore, diversity is somewhat encouraged and appreciated within a group.

-Stances. Every melee class has some sort of passive ability (which I'm calling Stances because that's what they are for brawlers/monks) which modifies the basic assumptions of dmg/def for each subclass. Monks can tank reasonably well with their defensive stances active, and I'm sure the primarily defensive classes can increase their damage through the use of stances.

-Other innate abilities. For example, brawlers are pretty obviously geared away from tanking as they have feign death, which eliminates all hate on the brawler if successful. Crusaders get healing abilities, right? That would lean them more to the defensive side, it would seem.

Just random thoughts in server downtime.
#22 Nov 23 2004 at 10:47 AM Rating: Decent
That is also a good point. Besides playing the game, how can I find out more about weapon useabliity, stances, etc.?
#23 Nov 23 2004 at 11:16 AM Rating: Decent
I have been reading some other message boards on this subject, and come up with some other explanations. Each subclass (warrior, crusader, and brawler) has an offensive side and a defensive side and there stat rankings are inverses. So I guess I am settled on the following subclass rankings. Offensive: Berserkers, Bruisers, ShadowKnight, Paladins, Monk, Guardian, and Defensive would be the exact opposite. Anyone agree or disagree?
#24 Nov 23 2004 at 11:18 AM Rating: Decent
**
494 posts
Right, that is basically what I posted earlier. =)

(The X and Y post)
#25 Nov 23 2004 at 12:12 PM Rating: Decent
I thought you said that Warriors had better defense then Brawlers and Paladins regardless of which they were (guardian or berserker). But what I heard is that Berserkers are the best damage fighters and the worst defensive fighters.
#26 Nov 23 2004 at 1:09 PM Rating: Decent
shadowknights a good class you get cheep shots a skeleton and nukes lol.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 60 All times are in CST
Anonymous Guests (60)