There is no excuse for lag anymore created by the game... SE has had enough time to fix it now. I saw people teleporting all over in dungeons this weekend and I dont think one run someone wasn't complaining about lag... One tank I almost could not heal because it didn't know where he was and my spells would be interrupted. We still made it through but when are they going to fix the lag issues really, they have had more than enough time. I job is IT and if I took this long I would have been fired from my job a long time ago.. I mean almost every Monday the servers crash still.. Now with 2.2 more people wil be on.....
I posted this in another thread:
Quote:
But they should have fixed the lag. To me it probably could be several things.. All the years of losses they dont have the money to invest in infrastructure yet. Maybe they dont want to invest because they think the population is going to decrease and dont want to have the extra capacity in the future (that dont show much confidence in your game). Maybe the host/data center never expected that SE would require this amount of bandwidth. But this far into the game this should not be a issue anymore. SE is not new to mmo's either. I have heard SE is hiring more people or is rumored so maybe they will finally get this under control.
Dont matter SE is not new too MMO and have had plenty of time.. I understand they were taken off guard with how many beta users and People who actually play the game.. That is not a excuse anymore. Also people are paying a monthly fee and expect good service.
Edit:
Yes some lag is the users problem and everybody can have occasional lag.
Edited, Mar 31st 2014 2:14pm by Nashred