I like a few things about EQ2
The fact that they addressed everything that annoyed me with the first EQ was a great way to start: locked combat, anti farm loot policy, Love the new targeting, love the setting, love the larger world, love the load balancing (Instanced Zones, if some place is over camped I try the next instance and I am done with my quest in no time), The graphics are beautiful, character design is nice (Hair could stand to look a little less "plastic" but Devs said they will work on it, fair enough). The Quest interface is very nice, and the quests themselves are well thought out...I actually FEEL rewarded when I get my reward (usually money and decent XP, sometimes an item). The voice acting, this was something I was absolutely dreading, but it turned out to be excellent, I am going to expect this from games from this point forward (Well written dialogue, have laughed many times). Christopher Lee was a very nice surprise to hear his voice when I clicked on the coin.
The way that the 4 classes branch out, Honestly I did not know what I wanted to be at first until I did the Hallmark trial and was presented with choice to be predator bard or rogue.
Heroic Opportunity has potential, so far Skill chains had more challenge, however I am enjoying the solo HO that are made available to me.
The new Good city/Bad city simplified faction system is VERY welcome, I really appreciate that, what a pain in the *** picking Velious factions for that armor was...had to pick that for an entire guild? *rolls eyes* but anyway this is not to talk of other games.
Crafting system, I don't have much comment on this yet, have not had a chance to try it out for very long, that is this weekend's project.
This is initial impression, I realize the game has just begun and this is only the tip of the iceberg here.