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SOE rejects the solo'ers!Follow

#1 Nov 12 2004 at 1:23 PM Rating: Decent
So if one thing has become clear already, it's that SOE has no intentions of encouraging solo-ing. While grouping is fun from time to time (meaning "when you want to go do City of Mist and ding a level an hour"), it sure ain't why I play EQ/2..

And while I'm on the subject of "things to bidge about," I can't help but wonder if people agree with some of my other 'obserations:'

(1) With the exception of spell particle effects and the moon, the colors in EQ2 seem kinda drab...
(2) These quests are becoming a chore! My Freeport citizenship quest calls for me to collect five tokens from Sunken City.....but there aren't many mobs in that zone that don't have a buddy that's gonna 2x team me...
(3) Maybe it's my fault for creating a character on a such a busy server, but things get choppy/laggy a lot...
(4) Could the NPCs ~NOT~ keep saying the same dopey lines every time I walk by them? I've heard "Stay out of my house, you filty ruffian, and don't touch my figurines!" and "You want trouble? Move along, you stupid cracker!" or whatever ~just about enough times by now.~
(5) This will likely change once I get up a few levels, but all the zones I've been in so far have such a cramped feel...I prefer sitting on the hillside high up in the Overthere, watching Sarnaks mill around like idiots! Instead, I have to sit in small corridors with mobs all around me, just waiting to get trained on me...
(6) Speaking of which, my does SOE make us jump though hoops before we can get to more zones? This is reminding me of a bad late-80's RPG ("You must bring this package to the Steward before I shall allow you passage, knave!") than of an 'open adventure" like EQ1 is. I declare "lame" on this!

Anyhow, uh....yeah.

-bRz

Ghorahn
EQ2 - L6 Fighter, Unrest Server
EQ1 - L48 Shadowknight, Povar Server
-=Tapper of lives, dotter of mobs, feigner of deaths=-
#2 Nov 12 2004 at 1:28 PM Rating: Good
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2,268 posts
Wow... It doesn't sound like EQ2 is for you...

As for grouping, I didn't group till I was half way through 10. There are specific mobs marked as solable that you can kill. I promise. Go ahead and try.

As for the quests becomming a chore, honestly they're the basis of the whole game. There's so many quests and often with very good rewards that you won't be able to avoid doing quests. You also have a do a long quest at 10 and a long quest at 20 to be able to progress.

In all honesty, it doesn't sound like EQ2 is for you... I'm not saying this to be mean, I'm just saying, why play a game that you don't like?
#3 Nov 12 2004 at 1:32 PM Rating: Decent
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494 posts
Mobs that are marked solo and around at least even con, even if there are 2+ in a group of them, can still be taken solo. The con is done for the entire encounter, not the single mob.

Now if you tried the same thing on a group of enemies of even con, but flagged "group" then you would get your *** handed to you.

If a mob is falgged "solo" and at least even con, you should have no problem. If it is "solo" and maybe yellow or above, you COULD still possibly kill it, you would just have to use any advantage you had. Buff up before hand, use HOs and any other abilities durring the fight. If all else fails, turn and run (use sprint).
#4 Nov 12 2004 at 1:44 PM Rating: Decent
brizznown wrote:
So if one thing has become clear already, it's that SOE has no intentions of encouraging solo-ing. While grouping is fun from time to time (meaning "when you want to go do City of Mist and ding a level an hour"), it sure ain't why I play EQ/2..

okay right here i am gonna shoot this down, if sony had no encouragment for soloing they wouldn't of put the system that tells you how hard a mob is for you, if its a solo mob or a group mob. you just gotta look.
brizznown wrote:

(1) With the exception of spell particle effects and the moon, the colors in EQ2 seem kinda drab...

They were not going for the power ranger look when they made this game, they were going for an interactive realistic world.
brizznown wrote:
(2) These quests are becoming a chore! My Freeport citizenship quest calls for me to collect five tokens from Sunken City.....but there aren't many mobs in that zone that don't have a buddy that's gonna 2x team me...

First off, the name of the game is everQUEST. second off the mobs their are pretty easy, just bring a friend. the crabs you can take alone if you like soloing, they are underwater near the docks, you just gotta pull them up onto the docks.
brizznown wrote:
(3) Maybe it's my fault for creating a character on a such a busy server, but things get choppy/laggy a lot...

not really much i can say about lag, try turning down your graphics, or use defualt, the defualt calculater is really well done in this game.
brizznown wrote:
(4) Could the NPCs ~NOT~ keep saying the same dopey lines every time I walk by them? I've heard "Stay out of my house, you filty ruffian, and don't touch my figurines!" and "You want trouble? Move along, you stupid cracker!" or whatever ~just about enough times by now.~

Well it seems like the npc thinks your a filthy ruffian and doesn't want you to touch his figurines, he is making sure you remember it lol, as for move along you stupid cracker, i have never heard that in game and i doubt that they say cracker considering that is a racist term.
brizznown wrote:
(5) This will likely change once I get up a few levels, but all the zones I've been in so far have such a cramped feel...I prefer sitting on the hillside high up in the Overthere, watching Sarnaks mill around like idiots! Instead, I have to sit in small corridors with mobs all around me, just waiting to get trained on me...

you are just hanging out in the first couple, if you want a more open feel you should be able to get that in the commonlands at your level, there are a bunch more when you get higher.
brizznown wrote:
(6) Speaking of which, my does SOE make us jump though hoops before we can get to more zones? This is reminding me of a bad late-80's RPG ("You must bring this package to the Steward before I shall allow you passage, knave!") than of an 'open adventure" like EQ1 is. I declare "lame" on this!

first off they do not make you jump through hoops to get to more zones. freeport citizenship makes sense because they don't want spies. And before you mention the island of refuge, you do NOT have to stay there through the quest, you can go right to the preacher of your city and get to freeport. other then the city of freeport you can go anywhere you want without questing, given you might be killed by aggro on the way, but if you can make your way through you can go anywhere you want to. as for making people jump through hoops for stuff you should see what they did to graal, you have no choice but to do this Lame long quest at the begining before you can go anywhere and do anything. graal is an online game which used to be the greatest i have ever played, but now... they ruined it
Any questions feel free to post
#5 Nov 12 2004 at 1:46 PM Rating: Decent
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346 posts
I hope I don't get yelled at for this LOL.

But If you think sony is against soloing I think you should try FFXI.

At times a monster that would be considered grey or green here could kill you if you solo it.
#6 Nov 12 2004 at 1:49 PM Rating: Decent
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494 posts
Heck, EQ1 mobs would sometimes own you if you thought green meant OK.
#7 Nov 12 2004 at 1:51 PM Rating: Decent
You're probably right, frankly. I know about the mobs being marked "solo," "group," and "raid," and all that....I'm just annoyed about seeing more "group" mobs than "solo" mobs in the zones around freeport. Frankly, this may simply be because the solo mobs are getting taken before I get there....plus my server (Unrest) seems pretty dang packed.

It's kind of a shame that I'm not liking the quests more, becuase with EQ1 I wanted to do ~more~ quests, but I found them to be awfully time-consuming if I didn't look up the procedure on line. But what's the fun of that? Fun for some, not so much for others. But the EQ2 quest system (meaning the Quest journal and quest helper and all that) is ~great~.....but gathering tokens before I can move to new zones?

And people are right, you shouldn't play a game you don't enjoy....but I at least want to get my $40-worth before I give up on it! ;)

-bRz
#8 Nov 12 2004 at 1:54 PM Rating: Decent
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494 posts
If you like start a character on Butcherblock. It's not quite as crowded as a lot of the first servers. If you are in freeport I can show you around some of the areas while I do some errand quests or something.
#9 Nov 12 2004 at 1:55 PM Rating: Decent
40 posts
Remember back to Original EQ... before you had passed on gear or cash; you know, first week EQ went live.

EVERY ecnounter was a life or death situation. I was killed by roving skeletons or yk's, timers innumerable.

Now, I can solo anything strong yellow or under (11th), and have been able to since I was on the Isle of Refuge. I can solo groups of 2-4 depending on con color, and get a NICE chunk of "encounter" bonus XP for doing so. Every encounter is not a dice roll with death.

Soloing is far easier so far than in the original. At least as a fighter. I think it is far too early to say one way or the other, whether solo will stay viable, but it hasn't really gotten much harder from level 3 till 11... I just have to kill more.
#10 Nov 12 2004 at 2:00 PM Rating: Decent
hehe I did!!! Yeah, I didn't last long there ;)

-bRz

P.S. LOVED the interface tho...especially the login/mailbox/etc. stuff....up with Squaresoft!
#11 Nov 12 2004 at 2:01 PM Rating: Decent
brizznown wrote:
You're probably right, frankly. I know about the mobs being marked "solo," "group," and "raid," and all that....I'm just annoyed about seeing more "group" mobs than "solo" mobs in the zones around freeport. Frankly, this may simply be because the solo mobs are getting taken before I get there....plus my server (Unrest) seems pretty dang packed.

its all about where you hunt, inside the sunken city it is mostly grouped mobs, but around the docks there are solo mobs under the water, in commonlands there are a bunch of solo mobs, in my personal oppinion the best place for you to hunt is the ruins, there are alot of solo mobs their for around your level. that where i leveled, and i definatly enjoyed it. Citizenship isn't as bad as it may seem, with a group you can finish it in five minutes, and about 15 solo if you know where to look, i hope this helped you.
#12 Nov 12 2004 at 2:55 PM Rating: Decent
Rejects the Solo player?? I think not!!! I read on the boards it takes 1 min 30 secs to regen ALL health and power. I tried it as a fighter and I could kill mobs and get back t full health in no time to do it again. So YES you can solo in EQ2. I admit I needed help at lvl 8 to kill great bears to collect fine pelts for a quest. But hell I didn't have to tak the quest. Hell do tradskills and have fun I know I am.

Hell I don't know what to do with my lvl 66 Cleric on EQ I don't think I'm ever going back.
#13 Nov 12 2004 at 3:08 PM Rating: Decent
32 posts
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4) Could the NPCs ~NOT~ keep saying the same dopey lines every time I walk by them? I've heard "Stay out of my house, you filty ruffian, and don't touch my figurines!" and "You want trouble? Move along, you stupid cracker!" or whatever ~just about enough times by now.~


This is actually easy to stop. The only NPCs that call out to you are the ones with Quests you haven't done. You want them to shut up? Do the Quest the have. Castleview is dead quiet to me running around cause I've done all of them.

Xorph
#14 Nov 12 2004 at 3:36 PM Rating: Decent
Wow you really missed the boat!
First, there are a few ways to do all quests...in either a group and solo. Not every quest needs you to group. I suspect you know that.

Second, most quest have alt or sub quest that allow you to achieve the same goal, for instance the citizen quest also can be challenged with a trial and you don't have to collect the coins...Hence, it took 5 minutes to do and "Ta DA" I was done.

Third, ask around....there are few peeps out there that know the real deal! I talk to peeps all the timne and have gotten some great advice, otherwise, like you, I would have been collecting the coins.

Fourth, I don't group that much either, like some of the others posts I've read in this thread, and I'm soloing and doing just fine. Besides, below level 20 soloing is very do able. But lets gets real...if you just want to solo why play this game? I mean you can go get a "box game" and some cheat codes and be the master of your own little solo world. What's the point? I mean This game grows with you...the NPC act differently towards you as you progress.... the mobs while in a group or solo will act differently....depending on fraction and level... In the EQ1 you tweek and just level, while nice for some...that gets old.... Heck, at least here It reacts to you and the quest you do....mmmm sounds a lot like real life...
#15 Nov 12 2004 at 3:41 PM Rating: Decent
My 2 cents is this. EQ2 > WoW, FFXI, and EQ1 by a long shot. Sure this game has issues at the moment, but you know making something amazingly great can't be done over night, as much as we wish it would. We just have to put our faith in SOE to deliver us a great experience, and even if it doesn't meet what you hope for, I'm damn sure it will still be way closer then a game like FFXI, WoW, or the original EQ.

Give it time, and this game should prosper.
#16 Nov 12 2004 at 3:45 PM Rating: Decent
dude, play for another 2 weeks and then re-read your post... i bet $50 (if u really give the game a chance) you will answer your quandries on your own. but just to put in my 2 cp...


1) Get a better computer or buy a torch in game

2) Get friends, 4 PC's can wreck 2 NPC's pretty fast and BOOM, u have your 5 tokens in no time.

3) a) give it a few weeks for sony to figure out the lag bugs...even tho they stressed tested the servers, there are 300% at least more peeps playing the game in the past few days alone. b) get a new computer

4) turn off the voice prompts when u walk by NPCs if u don't want to hear them.. many poeople said tne voices would become a pain, but eh... i think overall it adds a great new side to the game especially when orcs and goblins are cursing at u in another language. in short, adjust your settings and adjust your attitude, you'll have more fun that way

5) dude, go to commonlands or qeynos hills. both these zones are way way bigger and more open than The Overthere could ever be...

6) put your imagination cap on for a moment... you've spent 2 days questing to gain access to a new zone (ie: everfrost) you get there and you feel proud of yourself that you are smart enuff, patient enuff, and persistent enuff to get there. once you arrive, don't you want to group with like-minded peeps? or, would you rather have a tough zone with no quest needed to prove your worth to gain to where you end up grouping with some freakin yom who doesn't know his/her head from a hole in the wall, and in less than 2 minutes you are 4 golds in xp debt. i'll field this one for ya... no! if you don't want to put in the time to prove yourself to go to an everfrost type zone, stick to the newbie grounds. no one in req access zones is going to want to group with you anyway...


*reels in the snap-dog* i don't mean to chomp on ya bro... i hope you can find enjoyment, really. but its like a new music CD.. you probably bought it for one song that you liked and right away u don't care for any of the other songs. but once you give a listen a few times, you start to find other songs that you really dig... perhaps even more than the one you originally bought it for. eq2 is so wide open in scope that there are plenty of things you can find to like, just gotta give it time and an open mind. and in the end, the game is really about people. join a group, make some friends, have some fun.

i'll repeat that last line cause it warants repeating...

have some fun
#17 Nov 12 2004 at 7:05 PM Rating: Decent
I got the same feelings about this game. But I have to remeber I hated FFXI when it first came out, I would usually sit down for an hour a day and play...after about a week it started to grow on me, then it turned bad and i was playing like 8 hours a day, with working.
#18 Nov 12 2004 at 7:21 PM Rating: Decent
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91 posts
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I got the same feelings about this game. But I have to remeber I hated FFXI when it first came out, I would usually sit down for an hour a day and play...after about a week it started to grow on me, then it turned bad and i was playing like 8 hours a day, with working.
Same here my friend same here
#19 Nov 13 2004 at 6:19 AM Rating: Decent
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976 posts
Neban has it exactly right. After lvl 15 or so in FFXI soloing to gain decent exp = ....well, nope it's not gonna happen. That and party structure is VERY RIGID in FFXI. Mage, Mage, DD, DD, Tank, DD or another mage type for filler. And the balance is very un-even. DD's sit around for DAYS and WEEKS looking for an exp party, and can't even gain any exp by soloing after say....lvl 25 or so. Plus... ever try to afford some of the stuff in FFXI? So far the prices in EQ2 seem MUCH more fair and money a lot easier (not easy, easier) to get than in FFXI. Camping NM's for 10+ hours a day, farming and selling stuff... crafting... it takes a lot.

Yes I'm comparing a lot to FFXI but that's because it was the only other MMORPG I was really into. The graphic style in EQ2 is much different, not anime-esque or as bright as FFXI. Night is really night, and dark, hard to see... water looks like water... the dirty city of Freeport...well looks like a pretty shady place, at least Scale Yard does.

Every game has flaws, to be sure... lag is a big issue w/ me right now. I'll be running great and then suddenly it's lag city for a while. But I like the RP servers in EQ2, adds something that most mmorpg's don't have, and that's an active RP community. FFXI definately has pretty much nihl RP, and after lvl 50 things can get so stressful it turns usually nice people into utter elitist asshats. Anyone who's played past lvl 50 knows what I mean... AF, GK quests, the 20,000+ tnl when you're getting maybe 200 exp per mob, the waiting for PT's... the travel distances... not that it's not a fun game in it's own right, but after a year of it, EQ2 is a nice change.

So far I don't have any complaints, the minimal frustrations of getting a few tokens is NOTHING compared to the days, weeks and even months of breaking your LVL 50 cap and getting items needed for Genkai 1 , or AF (.....AF coffers = hell). You get nice rewards and exp too, so it makes it worth actually doing the quests. You rarely get anything worthwhile in FFXI for quests except fame and a rank point, and a bit of story. No exp, money...a little maybe, not enough to do anything with.

Anyway, I'm obviously rambling. *shuts up*
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