Lyrailis wrote:
A DPS, though... he doesn't have to care about the rest of the group. He targets the mob and deals damage. That's it. His responsibility lies upon "Attack the #1 target" and occasionally "Kill adds when they spawn" during a boss fight.
That's a lot less responsibility than Tank or Heals.
The inexperience is showing.
This is why DPS have support abilities (at least, the ranged do). This is why BRDs have ballad/req, why MNKs have mantra, why SMNs have battle res, etc.
It's less responsibility but not much less. Doesn't matter how good of a tank you are or how good of a healer you are...if your DPS aren't strong enough to dodge all the mechanics in a fight, place everything correctly, etc while burning down the boss in DPS race fights, you won't be getting anywhere.
100% to 65% is the first phase of T9. It's a rush to 65% because if you don't get there in time, you end up getting an extra meteor that causes a raid wipe usually. Think it's still a healer/tank issue? If the tank is getting one shotted, many DPS can throw eyes and virus on the tank/mob to aid the healers. Healers out of MP? BRDs can help with that.
The tank does almost nothing in 100% to 65%. He just makes sure that he swaps up on Ravensbeak casts and moves slightly to the side for meteor placement. That is all. Next, you'll tell me Titan HM is stressful on the tank (more so than other jobs).
Thinking DPS is just killing adds and DPSing the boss is a poor mistake on your part.
Lyrailis wrote:
Can't rightly say I remember the last time I ever saw anybody yelling at a DPS for anything, and even then it is a "kill adds please!" or "you gotta stay out of that fire on the ground" etc. Oh, and... doing too low DPS sometimes. But even then, unless you're doing the latest hardest content, people are usually fine with damage output unless you're far below the 'acceptable' line for whatever reason.
Like many have mentioned, DPS checks are not just in the hardest content. lol
Anyways, I realize you don't have much experience to speak from now and will leave it at this. When you wipe at 0.0000037% on turn 8, pretty sure you're going to hear people chat a little bit about the DPS. When you wipe on Demon Wall, the same story. When you have Twin enrage on you, a fast conflag blow up, or the big snake not dying before aetheric profusion, same story. HMHM last boss? Same story. Not enough DPS on Titan's heart (HM or Ex)? Same story. Not having enough charge on Leviathan Ex to negate tidal wave due to lacking DPS on the orbs? Same story.
domice wrote:
In my experience in ffxiv on both drg and pld for most events playing tank is way more involved then dps, even tho drg is my main unless you just like looking at numbers playing dps is kinda boring and requires you to do a lot less.
Just last night doing T 5 as a tank is way harder more involved at every phase then dps specially when you are main tanking popping CD for death sentence dodging twisters and if a dps dies oh well pick him up when you get the chance, as opposed to when the tank dies well more then likely a wipe is coming.
A tank death? The OT picks up Twin and you carry on like normal. If a DPS dies, you die in many cases. Can't kill the conflag fast enough. Can't kill the dread fast enough. You hit enrage timer. And so on and so forth.
Death sentence is on a very predictable timer. Lining up CDs for it is not difficult in the slightest. Tanking snakes is not difficult because all the work is on the healers. In fact, T5 is pretty much on the healers' shoulders and not yours at all.
Edited, Apr 22nd 2014 11:20am by HitomeOfBismarck