Fynlar wrote:
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The Atma portion was fine because the incentive was better
Not understanding this statement. The atma phase gives you literally the least incentive as it doesn't actually upgrade your weapon at all. If you're the type that likes having a fancy glowy weapon, it even (temporarily) takes that away from you too as an extra slap in the face.
I'm talking about the incentive of the grind itself. The carrot is always there - every single FATE might be the one. The element of surprise and unpredictability is always there. Maybe if you think that you'll be one of the 0,00001% unlucky ones it won't appeal to you... but I had no good reason to doubt that I would have some good luck and some bad luck for the duration of the grind. The reward is clearly not as good as in the myth grind phase, but the grind itself is (for me). It's hard to get excited about a single run for myth because there's nothing to hope for, no chance of anything exciting and unexpected happening.
It's not really a difficult concept to grasp, but some complainers just like to be in denial so they can keep whining about the grind.
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Did 891 Fates so far, and got 9 drops.
In line with what you'd expect out of the 1% drop rate too!
Edited, Apr 26th 2014 2:00pm by Hyanmen