First of.. Expect to see a lot of flaming here. but here goes anyway. Of course grouping is usually done by everyone but let me set something straight off from the Start. MMORPG does not mean grouping. It just means Massive Multiplayer Online Roleplaying Game. (I dont see the word group in there.) It is a game where you interact.. ie.. roleplay, buy, sell, trade etc etc. It shouldnt be a game where you are forced to group.. Unfortunately SOE forgot this aspect.
EQ2 is not Solo friendly. There is solo content, but its only at the lower levels. After level 20, forget it.. You won't find very much of it. Most mobs are all group mobs. Even the mobs that you find alone are to powerfull to be taken solo.
Your Archtype classes require you to group to get level 20. It is impossible to achieve level 20 without grouping. You have to enter Dungeons to get what you need.
All Dungeons are Group Dungeons. Instance zones require at least 3 people grouped to enter. All mobs in the dungeon are Group mobs.. to strong for solo play.
Armor Quests which start at level 20 are also this way ie to strong to solo. They require mobs that you need to be in a group to take.
BUT WAIT. YOU CAN DO THESE SOLO. Of course you have to wait till the mobs are grey.. ie real grey.. which then of course puts you way behind your peers... in your armor level, spells etc etc..
Spells the same Way.. you have to be in groups to kill the mobs that drop your high end spell upgrades..
So. SOE lied a bit when they said they were going to make this game Solo friendly. It isnt.. at least not after you reach level 20.
btw.. i speak from experience. I am not taking this from boards or second hand info. I have a level 28 Wiz and a level 24 Druid. I do group and I did solo. Do very little of it anymore for the above reason.. Just letting you all know.. Dont expect to be the casual solo player in this game and expect to advance much.
Edited, Tue Nov 2 19:28:50 2004 by tlogan