Hyrist wrote:
Personal Housing, again, that's defiantly server structure delays. The fact that they flat out stated that they're monitoring new wards for Free Company housing because it would effect availability for Personal Housing to expand too quickly was telling.
There is a difference between being "physically impossible" and making a conscious choice to delay a feature. That's really the only issue I had with what you were saying and the conclusion you're trying to draw here. It's not that we disagree(though we may), it's that you've linked two things together which don't really have any relation.
Hyrist wrote:
Personal Housing, again, that's defiantly server structure delays. The fact that they flat out stated that they're monitoring new wards for Free Company housing because it would effect availability for Personal Housing to expand too quickly was telling.
This is kinda another reason this doesn't line up for me. They're monitoring wards. They're monitoring the economy. If you were to ask Yoshida how many players are currently subscribed to XIV, it probably wouldn't take him long to find out. If you were to ask how much gil the average player in XIV has, again; it's an answer you could expect in a relatively short period of time. If they want to maintain server structure stability, they can do that(as they did by implementing the steep cost with FC housing). You shouldn't even have to ask them how much of their population is interested in personal housing. It's been in the works long enough at this point that they could accommodate everyone with an active account for no gil cost at all.
We can speculate all day about their reasons for holding it back, but the logistical side of that equation could have been solved now for quite some time. I'm not saying that the game is dying, but the numbers have been tapering off for quite a while now and Yoshida has admitted that. The fact that they're monitoring all of these things so closely and for so long makes physical probability even less of an excuse.