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Trade skill profits, Second SocietyFollow

#27 Nov 25 2004 at 10:41 AM Rating: Decent
Excellent idea...I try and offer my services in trade for other tradecrafters as well. Honestly it's the only way we're going to succeed without all going broke hehe. Good on ya!
#28 Nov 25 2004 at 11:37 AM Rating: Decent
The issue I see is simple GREED, trying to charge huge money for items that require very little to no skill and or lvl is laughable. When I see App III spells for 30sp I know the crafter probably got screwed by the craftsman who in-turn will get screwed when he needs to buy the hyper inflated priced items in return. Look on the broker and you will see min lvl 9 quests items for 10 times what you can get from a regular merchant. Greed at its finest. As the servers age this will probably wash out, except for those few who will have inventories full of crap that they think is worth huge money. LOL I for one hope it happens sooner than later.

Edited, Thu Nov 25 11:39:13 2004 by gnpmiller
#29 Nov 25 2004 at 11:45 AM Rating: Good
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Quote:
Because for one I'm still on IoR. Two I don't need the bags once I have the stongboxs and someone else can make use of them, if they want to trade silver for them than sure I'll take the silver but I'm not going to ask for it. The bags were free for me to make all harvested componants.


I have to cry BS on this post.

First of all how do you make backpacks on IoR when they require rat pelts and there are no rats nests on IoR?

Secondly they are far from free. You need to purchase candles and aerated water to make the potions you need to work with the leather and the tin, you need to purchase coal to make the tin buckles, and you have to purchase filaments to make the leather components and the backpack itself.

Thirdly I am a lvl 9 artisan and all I have been making is backpacks. I was lvl 8 by the time I managed to get my first regular. At lvl 9 I finally made a Pristine. Meanwhile I have spent about 30 silver just getting to this level.

Having said that I will have no problem selling pristine backpacks for a fair price.

Ok, now that my rant is finished, I will have to agree with everyone else and recommend that you form partnerships with other craftsman.

SOE has done a credible job of making crafting comparable in nature to adventuring. There is risk involved, it is experience based, and while you CAN solo you will find it more rewarding to form groups :)

Grist Gudhart
Troll Crusader - Oasis

Edited, Thu Nov 25 11:47:46 2004 by Grist
#30 Nov 25 2004 at 12:12 PM Rating: Default
you need to goto the crafters union in West Freeport and talk to the lady upstairs...there is no quest to do you simply tell her that you want to be a scholar or outfitter or whatever.
#31 Nov 25 2004 at 1:49 PM Rating: Decent
The quest reward is dependant on the Tier of the item being produced. If the wholesaler asks for an item that requires a crafting level of 1-9, the reward is 8 sp. If the item requires a crafting level of 10-19, the reward is now 36 sp. I would imagine the reward continues to go up for Tier 3, 4 and 5. I just hit level 20 Alchemist today, so I will try out a Tier 3 quest as soon as one is offered.

As for the person that said that making backpacks on IoR is not possible has obviously not explored the island. If they did, they would know that low quality pelts are found on deer as loot. You may also want to learn how to use your tradeskills to boost the quality of an item.

Once I became a Scholar, 95% of all scholarly items I have made were pristine by using my tradeskills.
#32 Nov 25 2004 at 9:26 PM Rating: Good
Lewskinslayer of the Seven Seas wrote:

As for the quest, what do you guys need that much money for right now anyway? I made 2 gold from just questing and another from group drops; none from trade skilling (in fact I've vendored all my stuff except for a batch of stuff I made last night) and I've managed to get my trade skill up to level 12 (scholar.) IMO, if you make the right stuff and harvest your components, 46 silver is more than enough to make atleast 10 levels (so one turn in = 10 levels?) I suppose right now it would spur the trade skillers to level, but in the long run it wouldn't be a good thing, putting that much money into the game at such an early level.


Have to comment here.
I haven't noticed many scouts/predators using bows yet, and if they do its not very often. This is probably because there is a huge delay, not many low level bow skill abilities, and the damage doesn't seem as high as it should be.
There is a reason for this. Arrow quality.
The type of arrow you use seems to have a direct affect on how much damage you do with a bow, but, the arrow's description box doesn't have any stats on it whatsoever.
I've been experimenting with different arrows, and noticed a huge difference between them. The more I pay to NPC vendors for the arrows, the more damage they do, and the difference is huge.
That said, take a look at arrow prices next time you get the chance. Cheap tin arrows are only 2 coppers each, iron arrows are only 5 coppers each. Thats all well and good if the only thing you're using your bow for is pulling and you don't care how much damage you do with it. But use an arrow that costs around 30 copper each, and you will see your damage skyrocket. The difference I had between the tin/iron arrows and the ones that cost around 30 copper (can't remember the name) when using a bow skill to pull was around 110 damage.
Now, these arrows are still pretty cheap, but pretty soon they just won't cut it. I was searching for some better ones, and there were only 2 I found. One cost 1 silver xx copper each, and the other cost 4 silver xx copper!
Now multiply that by 99 to get a stack. Then figure that stack will last you maybe an hour and a half to two hours of pulling if you don't use the bow durring the fight itself. Once you have, then imagine how much it would cost to go out and do it for 5-6 hours. The amount of money you're pouring into arrows alone is staggering.
#33 Nov 25 2004 at 11:33 PM Rating: Decent
30 posts
Quote:
As for the person that said that making backpacks on IoR is not possible has obviously not explored the island. If they did, they would know that low quality pelts are found on deer as loot. You may also want to learn how to use your tradeskills to boost the quality of an item.

Once I became a Scholar, 95% of all scholarly items I have made were pristine by using my tradeskills

Well you are right about one thing, I was not aware that you could get pelts off of deer since i never hunted deer. I hunted goblins, orcs, undead, dogs, and sharks once when a quest called for it, never had occasion to hunt deer.

One thing that was not right was a personal attack. I know quite well how to use my tradeskills, thank you. even though I am lvl 9 and therefor not a scholar yet, I too nearly always get Pristine when working on alchemy or working with metals. I always get pristine with raw leather. I normally get pristine with the leather cord, but get pristine on about half of the leather plates I make and get regular backpacks for a little over half of the backpacks I make with all pristine components. rarely will I get a pristine.

I do well with lvl 1-9 sage spells as well and i am sure I will have comparable resluts to most artificers when i do become a scholar.

I never allow a defect to pass for more than a second or 2 without being countered, I know my spell affects and what they do. i have tried both using the spells to boost performance in and i have tried only using the spells to counter defects. My results are better when i use the right spells to boost performance at the right time.

To say I did not explore the island when you know absolutely nothing about me is also wrong. It so happens that I explored the island very thouroughly. I have checked the quests I performed while on IoR against the Allakhazams quest pages and there was maybe one or 2 that I missed one of which was the pirate captain's ghost because I never got the drop that gives you the quest.

I simply had never hunted any deer, so since i was unable to raise my trapping skill I made the assumption that there were no pelts on the island either.

This was a lack of knowledge about an item and constituted an error in only one point of post, the rest is completely valid. This in no way called for an attack against me personally or my abilites.

I am hear to learn, discuss, help, and provide information for my fellow players. If I post an erroneous piece of information PLEASE let me know, i appreciate it. However, if your intent is to call names and launch personal attacks in order to make a point kindly take that elsewhere.

Ok, end of rant. This is for everyone now.

I am registered as a scholar and will soon be turning lvl 10. Looking for someone on the Oasis server (Freeport side) who is intending upon different artisan path to trade materials with. Especially a Craftsman or soon to be Craftsman. Please send a tell to Grist in game.

Thanks,

Grist Gudhart
Troll Crusader - Oasis

Edited, Thu Nov 25 23:35:55 2004 by Grist

Edited, Thu Nov 25 23:35:25 2004 by Grist

Edited, Thu Nov 25 23:38:00 2004 by Grist
#34 Nov 26 2004 at 3:16 AM Rating: Decent
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366 posts
Ever since I put 15k plat into alchemy in EQ1 and ended up not being able to make anything useful, I have thought of tradeskills as basically a money sink.

Now, I did the tradeskill intro thing on the island, the dude needed a bar to lock the door and different color bars were shooting up and down, and then it would turn into something else... Apparently there are skills you can use to help the process along. It's all too much! I think I'll go slice up some Orcs until one drops a chest...
#35 Nov 28 2004 at 10:38 AM Rating: Good
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382 posts

Quote:
I’m proposing Sunday! =)

I wanted to state “SHE SAID YES” =)



#36 Nov 28 2004 at 10:48 AM Rating: Good
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1,368 posts
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SHE SAID YES
Congratulations! I take it than that the new PC you are building is now for her?
____________________________

#37 Nov 28 2004 at 11:09 AM Rating: Good
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382 posts
The new PC is for her yes. I have a case, mother board and power supply at this point just need a few more things for it. Hope to have everything in about a week.


The story before she said yes.

Well this Wednesday she thought I had to work, but I actually had off. I left the house as if I was going to work. Then proceeded to check a few jewelry stores. After about five hours of searching I found the right ring. After buying it I called her dad up and asked if I could take him to dinner to “talk”.

Her dad lives an hour and half away but due to a traffic jam I was on the turn pike for two and a half hours. Met up with him and asked for his consent during dinner (that’s a story in it’s self). Let’s just say her dad is a man of few words. It was one of the most awkward satiations I’ve ever been in.

Well I was planning to ask her today but I forgot she had practice with her band so I asked her last night. I had off so before she came home I made dinner, cleaned and did anything nice I could think of lol.

While she was opening the box I froze and couldn’t move. Being nervous, frozen and in fear when she did get the box open I manage to ask the question.

All the hassle for the ring and everything was worth it. That is one day I’ll never forget. I’ll always remember the look on her face =).
#38 Nov 28 2004 at 11:38 AM Rating: Decent
Ok, I know the thread kinda got away from the original topic but I just wanted to re-iterate what was said earlier. I think the folks who try to make a char in each tradeskill is missing the point. We are encouraged to be interdependent with crafting. The tier 2 spells is just an example but is easily solved. I work a deal with an artisan for my paper and quills. I supply all the raw materials, the stroma oil, wash, and resin. I then give between 1 and 2 silver per item. I still have to make the dyes (which by itself is easily as many steps as the quills and paper combined) So I pay somewhere in the neighborhood of 1.4gp for all the materials for 20 spells. This doesnt include what I spend on fuel/new artisan skill books etc. I then turn around and sell the app3's for 15-20sp each.

(If you dont like the price then you need to do the work. Trust me its no picnic getting to lvl 20, buying books, networking for supplies, raw materials, and subcomponents.

So if I make 20 spells and they all sell for 15sp each, I can double my money. Money can be made at crafting. Each crafting class has items in high demand whether it be armor, backpacks, spells, etc. You have to identify a need and work to fill that need.

If you decide to make those chars to avoid the networking, then you are doomed to fail folks. Sure, you'll be fine to lvl 20 but then the classes split again. I believe, and I may be wrong, but there are 9 total crafting classes and to make a lvl 20 spell I need items from 2 or more different ones. So to be versatile in only one class you'd need 9 chars (3 accounts) and 1000's of crafting hours.

Seems easier to me to do it their way.

Unfortunately there just arent any people out there to make my lvl 20 components...and when there are I am sure the spells are gonna cost more than 15sp. For now I am gonna try to get my class lvl up to my artisan lvl and see how things go from there.
Have fun! Don't fret the money so much.

Arke, Mistmoore
#39 Nov 28 2004 at 12:49 PM Rating: Good
nvm -.-

Edited, Mon Nov 29 05:26:17 2004 by Askavi
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