One of my big problems with mmorpgs is the economy and the huge advantage power players get from playing so much. It wasnt just about the love the the game for some but the love of exploiting the game. In this I mean if you are level 20 and keep going back and camping that same mob over and over to get that item to sell, you had a huge advantage over a group of level 10s that wanted to camp it and get exp and loot. Not only because you are more powerful, but because you dont have to form a group and don't have to get organized and show up and do the job.
One thing that seems to have been lost in EQ 1 is that it lost its focus of what it's original intent was. I dont think they intended for players to be able (or want to) exploit the sytem for personal gain. The game is supposed to be fun. Why don't people just play it instead of complaining about every little thing they would do differently. Not to say that there arent things that need changing or updating, just when it comes to feeling you are entitled to something, or that things have to be a certain way, remember there are always two sides to the coin. It's very hard to look back to how you felt when you first came into EQ and all the other players seemed sooooo powerful and rich and you were a big huge nothing. For some this is inspiration, for others it is just too overwhelming. And for others, they say, heck with this, how can I exploit this system so I can catch up to all the uber gods on the game.
By the way, I was never in favor of companies giving gear away so you would pay more for the CD's. I think gear should be earned in game. Why complain about something you didn't earn. And if thats the reason for buying a collectors edition, remember that the whole concept behind collectors edition is that it is a marketing ploy. Rarely have I seen it be worth it, but for those true enthusiasts, its a good deal.
Wow what a rant...thanks for letting me share...I in no way mean any disrespect to the original poster.
adamaant